Well duh! No re-make has the magic of an original.
It could still have some of that magic, though, anything to keep the series feeling like it's still the same series. Even keeping the special system, the unique and effective method of damage calculation, things that would have enhanced the game without requiring any extra input of skill from the gamer, but everything from previous games was altered or removed, Bethesda kept
nothing that made previous games truly unique against other games. S.P.E.C.I.A.L was created by Chris Taylor, he owned the rights to it, no other developer could use that system without his permission, it was unique to Fallout, and it worked incredibly well. Bethesda had a chance to use that system in all its glory, but they diluted it, and for who? S.P.E.C.I.A.L as it was would have worked even for Bethesdas fanbase, it hindered nothing, but they made it impotent and useless. It is things like that Bethesda has done, that they could have avoided and still got great feedback from their fans. FO3 is
nothing compared to its predecesors, the only thing that binds them is a title and a shadow of a gameplay system that makes little impact in its current state.
Having never played the original two, id like to finally play them, but i know anyone on a pc who played them would be jealous that they had to share with the console users! :shrug:
Hm? I'm a PC user and I'm not sure what you're saying? I'm definitely not jealous for 'sharing' a game with console users, though Fallout will always be a better experience on the PC, because it's always been great with a mouse, and now FO3 as an FPS really benefits from keyboard and mouse setups. And all the other perks PC players get, G.E.C.K editor, DLC (unlike PS3), command console, mods. I don't mind sharing anything :/