Console download manager? Bethesda selects some of their favorite user created mods that won't affect consoles and allow console users to download them in Skyrim's "Download Manager". Obviously Microsoft and Sony would not want players to recieve free add-ons, so they need to cost money. Bethesda asks the creators of the selected mod for permission to use this mod, and the creators eon't recieve any money. That way if the creators say yes they don't care for the money and would want anyone to use their mod. The console people download the mod and enjoy. Of course, mods like graphic enhancers, ect. won't work on consoles so that's why Bethesda selects them.
I like this idea because let's be real people.... Console Creation Kit isn't happening... MS/Sony don't want people breaking/tampering with their systems. But downloading is different! It's just a Bethesda-created Marketplace.
The modders get more fans, people love Bethesda even more, console players enjoy the amazing ideas of TES PC fans, and MS/Sony get money. Everyone is happy.
Personally, as a PC user, I think this is a great idea, and theoretically could work. There are some problems though.
- All mods are made for PC, and many of these are in that case optimized for the PC (eg, larger textures, keyboard inputs, dependance on RAM to make them load). Most mods are like this.
- This method depends on Bethesda to create a viable in-game digital-distribution center, which is possible, but would take up a large amount of Bethesda's resources - which could be spent making a better game.
- It also depends on Bethesda to contact the maker of each mod that you deem "favorite" (many people have different favorite mods as the variety of mods is so large now, for Oblivion anyway), then test the mod to work on BOTH consoles, and then have MS/Sony test if it doesn't break/tamper the system. To do all of that effectively, I imagine there would be a whole new department made to manage that.
BUT - it is possible, and a limited selection of mods would work.
...However, the trouble involved... wouldn't you rather just get a PC ($500 will get you one better than a x-box 360 or PS3, plug in a controller and its exactly the same controlling wise, but will last longer, cheaper in long run and is overall 5x better) or wait for the next-gen consoles (and mods will only probably have a chance on next-gen consoles).