PC players have a rather large control advantage. Not only are the controls exponentially faster (your fingers are on all controls at all times) but the accuracy is also far greater at high rates of speed.
Its been discussed (and i mentioned this elsewhere) but think about it. With my keyboard, its a 1mm press to activate the movement keys. Its a 6mm+ MOVEMENT to change directions on the sticks. Its i think a .3mm twitch to fire with my mouse, and upwards of a CM pull on a controller. The responsiveness of the mouse and keyboard is obviously greater, and you CAN NOT argue it. And you also cant really argue that the mouse is less accurate then a stick... Also, the accuracy falloff of a mouse is EXPONENTIALLY less then it is on a stick at high rates of speed. When you consider the delay to correct the aiming, and the fact that theres a minimum you need to move the stick to change directions and correct aim/movement, where as (unless you set otherwise) a mouse aims where you aim it, and stops where you stop it. You dont have to move a mouse back to some center to have it start arming the other way. You just start moving it the other way and its instant.
This 110%. I need to clarify ONE thing however.
This does not 100% mean PC makes for a better EXPERIENCE. The experience is relative, and therefore will vary person to person, and some people, myself among them, prefer the controller for an immersion over precision kinda thing. I used to game on PC non-stop... pretty damn good too I think (never the best, but good) and honestly, I got tired of how easy it became for everyone, not just myself, to point crosshairs at an enemies head. Remember Rail guns in quake? Effin jeebus....
Anyways, point is that there is a personal preference on control mechanism. M/K is more accurate w/o question, and thus, the 2 methods CANNOT properly compete, but both methods are perfectly valid in their own right, and should exist exclusively to each other... I don't see either medium going anywhere.
A skilled controller player can easily compete with PC players in the long run, but the reason it will likely NEVER be done, is because people will complain... And it will cause barrier issues, where pc users would likely blame the console users for a teams loss, or console users calling PC users cheap. Too many social issues, and you cant help that...
And both would be right TBH..... A fairly average PC player could be me in an FPS if I were stuck with a gamepad and were I to go back to M/K... id be a bit rusty tbh lol Though even rusty... I'm probably twice as good on PC as I am on console. The difference is that significant. How can consoles possibly be expected to compete with PC in FPS? the only thing gamepads actually perform better in are things like racing, fighting, and action. RTS, RPG, and FPS a PC controls are
technically better