Initially disabled not working

Post » Thu Mar 28, 2013 4:15 am

I'm seeking help:
I planned to make an upgradeable house just like the player houses but in the wilderness because I hate the cities (too big for too few people).
To do so I created xmarkers and of course items. Every item is initially disabled as well as the markers. The markers are set as 'enable parent' for the items but the 'set enable state to opposite of parents' is not ticked.
When i tested the whole thing ingame i realized that everything was there though it shouldn't because i ticked initially disabled!
Do you have any idea what could cause the problem?
If you want to I can also upload the file so you can take a look on it
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