Ingenious idea Bethesda should look into

Post » Sun May 18, 2014 2:19 pm

In tes 6 Bethesda should keep the same graphics as skyrim but implement more gameplay features such as bigger areas, more weapon types, more actions while fighting, and a whole lotta other bits and bobs
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Julia Schwalbe
 
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Post » Sun May 18, 2014 7:03 pm

You mean like fallout new vegas? Honestly, if it means TES6 will have more in it, and all I have to do is sacrifice new gen graphics...I'm all for it.
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J.P loves
 
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Post » Sun May 18, 2014 9:15 pm

isnt that what they do with every game they make?
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^_^
 
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Post » Sun May 18, 2014 9:19 am

Thats really ingenious friend. they can't make bigger landmass without upgrading the engine.
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Kelsey Hall
 
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Post » Sun May 18, 2014 9:27 am

Heck no. Graphics have vastly improved. I think what the op means is sacrifice graphics development so they can work more on other stuff.
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ShOrty
 
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Post » Sun May 18, 2014 8:42 pm

More memory and specs means they can better in both, no?
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^_^
 
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Post » Sun May 18, 2014 5:21 pm

So... using the same engine?
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Charles Weber
 
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Post » Sun May 18, 2014 7:17 pm

That's not how i understand it. if thats what he means then i agree, i couldn't care less about how good or detailed the graphics looks. gameplay is what matters.

Anyway i always thought that they will use a slightly more upgraded version of the creation engine for TES VI. i don't think they will spend lots of money to create a new one when they have this one.
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GLOW...
 
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Post » Sun May 18, 2014 11:28 am

can someone make a comic about how beth comes up with new games and engines? seems like it would be funny.
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Rhysa Hughes
 
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Post » Sun May 18, 2014 12:52 pm

Whatever gets me more bang for my buck.
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Reven Lord
 
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Post » Sun May 18, 2014 8:02 pm

Exactly
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Imy Davies
 
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Post » Sun May 18, 2014 3:00 pm

i agree, graphics dont make the game, there a small part to satisfy the minority who flip out at unrealistic shadows.
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XPidgex Jefferson
 
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Post » Sun May 18, 2014 9:21 am

They could easily bring next gen consoles up to current gen PC graphics at the very least. So console gamers would be moderately happy. I don't see why they can't improve upon graphics and gameplay at the same time though...
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A Dardzz
 
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Post » Sun May 18, 2014 4:02 pm

I look at it this way...imagine gta kept the graphics the same way as in gra 5 for 7 years to come only to improve the gameplay by maybe making it so u can enter every building in the game or giving first person in every vehicle. Do u see what I'm getting at?
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Reanan-Marie Olsen
 
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Post » Sun May 18, 2014 5:37 pm


True. I don't know exactly how it works, but I'd think that they'd have separate teams for these kind of things.
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Rachael Williams
 
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Post » Sun May 18, 2014 11:58 am


I completely understand what you're getting at, and in theory I wholly agree.

But it would most likely require a new engine to carry that out. And with a new engine generally comes the process of rewriting graphics again. Even if the graphics were to remain the same on the new engine, they'd still go through the process of rewriting them. So why not spend that time just writing better ones?

That's why they wouldn't have made every building enter-able in the first place, due to engine limitations.
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Naughty not Nice
 
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Post » Sun May 18, 2014 8:26 am

I'm not so sure. There could be a pixel as your character amid other pixel NPC's with the best gameplay. I think there's a balance.
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Sarah Unwin
 
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Post » Sun May 18, 2014 11:11 am

Yes I agree with what ur saying but new engines are made to expand upon what was already initially there...with that being said there could be a lesser focus on graphics and a larger one dedicated to the practice of gameplay mechanics. Look at two worlds 2 system then look at dragons dogma tell me which one is better
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Myles
 
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Post » Sun May 18, 2014 5:13 pm

Hell, I'd be cool with Tes 6 looking like Daggerfall if it just meant it would have substantially better gameplay.
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Solina971
 
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Post » Sun May 18, 2014 11:17 am

I couldn't stand Two Worlds so I would have no idea, but in general the engine is altered to the game you are making. Honestly, it does rely on the engine overall. For example, you might want to focus less on graphics and more on the magnitude of a game. Put more gameplay and just general area into a game. But then you must ask, can the engine cope with this new load and still function at optimal standards? You can ask a number of questions and it generally comes down to the capabilities of the engine.

But like I said, with the advances in game engineering and graphics and general disc space and everything else that is evolving in the gaming industry, I really see no reason at all why both game play and graphics can't be increased significantly and make everyone happy. The very unfortunate fact is there are a rather large minority of people obsessed with graphics, and wouldn't play Morrowind or even Oblvion for example as a result. Bethesda wouldn't want to alienate them, but with today's engines, they wouldn't have to! (Not to mention the size of Bethesda's workforce increasing, meaning they can focus a lot more people on graphics without any delay).

But, in theory, I'm all for this, lovely idea.
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Zualett
 
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Post » Sun May 18, 2014 1:19 pm

See! This is just it people are starting to care less about graphics now a days since the biggest jump was from Super Nintendo to n64. Don't get me wrong the new battlefield looks great but it's probably going to have the same stuff u have seen in bf 3...btw dagger fall graphics? That's pushing it
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Haley Merkley
 
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Post » Sun May 18, 2014 5:17 pm

Well, let's try to break it down. The next gen consoles aren't pushing out the latest and greatest GPU or CPU and will most likely (though NOT confirmed so don't quote me on this) carry SSD drives so loading times are less of a hassle. So, with next gen being more or less "carry on" and less flashy, I think it's fair to say that the next TES won't be anything graphically over-focused in sacrifice to gameplay. TES is confirmed to be a next gen title, so half your wish may come true. I'm a PC gamer don't get me wrong, but we all know that Bethesda HAS to design their games around console hardware.
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Lizzie
 
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Post » Sun May 18, 2014 8:25 am

I'd like to see similar graphics and a world about the size of Skyrim's, but deeper and more complex characters and storylines. Make Summerset or Elsweyr or wherever an immersive, living, breathing world.
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katsomaya Sanchez
 
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Post » Sun May 18, 2014 5:01 pm

Right there with you. More story, places to explore, and variety in general beats pretty visuals any day.
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Teghan Harris
 
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Post » Sun May 18, 2014 7:42 pm

I'm just saying when all is said and done, when graphics are as close as they are going to get as in real life will gamers get to have their cake...and eat it too? Or will I be sitting with my perfect motion capture device still unable to have two visible swords on my character?
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Sanctum
 
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