This mod looks excellent. I really like the dialogue choices here, nice options for a bit of actual roleplaying here, and just looking at the pictures I can tell that the conversations with these new NPCs will be very atmospheric and unique.
Also chuckled at the "discussion" about using "ain't" in the dialogue. It's nice when completely pointless and unfounded troll attacks are exposed for what they are.
The dialogue choices contain various polite and rude options obviously, even some pretty humorous ones at times that each have their own reactions - in most cases you don't really destroy your reputation with that stuff, but the newer characters do have some more interactivity in that regard - and that'll get around to the older ones too, in time. Each of the NPC's is designed to have a pretty in-depth backstory and several interact with other NPCs in their general area so that you can catch them actually doing stuff, like the original ones.
As for the ain't thing - I still don't get what the deal is. Skyrim probably uses it more than people in real life, all things considered...
One request. Morrowind had several Daedric NPCs in a few choice places, and I thought that gave the game a really special and otherworldly feeling. And for Oblivion, there was the excellent mod "Integration - The Stranded Light" which tossed in dozens of bizarre characters straight out of Oblivion.
Sounds fun, I'll have to look up that mod! As for Daedric characters - I've been considering putting in one or two, though preferably it should be in line with the lore, of course. There's already a Dwemer character - a construct, not an actual Dwemer, though it does contain the soul of one - and Dagri'Lon, who is just awesome.
I would love it if you could bring back some of this high-fantasy atmosphere. A reincarnation of Creeper would be the best thing ever obviously, but I guess that's still impossible since there isn't a Scamp model. But one or two interesting Dremora with their own stories for why they ended up in Skyrim would be really cool as well.
Yeah, I wonder if anyone's working on a scamp model? Of course, given that Creeper seems to have been Barbas if the latter's oblivion dialogue is anything to go by, he already is in the game, sort of. (I'm referring to his oblivion line "
For a while I was a scamp, making deals with Orcs.")
Also wouldn't mind something along the lines of a floating human skull called "Mort". Crazy stuff like that was what really got me into fantasy games, but both Oblivion and Skyrim were really lacking in that regard. Skyrim, however, already has a perfect backdrop for characters like that. The world is much more high-fantasy than that of Oblivion, it only lacks the corresponding NPCs.
Ah, a floating skull called Mort? Planescape Torment, eh? I have half a mind to have one called Bob, for all you Harry Dresden fans out there. ^^