INTERPLAY, Descent on the Nintendo DS

Post » Sat Mar 21, 2009 11:05 pm

SO! Why doesn't gamesas just port all of D1 to the DS? I'm pretty sure it can handle all of it (Heck, the thing has wayyyyy more processing power than the room sized supercomputers used during the moon missions). gamesas wouldn't have to use money sitting around and thinking of a story line and concept art. That gives them extra time to tweak a few things and get their advertisemant campaign rolling, and maybe even throw in multiplayer. Even better if they get it online. This is could get gamesas loads of money if they play their cards where they need to be. The only downside is if the "Big N" decides to put their cards in too and try to buy out licenses. Here's something that another pilot said. "Unless Nintendo demands a big licensing fee." Please don't let them do that!

Oh, yeah. And here's my controls idea.

My controls idea:
D-pad up: forward
left: slide left
(and you get the picture with that)
Touch Screen: Has the a mini-map and it controls the ship. Touch buttons for weapon select. Touch button to drop proxmine.
Left trigger: Primaries
Right trigger: Secondaries (use pinkey to hit)

gamesas! Hear me out!



Here's what XA Hydra said:

"Alright. I've played DScent with a homebrew flash card. And played. And played. And played...

It's freaking incredible.

gamesas, somebody- ANYBODY. If you are reading this forward it to whoever you have to. Please make a DS port! The homebrew is in ALPHA stage, and it totally rocks.

Moreover, with the added CPU brawn and 4x the RAM, the DSi should easily run Descent II like a charm.

Shoot- why not just combine the two and give a lot of people a reason to pick up their next DSi title?
There are tons of people on homebrew DS forums not only lamenting that the guy (kayvenm) that ported D1 has disappeared, but additionally that if gamesas would make an official port they would all run to buy the svcker.

- Some suggestions - ( yes my opinions only )

Have control schemes, but also let the player configure it the way they like as well. ( i like using L and R to slide left and right, B accelerate, Y reverse, A prim. weapon, X secondary weapon ) Weapons selection, etc are done on the touch screen ( this works excellent in DScent )

Wifi/online multiplayer !!!!!!!

Some kind of connectivity to download new and custom missions ( could the DSi SD card be a venue? ) I understand that these endeavors are usually not designed around the old school and hardcoe, but to load some old custom missions or make new ones in devil, miner or mission builder would rock! You can load em in DScent ( they USUALLY work )

Anyone who is with us for the DS - help us with the cause!"


gamesas, if you get the marketing correct with a bunch of comercials on TV and such, this would attract people back to the original games on the computer maybe. All this is is just a simple port for an old game. If some guy with out a big company backing him can do it, I'd bet some big company can do it.

If you do come through with this, watch out for Nintendo! ;)

Cypher501 If you are going to fight a war, do it efficiently, unremittingly, or don't do it at all--I'm not into ethics, I'm into efficiency.--Benjamin St. John "Descent" by Peter Telep
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gemma
 
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Post » Sat Mar 21, 2009 4:39 pm

I'd buy one!...make that two so I can play against my son and show him the best game franchise that I have ever played!
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Alexis Estrada
 
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Post » Sat Mar 21, 2009 10:17 pm

I don't know if you already know this, but here is a free port (but as all ports it requires the original game data) of Descent for the DS called DScent.

Check this:
http://blog.dev-scene.com/kayvenm/

I think that's the blog of the developer of DScent. ;) Visit my website: http://www.pumosoftware.co.nr
and my forums: http://3d-get.de/pumosoft/forum/
There you'll find info about Pumo Mines (my Descent2/D2X-XL mission & mod project)
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Laura Ellaby
 
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Joined: Sun Jul 02, 2006 9:59 am

Post » Sun Mar 22, 2009 12:54 am

As said in a previous topic, Nin10doh is trying to rub them out! The new DSi has some new security protocol, or whatever, that makes it harder to play homebrewed games, i.e. DScent. Then they came out with an update that made it even harder to play with them. If they can't make money off of it, they don't want it out there draw attention away from themselves. :cry: If you are going to fight a war, do it efficiently, unremittingly, or don't do it at all--I'm not into ethics, I'm into efficiency.--Benjamin St. John "Descent" by Peter Telep
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Holli Dillon
 
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Post » Sat Mar 21, 2009 5:42 pm

I'm not sure about DS... There aren't enough controls on it. I'm not interested enough to try to hack my DS to get DScent on it, but if it was a licensed game, I might consider trying it.

BUT, what I WOULD buy in a heartbeat is Descent on WiiWare!! I've hooked up my Wii controller to my laptop and used it to play Descent before (minus the pointing feature, using just the motion sensing, buttons, and thumbstick) and it is by far the best setup for Descent I've used so far.

Maybe gamesas could partner with the author of DScent to release Descent on DS? That way gamesas could make some $$$ off Descent and hopefully encourage them to work on D4. If it's already mostly done, just needs a little dough to get the license from Nintendo, and the rights to the IP in order to sell it, which gamesas has, why not??
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Scott
 
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Post » Sat Mar 21, 2009 6:57 pm

use the internets
http://blog.dev-scene.com/kayvenm/ Image
Give us a D4 beta
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Marie
 
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Joined: Thu Jun 29, 2006 12:05 am

Post » Sat Mar 21, 2009 9:51 pm



I'm aware of that, but I want something professional that will put capital in gamesas's pockets and show them that there is still a considerable fanbase out here.
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Manuela Ribeiro Pereira
 
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Post » Sun Mar 22, 2009 3:59 am

Is there a port to the PSP :?: "When you learn to control your emotions and tame them, no matter what situation you're in, you will then truly become king."-Sonny, speaking to a young boy
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Cash n Class
 
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