hardcoe mode details:
Food + thirst + sleep (can drink from rivers, etc like Fallout 3 / New Vegas).
Stamina / stat / etc penalties in inclement weather
- Reduced damage from fire sources in rainy weather
- Reduced total stamina in blizzards (half effect on Nords)
- Archery takes a skill point penalty outdoors at night until the zoom perk is unlocked
Player deals damage as if using one of the easier difficulty levels (below adept).
Enemies deal damage as if using Expert or Master (net effect being quicker, deadlier combat).
Is there interest for something like this?
Clearly there are tracks of an unfinished hardcoe mode. Cooking is there, in the middle of nowhere. IMHO it's a feature they had to cut to release in time.
So yes I'm interrested, it was really great in FO3/NV, and in addition to hunger, thirst and sleep, I thought about hypothermia that could have similarities with radiation.
Hypothermia would be a number increasing in cold places and going back to 0 in warm ones. There would be various harshness of cold depending on the location/weather and clothes/armors would provide a protection. Your slider wouldn't move if you'd have the proper armor when having the feet in the snow under the sun, but in a tempest of snow at the top of the mountain, even the warmer clothes wouldn't prevent you to see your hypothermia going up over time.
You would have ways to reduce it : fireplaces, why not alcohol though IRL it's a fake sensation of warmth, etc. Drinking from a river would be easier to quench your thirst but would clearly hit your temperature.
And you would have different stages of hypothermia with nothing happening, small malus, bigger malus and death at the end.
If anyone is interrested to mod it, that would be great!