Institute health care

Post » Thu Jan 21, 2016 10:46 am

Anyone else join the institute for the free healthcare? I did. I'm getting wounded so much that I machine gun through stimpacks. I found out that I don't have to pay to be fixed up at the institute and so I stuck with them.
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I’m my own
 
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Post » Thu Jan 21, 2016 10:49 am

why that is better than the Blue Crosses!
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Alexander Horton
 
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Post » Thu Jan 21, 2016 5:04 am

I know right. Even the brotherhood doesn't have free healing.
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StunnaLiike FiiFii
 
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Post » Thu Jan 21, 2016 10:59 am

I can't find the doc in the Institute :o could someone point me in the general direction please? Thanks
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roxxii lenaghan
 
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Post » Thu Jan 21, 2016 1:06 am

The Institute does have a fabulous medical plan.





You should see a big red medical sign above one of the facilities, and it has a number of medical beds in it. That's the medical bay. Dean Volkert is the fellow you're looking for. He's wearing a white and green lab coat and is usually found at his terminal.

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JD bernal
 
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Post » Wed Jan 20, 2016 8:40 pm

Tbh, I haven't even reached the Institute yet in my current playthrough and I already have over 200 stimpacks on me, so, no. But the free instant-travel is a nice boon, and synth relay grenades are fun to spam. Plus X6 is best companion, so they have a lot going for them regardless, afaic.

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Stephani Silva
 
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Post » Thu Jan 21, 2016 8:42 am



Thank you :)

Free healthcare here I come!
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Juan Cerda
 
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Post » Wed Jan 20, 2016 9:32 pm

I just hope I could do something about MacCready's teeth. I can't even imagine his breath.

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Jeffrey Lawson
 
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Post » Thu Jan 21, 2016 11:07 am

They probably have dental too.
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Wayne W
 
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Post » Thu Jan 21, 2016 11:04 am

Let's not forget the toilet paper, hot showers and clean towels. After a hard day's work above ground with the filthy peasants of the Wasteland, it's nice to clean up, grab some bourbon and bet caps on some synth gorilla cage fighting.





Refreshing beverage should do the trick.

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Pat RiMsey
 
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Post » Thu Jan 21, 2016 9:11 am

Deezer recommends Deezer's Old fashioned Lemonade!!!
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Amber Ably
 
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Post » Thu Jan 21, 2016 7:01 am

The doctor doesn't ask too much too. Just talk and wham! Rads gone, health replenished.



One badass doctor indeed.

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emily grieve
 
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Post » Wed Jan 20, 2016 7:45 pm

I feel like he is bugged for me, as he mentioned doing an exam on me and never actually doing it. Just stays on his terminal all day. Can still offer his services though to cure me of any ailments, so that's good.



But besides that, between the ability to teleport, X6-88, synth relay grenades, a beautiful underground utopia to call home, the marvelous scientists, toilet paper, and of course the preservation of humanity's future, I find there is plenty of good reason as to why one would join the Institute. :disguise:

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Spooky Angel
 
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Post » Wed Jan 20, 2016 9:25 pm


I don't think he actually does the exam. Its one of those "background" things. Like Dr. Watson asking to meet with him later to discuss policy updates, which you also never get to see him and the SS do.

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Kim Kay
 
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Post » Thu Jan 21, 2016 11:09 am


Ah, alright then. I assumed it was going to be something similar to what the Brotherhood medical officer does, but I suppose not.

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Wayland Neace
 
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Post » Thu Jan 21, 2016 1:58 am

Looks like piss, tastes like piss.

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Charlie Ramsden
 
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Post » Wed Jan 20, 2016 9:35 pm

Currently playing a high-endurance build with lots of Lifegiver, Solar Powered and Ghoulish perks.

"No doc, I don't need you to fix me. I think you'll find I'm healthier than you are".


Still use the occasional stimpack in combat, although cooked food is generally a better option: bonuses and no animation when I apply them.


I really should sell most of those stimpacks, thinking about it.

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мistrєss
 
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Post » Thu Jan 21, 2016 12:11 pm



Lol
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Dragonz Dancer
 
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