Dead is Dead style.
210 health (at full).
Descending mountain.
Dropped about 10 feet no damage.
Dropped another 10 feet but slid about 10 feet further... Death animation.
There needs to be a little gradation in falling damage, that couldn't have been more than 3 times my characters height and I was sliding. Some better way to tell when your feet will hold or not would be great too.