"Directory" in layman's terms is the technical name for "folder". There were no "folders" in the computer science courses I visited so far.
The CS will complain, if you try to point it to resource files "outside" of the game's data folder. I don't know where exactly your "bsacmdr/out" folders are located, but from the game's point of view that folder alone is not the proper place for its resource files already to begin with. Meshes (NIF files) have to reside somewhere inside the one-and-only "meshes" folder, textures inside "textures", and other files inside their respective designated folders as well.
Think of it this way. If you're going to release your stuff for others to use, where should they place your files for your plugin to find them? They won't have your folder "program files/xyz-folder/abc-subfolder" on their drives. The only folder structure you all will have in common is "oblivion/data/meshes" / "oblivion/data/textures" etc. And this is exactly where the CS is expecting the resource files to be located.