Well from looking at the pictures, I think they're more heavily edited than mine, author has most likely replaced parts of the textures with new pics ect, bit like QTP for armor.
Thanks, I kind of figured he just assembled them out of new stuff (it must take forever), good to have someone with some experience confirming it.
Honestly I'm kind of amazed that your textures come out so well, I've been thinking about the need for a "QTP for armor" for a bit and have thought about doing it myself, but your textures are kind of making it unnecessary! I mean, why go to all the trouble assembling new huge textures out of various images when yours are already high enough quality? In-game the differences in quality would be hard to spot--it's only when I opened up your textures in GIMP that I realized your technique used the original textures. Do you feel like you're defying the gods of texturing? haha
One question--have you tried compressing them, or is there a noticeable loss in quality when you do? If not you might want to try compression just to reduce the filesize / texture memory used.