The Ayleids were mysterious people. Their power was beyond any that exists now. Their Towns and villages have been reduced to ruins since their fall, and many of these ruins still contain the mystical power of the Ayleids.
North of Bruma in the mountains, a small group of Adventurers come across one of these ruins and plan on entering it at dawn.
Usual RP Rules
No Ubering at the beginnng. (Later more powerful equipment may be found but I must be consented first!)
I have to approve of all character sheets before beginning.
No killing or stealing from other characters. PM others to agree with things etc.
We will begin when we have Five Adventurers.
This story is based around Oblivion (The game world).
Below are the neccesities for your character sheet, feel free to add more if you feel like it.
Name:
Age:
Race:
Gender:
Hair length & colour:
Major Attributes: (2)
Major Skills: (5 Oblivion skills)
Spells: (Mages have a maximum of 5 spells, Others a maximum of 3.)
Weapons:
Armor:
Misc:
Bio:
Cloudfall Character Sheet
Name: Danus Wulf
Age: 21
Race: Imperial
Gender: Male
Hair length & colour: Neck length & Brown
Major Attributes: Strength, Endurance
Major Skills: Blade, Block, Destruction, Heavy armor, Athletics.
Spells: Heals wounds, Shocking Touch, Frost
Weapons:Steel Shortsword and 3 Fine Iron Daggers
Armor: Iron Armor and shield
Misc: Doesn't wear a helmet, is good at destruction magic and carries a some books in his backpack, many relating to the old magic of the Ayleids.
Bio: Danus led a simple farm life in the countryside for most of his childhood. He would mostly run around and play with the animals, or he would be doing jobs for his father. When he became sixteen he said goodbye to his loving parents and travelled to the Imperial City to try his hand at the Arena. On his arrival he met a man named Vector bulso. He told him that he would dead in seconds if he stepped into the Arena.
However, Vector took Danus under his wing and showed him the ways of the blade. Within months he become an expert with the sword and was confident enough to compete. But Vector had one last thing to teach him. The ways of Destruction magic. He showed Danus how to use it, and to control it and how to make it work to the ful extent of his power. Vector knew there was powerful magic bubbling inside him, and tried to tap into it, but gave up after multiple failures. On Danus' Eighteenth birthday he was finally considered ready to compete.
He won the first match easily and Vector couldnt have been prouder. He kept training him, showing all the tricks of Fighting, and every now and then tried to tap into his hidden power. When Danus turned 20 he left to explore the world around him. Remembering everything Vector had taught him, he travelled from town to town looking for places to explore, monsters to kill and friends to adventure with.