Interactive Roleplay - S'liir

Post » Sat Feb 19, 2011 9:02 am

Skip to the * if you just want to start the story.

((Welcome to my Interactive Roleplay series. In these stories, i'll be the storyteller, going through an adventure of a specific person. I'll then leave a hanger at the end of a post, and everyone else posts suggestions on what to do next. I'll choose randomly, and advance in the story as such. So the posts don't get lost in clutter, I'll put the whole story in bold. Feel free to suggest anything, but nothing too insane. This can be either serious or funny, depending on how the story plays out. Be creative!))

((My last thread followed the adventures of Vanas. At first he started out finding interesting clues, and eventually some valuable treasure. But his actions led to his own demise, through the killing of innocents and his over-adventurous mind. His common sense was left behind when the idea of treasure and riches flooded his mind, and he was killed during a fight with a giant slaughterfish. Now we will follow a new adventurer in a new setting, one with a new personality and gear. This time however, I will give more detail on who the characters are, considering I left Vanas a blank slate. Let me know if you guys prefer me to leave their personalities and professions ambiguous to everyone, or to tell you about them so you have a better starting point. Anyway, let's begin.))

*

Today we follow the adventure of S'liir, a Khajiit native to Vvardenfell. S'liir is a mischevious khajiit, often gambling with other slaves when the masters aren't looking. Due to the slave's low payment for work, they only usually traded scraps of food. S'liir was bought by a nobleman named Lorendrath Valimer, who owned a small plantation in southwestern morrowind. S'liir often practiced the art of stealth as a young khajiit, and is pretty skilled in staying hidden when need be. Often he helps the other slaves by stealing food and wine from the cellar of Valimer manor. S'liir once carved a stone knife out of a jagged rock he found one day when out picking, and has skillfully hidden it inside an oversized corkbulb root since that day.

One day during a harvest, the Masters ordered the slaves to venture out and obtain supplies, and threatened them with death if they attempted to escape. Obviously the masters are no fools, and had a guard accompany each slave. S'liir was sent north with a nord guardsman named Joren Rockfowl. They had been out for a good while, before a large storm started to overcast. Joren glanced back south, seeing no sign of the plantation within close distance.

J: "Come on S'liir, we need to head back."

S'liir merely stared on north, then glanced back at Joren.

S: "I know this part of Morrowind. There is a large tree near here we can cut for wood. Trust me, very big, very useful."

Joren glanced back, then forward again.

J: "Fine, just hurry."

S'liir and Joren both ventured further north, not finding any sign of this tree S'liir spoke of. S'liir still had the corkbulb root containing the dagger with him, though wasn't sure if he could overpower the nord, who was dressed in full netch leather, and brandishing a large polearm. Eventually the storm started pouring down rain, and thunder cracked in the skies.

J: "Damned it all. Come on, into this cave."

S'liir and Joren went into what seemed like an open mouth on the side of the mountain, though it didn't seem to lead anywhere. Joren shook his head, knowing this wouldn't be sufficient shelter. Though before he could tell S'liir anything, a large mudslide shook the earth above them. Joren gasped, and attempted to run for the exit. S'liir merely gazed on.

Joren didn't make it to the exit. The mudslide caused a cave in near the entrance, causing tons of rock to land on Joren's upper body, crushing any sort of matter above his waist. S'liir backed off as the dust filled the cave, and coughed, trying to push it away with his paw. When it cleared, he saw the halved remains of his escort. S'liir backed out further, and glanced back after he stumbled slightly. The small quake had opened a small passage in the wall, which seemed to lead somewhere. S'liir looked inside, seeing a oddly shaped pathway behind it. (It's pitch black in the cave, but Khajiit's have night-eye, of course.)

S'liir glanced back to the body of his escort, and searched what was left of him. Besides his pants and boots, he found a quill and a roll of bread in his pockets. S'liir stuffed these in his own pockets, and glared back at the small opening. Heavy rain resonated from outside, as well as the roar of thunder, so he couldn't hear much of anything yet. He opened his corkbulb root, taking out his stone dagger and pocketing the root.


STATUS:
Healthy

MOOD:
Confused

SANITY:
Hands shaking

INVENTORY:
Stone Dagger
Oversized Corkbulb Root
Quill
Bread Roll

WEARING:
Cloth pants
Slave Bracer (Left)

User avatar
Heather Stewart
 
Posts: 3525
Joined: Thu Aug 10, 2006 11:04 pm

Post » Fri Feb 18, 2011 8:30 pm

He should scavenge whatever armor he can from the guard, if any survived the mudslide at all, then carefully examine the section of the cave he is in. If nothing important is in this area, he should slowly and carefully advance, with his weapon drawn, down the tunnel.
User avatar
sam westover
 
Posts: 3420
Joined: Sun Jun 10, 2007 2:00 pm

Post » Sat Feb 19, 2011 8:56 am

He should scavenge whatever armor he can from the guard, if any survived the mudslide at all, then carefully examine the section of the cave he is in. If nothing important is in this area, he should slowly and carefully advance, with his weapon drawn, down the tunnel.



Good call, this place is much more dangerous. This makes the dungeon in my last story seem like a funhouse.

S'liir looks to the guard, removing his greaves and boots. He fashions the boots into some sort of leggings, and puts on the greaves, The flexible leather doesn't seem too protective, but it's better than nothing. S'liir then moves through the hole, crouching through the small opening. Upon exaxmination of the corridor, it appears to be a wall fashioned with brick, though the rest of the opening is completely covered in bare stone. S'liir suddenly hears a muffled voice from the other side, and realizes he's inside the walls of some kind of structure indoors.

S'liir finds a corner with dim light shining through and looks into the room behind the wall. He sees what looks like a candle-lit office, though it's darker than usual. He sees a bald man in a dark robe sitting at the desk, glaring down at his paper. The man (M) stands up, and begins pacing around his office.

M: "This thing won't stay passive forever, I wish he'd understand. We're all in danger if we don't get rid of it now..."

S'liir merely looks on, and then sees the door to the office open. A large man in a fancy-looking outfit enters the room, his hands folded behind his back as he glares around the room, then at the bald man.

M2: "I assume you know why I'm here."

He holds out his hand as if waiting for something. The other man nods carefully, pulling out a note and a bottle containing a reddish liquid.

M: "Here you go...though I won't hesitate to reassure you that what you're planning is dangerous."

M2: "Are you questioning my research? You're an employee, not my advisor."

M: "Of course. But don't expect me to stay when you use that on the subject."

M2: "Fair enough. Your job here is done anyway."

The bald man turns his back to his drawers inside the office, then the larger man grins, pulling out a long, sharp dagger. He walks twards the bald man, then forcefully grabs him by the neck with a large hand, stabbing him in the spine with his dagger. The bald man groans in pain, lunging forward and grasping the blade. His last breath escapes his mouth before he falls to the ground, dead.

M2: "As is your time here. Thanks for your help."

The second man moves twards the door. He gives a second glance around the room, raising a brow. He then shrugs, and moves out, closing the door behind him.

S'liir sighs softly, looking into the room at the lifeless man on the floor. Everything went silent again, beside the rain outside. S'liir feels around the wall, and feels a few bricks that are loose. With enough force, they could be pushed through.


CONTENTS OF ROOM: A desk in the middle, with a door facing it. On top of the desk are a few notes and documents, as well as a inkwell and quill. On the left side of the room (in perspective of S'liir) is two large drawers. In front, to the left of the door, is a cupboard and wine rack. On the right side is a chest and bed. The room is dimly lit with candlelight, and paintings in the room give the visage of older-looking men. S'liir doesn't recognize any of them.

STATUS:
Healthy

MOOD:
Cautious, Fearful.

SANITY:
Hands shaking

INVENTORY:
Stone Dagger
Oversized Corkbulb Root
Quill
Bread Roll

WEARING:
Cloth pants
Slave Bracer (Left)

Netch Leather Greaves/Leggings
User avatar
Alexander Lee
 
Posts: 3481
Joined: Sun Nov 04, 2007 9:30 pm

Post » Sat Feb 19, 2011 4:09 am

Carefully sneak into the room, making sure to note any potiental hiding places in case the man comes back. Investigate the notes on the table, then search the desk, curboard and chest for any useful supplies.
User avatar
Krystina Proietti
 
Posts: 3388
Joined: Sat Dec 23, 2006 9:02 pm

Post » Fri Feb 18, 2011 10:17 pm

Carefully sneak into the room, making sure to note any potiental hiding places in case the man comes back. Investigate the notes on the table, then search the desk, curboard and chest for any useful supplies.


S'liir stares into the room, the stillness becoming eerie and strange. S'liir gently pushes out the first loose brick, then another, and another, until there was an opening small enough for him to crawl through. S'liir, hoping he didn't make too much noise, put the bricks back to conceal his entrance. S'liir then turned, seeing the bed to his right, and chest to his left. S'liir sneaks over to the cupboard, which appears larger than most. He opens it, and finds that it's mostly empty. S'liir moves over to the desk and glances at the notes.

S'liir picks up one note of interest, seemingly what the bald man was looking at, and read it carefully.

"Serim,

The specimen is alive and well, though is showing a passive behavior. He will be no use to us in this condition. The elixer you made should help increase his aggression. If all goes well, the city of Suran should become a ghost town thanks to our little friend. Don't let us down, as I'm sure you remember we saved you from that building in the Ashlands. You know, the one that was sinking into lava? Yeah. You owe us. I'm attaching specimen notes to this paper. Study them carefully, and don't get anything wrong. If you do, I won't hesitate to send you back to the surface on a spear.
Baragas"


S'liir pulls off the attached note, glaring at it.

SPECIMEN 793
Powerful creature, unknown origin, unknown species. Appears to be an abomination of sorts, perhaps a reject of our lord and creator. Appears to have a taste for flesh, unknown if animal or humanoid flesh is prefered. Seems to dislike light of any sort, and will crawl into corners in an attempt to "hide" from us. Elixer to be created by Serim Godsam by midnight in order to insure full usefulness of specimen.
!Exercise Caution, Extremely Dangerous!


S'liir shivered slightly, putting the notes back onto the desk. Before S'liir could examine more of the room, the handle of the door started to shake. Someone was coming inside.

S'liir gasped lightly, moving to the cupboard, and closing himself inside, though keeping a small opening to peer out. The door swung open as the large man, whom S'liir assumes is Baragas, returns and enters. He walks over to the body of the man he just killed, pulling something out of his pocket. A key of sorts, but S'liir can't see more than that. Baragas moves over to the chest, sticking the key inside and opening it. Baragas then begins to rummage through the contents.

S'liir thought of trying to sneak up and kill the man, though he is very large, and carries a large dagger. He would easily overpower S'liir if he wasn't successful.


STATUS:
Healthy

MOOD:
Fearful

SANITY:
Hands shaking, head throbbing

INVENTORY:
Stone Dagger
Oversized Corkbulb Root
Quill
Bread Roll

WEARING:
Cloth pants
Slave Bracer (Left)
Netch Leather Greaves/Leggings

User avatar
FITTAS
 
Posts: 3381
Joined: Sat Jan 13, 2007 4:53 pm

Post » Fri Feb 18, 2011 11:10 pm

S'liir should ready his dagger to immediatly stab anyone who opens the cupboard, but he should stay there for the time being.
User avatar
john palmer
 
Posts: 3410
Joined: Fri Jun 22, 2007 8:07 pm

Post » Sat Feb 19, 2011 6:15 am

S'liir should ready his dagger to immediatly stab anyone who opens the cupboard, but he should stay there for the time being.


S'liir merely looks on. Baragas stands up, a scroll now in his hands. He grins, then moves to the door. He then suddenly glances at the direction of the cupboard. S'liir gasps quietly, shifting to the other side of the cupboard out of view. S'liir stands there frightened as all he hears is footsteps, getting louder. He hears a loud crash near outside, then more footsteps, getting quieter this time. S'liir waits for a bit before silence fills the room yet again.

S'liir slowly opens the cupboard, and glances to his left. He smashed open a drawer, that he assumes must've been locked. S'liir, deciding it must be safe, leaves the cupboard. The door is still open, revealing a long dark hallway on the other side. S'liir moves to the chest, looking inside. All he can see is a green cloth shirt, a alchemy retort, and a blank stack of papers. S'liir grabs the shirt, slipping it on, since he didn't have one to begin with.

S'liir moves to the smashed drawer, but it appears empty. He moves to the next one, but finds they're all locked. Having no lockpick on him, he leaves it be. S'liir then moves out of the door and down the hallway. He comes to a door in front, as well as two hallways on separate sides.

STATUS:
Healthy

MOOD:
Cautious

SANITY:
Hands shaking

INVENTORY:
Stone Dagger
Oversized Corkbulb Root
Quill
Bread Roll

WEARING:
Cloth pants
Slave Bracer (Left)
Netch Leather Greaves/Leggings
Cloth Shirt

User avatar
Penny Courture
 
Posts: 3438
Joined: Sat Dec 23, 2006 11:59 pm

Post » Sat Feb 19, 2011 10:43 am

He should follow the left path with caution, and look for more rooms that could hold answers as to where he is and what's going on.
User avatar
victoria johnstone
 
Posts: 3424
Joined: Sat Oct 14, 2006 9:56 am

Post » Sat Feb 19, 2011 12:01 pm

He should cautiously and silently open the front door a bit and glance through it and examine what is there, if anyone is there he should leave and take the left path with caution. If it is empty he should enter cautiosuly and look around for more information about the place and what is going on.
User avatar
Ludivine Poussineau
 
Posts: 3353
Joined: Fri Mar 30, 2007 2:49 pm

Post » Sat Feb 19, 2011 1:18 am

He should keep moving forward, ready to spring at anything that jumps out, but really, he should try to get out of here as quickly as possible. Really, a fearful, poorly armed escaped slave should be more focused on escape than uncovering this experiment.
User avatar
Kevan Olson
 
Posts: 3402
Joined: Tue Oct 16, 2007 1:09 am

Post » Sat Feb 19, 2011 11:23 am

He should keep moving forward, ready to spring at anything that jumps out, but really, he should try to get out of here as quickly as possible. Really, a fearful, poorly armed escaped slave should be more focused on escape than uncovering this experiment.
User avatar
Lloyd Muldowney
 
Posts: 3497
Joined: Wed May 23, 2007 2:08 pm

Post » Sat Feb 19, 2011 12:06 am

He should keep moving forward, ready to spring at anything that jumps out, but really, he should try to get out of here as quickly as possible. Really, a fearful, poorly armed escaped slave should be more focused on escape than uncovering this experiment.
User avatar
Christine
 
Posts: 3442
Joined: Thu Dec 14, 2006 12:52 am

Post » Sat Feb 19, 2011 12:13 am

This story will be put on hold until I get a new computer.

(Sorry guys, got a virus and I can't go online anymore. I'm typing this on my friend's computer. This will continue as soon as I get my new computer. Sorry to delay you guys :( )
User avatar
Jessica Raven
 
Posts: 3409
Joined: Thu Dec 21, 2006 4:33 am

Post » Sat Feb 19, 2011 2:55 am

He should keep moving forward, ready to spring at anything that jumps out, but really, he should try to get out of here as quickly as possible. Really, a fearful, poorly armed escaped slave should be more focused on escape than uncovering this experiment.


(New Computer. Let's continue)

S'liir moves up to the door, being the only thing "forward". He puts his ear up to it, the cold wood sending shivers down his spine as he gently grasps the handle. Hearing nothing but faint rustling and the heavy rain outside, he opens the door a crack, and peers inside.

It appears to be another office, suggesting S'liir is in the office section of the building. He enters, seeing it's in a similar setup as the last one. He gently closes the door behind him, then sneaks over to the desk. Seeing nothing on top, he opens the drawer, finding a few documents and drawings of a strange demoniacal nature. He closes the drawer, finding nothing of true value. S'liir sneaks over to the drawers, opening the top two, finding only clothes. S'liir's attention is suddenly grabbed by a pair of small crates by the bed, used for packing. S'liir moves over, gently opening one by the lid, and peering inside. It's filled with various clothes, food items, and sacks of gold. S'liir tilts his head, but grabs a sack of gold, knowing it will become useful should he ever escape.

S'liir's ears perk as he hears running outside from the hallways. S'liir closes the crate, shuts the drawer, and crawls under the desk, before the door swings open behind it. S'liir hears two people walk over to the bed with the crates. They appear to be scholars or mages, both Bretons, one being male and the other female. The male has a old, weakened expression, with a tall strong stature and rough beard. The woman appears middle-aged, thin, and rather petite. The man bends over and picks up the stack of crates.

M: "Strange that we're leaving so early. I suppose it worked, then."

F: "Maybe...but I'm scared. What if it comes after us?"

The man chuckles, setting the crates on the desk. The thud makes S'liir jump a little, but not enough to hit anything and make them notice. The man puts a hand on the woman's shoulder.

M: "We'll be long gone before it even get's out. Unless this thing can span landmasses, I highly doubt we'll see it ever again."

F: "But why Suran? Why Vvardenfell?"

The man pauses, picking the crates back up.

M: "Baragas has business with this island that we were never told about. Not much we can do about it, we're just as prisoner as that abomination."

They both start for the door, remaining silent until they leave the doorway.

F: "Where is the specimen anyway?"

The two were too far away for the man's answer to be heard. S'liir crawls out from the desk, seeing they took every crate. They were leaving. S'liir knew he could follow them, and possibly escape with them, but was unsure if they wouldn't kill him on sight or not. Judging by the packing methods, it's possible they're taking a caravan, but sneaking in it could prove difficult. From the sounds of the footsteps, they took the hallway leading right (looking from the bald man's office). S'liir stands up, moving over to the door, and seeing the two still walking down the dim torchlit hallway. S'liir assumes that there isn't only one exit, but is unsure if it's worth risking his life leaving with the people here.


STATUS:
Healthy

MOOD:
Cautious

SANITY:
Fine

INVENTORY:
Stone Dagger
Oversized Corkbulb Root
Quill
Bread Roll

WEARING:
Cloth pants
Expensive Shirt
Slave Bracer (Left)
Netch Leather Greaves/Leggings

User avatar
Evaa
 
Posts: 3502
Joined: Mon Dec 18, 2006 9:11 am

Post » Sat Feb 19, 2011 7:40 am

S'liir should take off his clothes, hide the dagger behind his back, and surprise the Bretons by appearing to be crazy slave, at which point he should stab both of them to death, using their surprise to his advantage.
User avatar
sophie
 
Posts: 3482
Joined: Fri Apr 20, 2007 7:31 pm

Post » Sat Feb 19, 2011 5:37 am

S'liir should take off his clothes, hide the dagger behind his back, and surprise the Bretons by appearing to be crazy slave, at which point he should stab both of them to death, using their surprise to his advantage.


S'liir decides to remove his clothing, tucking it in the corner, then runs out of the doorway twards the two. Appearing to seem insane, S'liir hisses and growls loudly. The two turn around. Unfortunately, as the female was surprised and fearful, the male raises his hand, and a blast of green light shoots out of his palm, creating a loud screech, sending it into S'liir's face as he was running down the hallway. S'liir falls to the ground, stunned and dazed. He is unable to move, and can barely see. He notices the two figures walk over and look down at him. S'liir is unable to make out their words, as their speech is muffled by the deafening the spell caused. Eventually, S'liir's vision turns to black, and he passes out.

S'liir wakes up in the same place, the two figures gone. The torch flames in the hall appear dimmer, and the sound of rain from outside is no longer audible. S'liir scratches his head and sits up, seeing his dagger has been taken from him. S'liir sighs, and walks back to the doorway. Luckily, his stuff is still tucked in the corner. He slips it back on, and frantically looks around the room for any sort of weapon. Despite going through every open drawer, cupboard, and nook, he is unable to find anything. S'liir then walks out, standing alone in the halls. To his left is the hallway he passed out in, and to his right is another hallway, leading to an altar.


STATUS:
Healthy

MOOD:
Confused

SANITY:
Dazed

INVENTORY:
Oversized Corkbulb Root
Quill
Bread Roll

WEARING:
Cloth pants
Expensive Shirt
Slave Bracer (Left)
Netch Leather Greaves/Leggings

User avatar
Steve Smith
 
Posts: 3540
Joined: Sat Jun 30, 2007 10:47 am

Post » Fri Feb 18, 2011 8:15 pm

S'liir should go to the altar and inspect it.
User avatar
Maria Leon
 
Posts: 3413
Joined: Tue Aug 14, 2007 12:39 am

Post » Sat Feb 19, 2011 4:01 am

S'liir should hide in a corner until somebody enters the room, at whcih point he should hit them over the head with a rock, steal everything they have, and search for an exit.
User avatar
Marie
 
Posts: 3405
Joined: Thu Jun 29, 2006 12:05 am

Post » Sat Feb 19, 2011 11:46 am

S'liir should use his claws to cut off the leg of a desk, then use that as a club.
User avatar
Becky Palmer
 
Posts: 3387
Joined: Wed Oct 04, 2006 4:43 am

Post » Sat Feb 19, 2011 10:37 am

Rolled a 1 out of 3

S'liir should go to the altar and inspect it.


((I'll include both of your posts for now, but in the future, if you want to add on or change your post, edit your first one. Anyone who does this from now on will have their 2nd post ignored.))

S'liir continued to rub his head and eyes, feeling a droggy drunkened feeling overcome him. He walks over to the altar on the other side of the hallway, then looks it over. The altar gives off a cold, dark energy, seeming to be a sacrificial altar of sorts. On the top of the altar is a curved dagger of ornate design, a bowl stained red, and a note, which appears to be a page from someone's journal. The tapestry behind the altar depicts images of bloodletting, death, and torture, as well as chilling images of monsters from another world, devouring everything in darkness. Of course, the tapestry was too worn and faded to make out details. S'liir picks up the note, upon reading, he assumes it was written by one of the men looking over this "creature".

" Day 35, Three days after contamination.

We've been seriously lacking in our true experiments. We've been asked to ignore all traces of any sort of change in the specimen's behavior or overall appearance. Typically, this results in our testing becoming null and void. We're looking in to visual tests, but overall, they don't offer much in the line of experiment. What we know of the creature, as well as what was known from his first appearance, is now unable to be classified as fact.

One chilling discovery we made was that the specimen seems to change it's behavior upon which food it seems to enjoy. One day, it only wanted the flesh of rodents. The next, it only wanted mushrooms growing in the local caves. We've yet to see a change today, but we are unsure as to what it could change to, if anything. Everyone is still advised to exercise caution, as the specimen is still very hostile to the local races of the province. Why is this, one might think? We'd know, if we were allowed to preform physical tests. Perhaps Baragas doesn't want it getting angrier than it already is.

Contrary to Baragas' orders, we are going to initiate tests on the species in secret, It is more likely to help us than to harm us, though to protect the safety of everyone in the organization, we will be doing it behind a locked metal door. Should we fall, I pray it falls with us. I've hidden a key in my office, buried deep in the soil of my potted plant. Anyone who finds this note, and wishes to help us in the studies, please bring the key, unlock the door, then slip it under the door.

Anyone seeking secret passage to the testing room, merely let out a few drops of blood into the bowl.

And do -- not -- tell -- Baragas."


S'liir pocketed the note, feeling it may be useful later. He inspects the dagger on the altar, knowing it may become a useful weapon if need-be, and grabs it, sheathing it in the belt of his pants. He contemplated doing as the note describes, and offering blood to the altar, and possibly finding a way to stop this thing from destroying Suran or even Vvardenfell entirely, or simply turning back to the hallway the two Scholars went down, and finding a way out. His curiosity, over his freedom. This was his choice.


STATUS:
Healthy

MOOD:
Confused

SANITY:
Dazed

INVENTORY:
Oversized Corkbulb Root
Quill
Bread Roll

WEARING:
Cloth pants
Expensive Shirt
Slave Bracer (Left)
Netch Leather Greaves/Leggings
Sacrificial Dagger

User avatar
LijLuva
 
Posts: 3347
Joined: Wed Sep 20, 2006 1:59 am

Post » Sat Feb 19, 2011 12:05 am

Sorry about the double post. I will keep it in mind from now on.

S'liir should offer his blood to the altar.
User avatar
Megan Stabler
 
Posts: 3420
Joined: Mon Sep 18, 2006 2:03 pm


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