Intenisty?

Post » Sun Mar 06, 2011 7:05 pm

Thank you for pointing that out! +1!


I've gotten so many +1's from you I must be up to +20 now.
Just a few more until I level u- no.

But, uh, which point are you talking about?
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Erika Ellsworth
 
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Post » Sun Mar 06, 2011 1:07 pm

TF2 doesn't have customization beyond a few weapon choices and hats

Brink doesn't have a Red v Blue color scheme (and TF2 didn't invent to colors red and blue, nor was it the first game to use them)

Name another game besides Mirror's Edge that has parkour, Wolfenstein had guns so CoD ripped that off. Plus S.M.A.R.T. is a mode of transportation to add a 3rd dimension to the combat to the game and remove the annoyance of getting caught on a 5 inch high curb, not the main focus.

You also said that Brink had bad graphics, then implied that CoD's graphics weren't terrible and didn't have color palette consisting of grays and browns.

Also the point of the story wasn't to have both sides be evil/totalitarian/terrorists, it was to have them both have gray morality, so that the player could decide which was more in the wrong. But let's face it, this is a multiplayer game through-and-through, story isn't a focus. With that said the backstory is extraordinarily good.


Thank you to you too! Yes, I was correct about the backstory after all...
Everything in this one is just so correct :3
I feel very thankful today, sorry ^^'

Rammite, I forgot, something just sounded very good about something that you said... TL;look for it :L

I wish I got some +1 :( Must have better proof >;o You have like a +140 from me by now ;o
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:)Colleenn
 
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Post » Sun Mar 06, 2011 7:53 am

Brink dosnt have a great story, multiplayer is very repetitive. and at least people talk on cod

On a side note doom was more popular and pretty much started user designed levels w3d did come first though

Yes, the people who play CoD use microphones, which is a problem.
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Esther Fernandez
 
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Post » Sun Mar 06, 2011 7:03 am

Brink dosnt have a great story, multiplayer is very repetitive. and at least people talk on cod

On a side note doom was more popular and pretty much started user designed levels w3d did come first though


Multiplayer's repetitive for a great deal of FPSes, too. Counter Strike devolves to Surf maps, Team Deathmatch, and Zombie mode. Same thing over and over and over again, with a touch of map change every so often.

Call of Duty's gameplay almost centers of Deathmatch/Team Deathmatch, and you only get a dozen or so maps.
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Sophie Miller
 
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Post » Sun Mar 06, 2011 10:36 pm

TF2 doesn't have customization beyond a few weapon choices and hats

Brink doesn't have a Red v Blue color scheme (and TF2 didn't invent to colors red and blue, nor was it the first game to use them)

Name another game besides Mirror's Edge that has parkour, Wolfenstein had guns so CoD ripped that off. Plus S.M.A.R.T. is a mode of transportation to add a 3rd dimension to the combat to the game and remove the annoyance of getting caught on a 5 inch high curb, not the main focus.

You also said that Brink had bad graphics, then implied that CoD's graphics weren't terrible and didn't have color palette consisting of grays and browns.

Also the point of the story wasn't to have both sides be evil/totalitarian/terrorists, it was to have them both have gray morality, so that the player could decide which was more in the wrong. But let's face it, this is a multiplayer game through-and-through, story isn't a focus. With that said the backstory is extraordinarily good.


Too bad the multiplayer and the campaign missions are the same except bad ai are replaced with people. and the back story is based on bs science and unrealistic optimism.
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Kortknee Bell
 
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Post » Sun Mar 06, 2011 8:09 am

I am not going to dissect your whole post because a lot of it is just general console attitude (I am nearly possitive you are on 360 but maybe PS3)

But the above is just silly. hardcoe FPS players... frankly are NOT console players. The whole idea of a console is instant gratification and throw away games. To play heavily for a while until the next "shiny" comes along and then you sell the old and buy the new. Some people are different but the concept of a console is that. Simple, instant, forgettable.


The "hardcoe" fps scene is on the PC and Brink appeals just fine to them with 3 leagues going right now. Only a few weeks after release... 3 leagues! Leagues do not need the flashy "OMG I JUST BLEW THIS GUYS HEAD OFF!" because its all about the gameplay itself. The mentality you are thinking is the typical console players mentality of show me something I am not supposed to be seeing... contraversial does not = good. I was bored to tears with MW2... the multiplayer was random people doing random things and the single player was a FPS on rails. Did it look good... yes, was it fun gameplay... not to this long term and "hardcoe" FPS player.

But as typical console... when Halo was released everyone thought it was the greatest thing in the world... when it was released on PC everyone saw how far backwards it took FPS games.

Sorry for this rant... but seriously people want to change every game into something else... enjoy the game for what it is... or do not. Its very simple.



FPS's have moved to the consuls. Have you ever herd of a MMORPG theres one called world of warcraft way more computer gamers play that than all the other fps's
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Taylor Tifany
 
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Post » Sun Mar 06, 2011 9:03 am

Too bad the multiplayer and the campaign missions are the same except bad ai are replaced with people. and the back story is based on bs science and unrealistic optimism.


BACKSTORY DAMNIT :facepalm:
Go get all the audio logs pronto!

Jeez! Either that or proceed with blowing your brains out with your rage quit! :banghead:
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Abel Vazquez
 
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Post » Sun Mar 06, 2011 12:15 pm

FPS's have moved to the consuls. Have you ever herd of a MMORPG theres one called world of warcraft way more computer gamers play that than all the other fps's


Oh, please, that's just [censored] being fed to you by Microsoft. The FPS was born on the PC, and built for the PC.

Just about every RPG to ever exist works better on the PC than consoles.

Full-scale RTS's are nearly impossible on consoles.


Hell, if anything, you're going out of your way to attack us PC gamers.
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Kelly Tomlinson
 
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Post » Sun Mar 06, 2011 1:05 pm

FPS's have moved to the consuls. Have you ever herd of a MMORPG theres one called world of warcraft way more computer gamers play that than all the other fps's



No... FPS have not moved to console. and WoW does not prove any point... it would be the most played game on ANY system because it is an anomoly. Its the pokemon of gaming.

But thanks for confirming your a console player.... I was right again!
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Kelli Wolfe
 
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Post » Sun Mar 06, 2011 3:11 pm

Oh, please, that's just [censored] being fed to you by Microsoft. The FPS was born on the PC, and built for the PC.

Just about every RPG to ever exist works better on the PC than consoles.

Full-scale RTS's are nearly impossible on consoles.


Hell, if anything, you're going out of your way to attack us PC gamers.


What a coincidence... I'm playing Rome: Total War right now... ._.

To continue to prove his point... Yes, RTS games like RTW would not be possible with the crap joystick controls... Honestly, try controlling an entire army in quick succession on a PS3... This is one reason why I'm getting a decent PC so I can enjoy Shogun 2: Total War...

PC gamers your not dead to me >;o I have a PS3 but I have HIGH respect for you all!
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Alexis Acevedo
 
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Post » Sun Mar 06, 2011 1:52 pm

What a coincidence... I'm playing Rome: Total War right now... ._.

To continue to prove his point... Yes, RTS games like RTW would not be possible with the crap joystick controls... Honestly, try controlling an entire army in quick succession on a PS3... This is one reason why I'm getting a decent PC so I can enjoy Shogun 2: Total War...

PC gamers your not dead to me >;o I have a PS3 but I have HIGH respect for you all!


They're not crap. Just not nearly quick enough.

Consoles get a major advantage over movement in FPSes, due to the fact that they can tilt the joystick gradually, and PC players get full speed or full stop.
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Dale Johnson
 
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Post » Sun Mar 06, 2011 12:46 pm

Oh, please, that's just [censored] being fed to you by Microsoft. The FPS was born on the PC, and built for the PC.

Just about every RPG to ever exist works better on the PC than consoles.

Full-scale RTS's are nearly impossible on consoles.


Hell, if anything, you're going out of your way to attack us PC gamers.

Im a consoul gamer and i attacked first. The pc is good for MMORPG, Minecraft and Google. Other than that and the classic video games you can only play on pc everything else will go to consul. Why do you think fewer and fewer games have dedicated servers for pc gamers YOU ARE BEING PHASED OUT
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Rachael Williams
 
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Post » Sun Mar 06, 2011 7:13 am

They're not crap. Just not nearly quick enough.

Consoles get a major advantage over movement in FPSes, due to the fact that they can tilt the joystick gradually, and PC players get full speed or full stop.


I was talking about RTS's ._. Like Rome: Total War... Just wanted to prove your point :P

Damnit just have +21316541961563349615615 already ><
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Mariaa EM.
 
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Post » Sun Mar 06, 2011 5:31 pm

Im a consoul gamer and i attacked first. The pc is good for MMORPG, Minecraft and Google. Other than that and the classic video games you can only play on pc everything else will go to consul. Why do you think fewer and fewer games have dedicated servers for pc gamers YOU ARE BEING PHASED OUT


Wait, what? Now that's just BS in it's purest form - You're making up crap. Every PC game to ever exist since 2000 has had dedicated servers. Consoles really only get Gears of War.


Also:

Full-scale RTS's are nearly impossible on consoles.


Name three full-scale RTSes on the console with the capability of Starcraft. Just three.

EDIT: Actually, Minecraft would do well on consoles, I imagine. Maybe not processing power or memory, but the controls go hand-in-hand.
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Nims
 
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Post » Sun Mar 06, 2011 10:19 pm

Im a consoul gamer and i attacked first. The pc is good for MMORPG, Minecraft and Google. Other than that and the classic video games you can only play on pc everything else will go to consul. Why do you think fewer and fewer games have dedicated servers for pc gamers YOU ARE BEING PHASED OUT


I'm* console* I*
Grammar nazi!!!

You sir, are... TRULY and idiot.

I'm fed up with you, Basemant Cat will take your soul now... :obliviongate:

But honestly... Do you REALLY think an RTS or MMORPG will move to a CONSOLE???
Especially RTS...

I smell nothing but pure idiot off you now...
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LijLuva
 
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Post » Sun Mar 06, 2011 8:36 am

soooo, you've generalized gamer audiences in saying that for a game to be good or "hardcoe", games have to have more realistic violence and micheal bay "edgy" movie graphics which by some miracle would deepen elements of the story?!? games do not have to be super visceral graphically or ultra realistic to be great or your definition of hardcoe....BUT the gameplay has to be , and should have some relevance to the story.......which brink does.
Yes the story could be more, but it in no way lessens the quality of gameplay or the quality of a game.

honestly man, your definition of what makes a game good / good story is that more violence, M rating=hardcoe , which ironically tells us that you're about as shallow as the kiddie pool.
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Spooky Angel
 
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Post » Sun Mar 06, 2011 9:40 pm

I can tell that you know nothing about movies bc michael bay isnt edgy he likes to blow stuff up, and feature horrible female actresses in stiletos. I can tell you know nothing about video games bc you say brink has good gameplay which it dosnt, the gameplay from story to mulitplayer is the same, and its the same every mission with only 1 gametype thats really bad
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Krystina Proietti
 
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Post » Sun Mar 06, 2011 3:10 pm

soooo, you've generalized gamer audiences in saying that for a game to be good or "hardcoe", games have to have more realistic violence and micheal bay "edgy" movie graphics which by some miracle would deepen elements of the story?!?


That's Americans for ya. Yes, I'm american, been american all my life, I'm not bashing.

But really, any action moviemade in america consists of the same gratutious violence, dismayed Bond Girl, and miraculous saving at the end. Every single one, and that's leaked throughout the rest of the entertainment field.
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lolli
 
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Post » Sun Mar 06, 2011 5:45 pm

No theyll stay on pc, but fps will move to console


They were BORN on the PC... BUILT for PC... They will STAY on PC primarily, while your CoD audience will stay on consoles. Mods will never come to the console... They will be on PC.

That's Americans for ya. Yes, I'm american, been american all my life, I'm not bashing.

But really, any action moviemade in america consists of the same gratutious violence, dismayed Bond Girl, and miraculous saving at the end. Every single one, and that's leaked throughout the rest of the entertainment field.


:facepalm: +10K and an icecream cone... :icecream:
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hannaH
 
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Post » Sun Mar 06, 2011 4:24 pm

They were BORN on the PC... BUILT for PC... They will STAY on PC primarily, while your CoD audience will stay on consoles. Mods will never come to the console... They will be on PC.



:facepalm: +10K and an icecream cone... :icecream:


I just say the truth as I see it is all.

Just apparently my view happens to be yours. Great minds think alike, eh? :foodndrink:
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Rebecca Clare Smith
 
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Post » Sun Mar 06, 2011 11:05 pm

FPS's have moved to the consuls. Have you ever herd of a MMORPG theres one called world of warcraft way more computer gamers play that than all the other fps's


You're confused. More people may play fps' on consoles. The hardcoe/competitive gamers are on computer. That's why games like brink that lend themselves well to competitive play and gaming communities will last far longer on pc than on consoles. I refuse to play shooters on consoles as I can't aim in any direction around me at will with the snap motion of a mouse and am instead limited by the movement speed of that stupid anolog stick. Real time strategies will obviously stay on pc, as several persons have already pointed out. And your dedicated servers comment? Yea you have no idea what you're talking about. Dedicated servers are what online shooters run on for computers. Console shooters almost exclusively use a peer to peer system that causes lag, host issues, excessive bandwidth use etc.
The competitive gaming scene will never move to consoles. It will always be on PC.

In fact the only games that belong on console are action games like assassins creed and god of war, and racing games, although they don't really matter since you should get a steering wheel for them anyways. I suppose splitscreen arcade games should as well, otherwise there would be no Castle Crashers ;(. With anything else control is better on pc.
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Isabel Ruiz
 
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Post » Sun Mar 06, 2011 8:07 am

I can tell that you know nothing about movies bc michael bay isnt edgy he likes to blow stuff up, and feature horrible female actresses in stiletos. I can tell you know nothing about video games bc you say brink has good gameplay which it dosnt, the gameplay from story to mulitplayer is the same, and its the same every mission with only 1 gametype thats really bad



Amazing counter arguments you made there buddy .... no really....honestly if you can make one point as to how more violence equates to a better story which equates to a better game than do it.....cause that was essentially what you said in your first post.
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carly mcdonough
 
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Post » Sun Mar 06, 2011 4:50 pm

I just say the truth as I see it is all.

Just apparently my view happens to be yours. Great minds think alike, eh? :foodndrink:


ok, first off Americans like the really bad movies but that dosnt mean good movies arent made here, if you know anything about movies youll know that virtually every classic has come from america

There already are mods for consols, illegal ones for the 360 and ps3, along with the game little big planet.

If great minds really though alike there wouldnt be any new inventions bc they would have all thought of the same ones, and everybody would think of the same "new" improvements
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Vivien
 
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Post » Sun Mar 06, 2011 7:31 pm

If great minds really though alike there wouldnt be any new inventions bc they would have all thought of the same ones, and everybody would think of the same "new" improvements


It's just a saying. I get that we're viciously disecting each other's words, but try and disect my words, not famous ones.
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Stay-C
 
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Post » Sun Mar 06, 2011 11:29 am

Barren, look.

You area fool who came here to create an account in order to make this one single post, wanting to bash out this game, and rage quit it in public after bashing out the game and PC's in every way and fashion through irrational comments and idiotic logic.

You hardly gave any feedback except everything that has been stated before in a logical manner.

What you DID say were a bunch of vague ideas that were quickly disproved because of their irrationality.
You didn't come here to give support and feedback for the game, only to bash it out.
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Curveballs On Phoenix
 
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