i think thats what he was saying, not that he wanted games to run at full speed on his laptop but that they COULD run. ( no matter how shitty the visual result )
IMO the most under used facet of videogames is the concept of expansion packs. look at how successful the Warhammer: 40k (dawn of war) line was. relic built a quality engine and then stuck with it, 4 full games with interlinking content that rewarded players who picked up earlier games.
by all accounts fallout 2 SHOULD have been a expansion pack to fallout 1 ( with a few minor plot tweaks it it would have worked phenomenally. )
ultima 7: serpent isle is the undisputed pinnacle of the ultima series, would it be that if it had shipped with a brand new engine? probably not ....
i know I'm kinda contradicting the topic of this thread by advocating that game developers recycle content but i feel that the reason that theres no new innovation is because people keep pounding on the "NEW" button too much. i think that 90% of why games from a certain "other company" do so well is because the contain level editors that, in effect, empower the user base to generate expansion packs for themselves.
( not that the vile-blood svcking-rat bastard "other company" is unique or innovative in this case. where would warcraft and C&C be if those games didn't have level editors and you could only play the retail maps? )
to get this back on topic or at least back to gamesas products: Baulders gate (BG 2, and the other expansion packs), PS:T, and icewind dale (and its expansion packs ) all did extreamly well. (i personally didn't like the BG line but that is due to Bioware's "format" than the quality of the game) IMO the resulting quality of those games is due to the basic engine being previously compleeted, so the developers could spend 90% of there time on content instead of say 60/40 engine/content. one could almost say that all the games i just listed are pretty damned close to being expansion packs of one another.
( i think most games now a days probably spend 80/20 even with out of the box engines like the UE3 because its not good enough to use the engine you have to make it look like it doesn't use the engine. ) hay, "OC" ..... i got something for ya right here! _|_ (^.^) _|_
"MMO-RPG" = "Mass Market Oriented - Repetitive Profit Genera"
- damned things still svcked me in ...