http://www.gamesas.com/index.php?/topic/1179677-ideas-to-improve-gameplay-combat-and-ai-very-in-depth/page__p__17463987__fromsearch__1#entry17463987
So im gonna chop it up in pieces so I can get some opinions on individual sections.
From General Combat:
Push (Shove) by tapping the grab button, can be done in a holding position.
Quick Equip (Quickly pick up and equip an item) by pressing grab + Interact button.
Hold (or grab people) by pressing and holding the grab button to enter the hold position. Then you can:
Throw by being in the hold position first, looking in the direction of the crosshair,hold grab, then release the grab button.
Human shield by being in the hold position first then pressing Use button.
That was general combat and can help in other situations for you and YOUR ENEMY, like:
During a random fight, bottles, barrels and other random objects can now be of some use, your enemy could try and distract you by tossing random objects at you, or grab innocent bystanders (or maybe your companion, which could happen in a quest...) and make you rethink your strategy. Or you can always throw a bottle at some one's head at a bar.
Pushing can be used when your surrounded and need some breathing space, so pushing one enemy into another will cause a domino effect.
Quick equipping can come in handy when you drop (accidently or forcefully) your weapon or see a new shiny weapon on the ground during combat, you can instantly pick it up, or if there is food on the ground (eww) or on a table, quick equipping will let you eat it instantly. This allows less interruption in combat instead of pausing to access your inventory screen.
Throwing strength and distance, objects that can be lifted, and enemies you can grab (humanoids only) is based on your strength skill (duh) and the weight and type of enemy or object and their strength skill compared to yours. If your a mage that lacks strength, then you can use your willpower instead with Telekinesis, explained in the Spells section.
You can’t hold, disarm, or push people who have higher strength than you unless you weaken them considerably or stun them beforehand. The more damage you do to them, the longer you can disarm/hold them before they break free.
You can also hold people more successfully when sneaking behind them.
You can perform an execution from a holding position.
You can also throw in enemies in the air, will be explained in the combo section (Yes there must be a combo section: D)
When having someone hostage, make sure the hostage is of worth to the person you are threatening, for instance, think about fighting an evil bandit and you decide to hold an innocent bystander hostage. Of course the bandit isn’t going to pause and plead to you; he's going to cut right through to get to you!
Thoughts and opinions please.