An interesting bug...

Post » Sat May 17, 2014 10:21 pm

So, I'm using Windows Glow, Windows Glow Expansion, Windows Glow Tribunal & Windows Glow Bloodmoon. I noticed that if I stepped into a building with imperial windows it would light normally. However, if I stepped back outside and then back inside the brightness level would shoot up and look pretty bad. I assume it has something to do with the scripts controlling the lights around the windows.

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Ross Thomas
 
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Joined: Sat Jul 21, 2007 12:06 am

Post » Sun May 18, 2014 2:00 am

Is there anyone familiar with scripting in Morrowind who wants to take a crack at fixing it? I did some testing and found that the day/night cycle does reset it. It's just awful though to revisit a cell with windows and see it so overbright.

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Dragonz Dancer
 
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Joined: Sat Jun 24, 2006 11:01 am

Post » Sun May 18, 2014 12:39 am

Uhm, it seems lights update no more with a move/setpos command, it may be some MCP/MGE XE difference, luckily disable/enable seems to work

Lights intensity is set for darker than vanilla Morrowind, you could try tweaking the ab01WindowLightInXX color/radius, I will not complicate things adding multiple lights/different mods.

An update is in the work, I will add also a global variable to disable interior lights.

[EDIT] Updated

- fixed interior lights updating only on cellchange
- added ab01wgIntLightsOff global variable

http://morrowind.nexusmods.com/mods/42271/

http://abitoftaste.altervista.org/morrowind/index.php?option=downloads&task=info&id=7&Itemid=50&-Windows-Glow-1-9

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Rudy Paint fingers
 
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