Inverted Y-X axis, how do you play and why?

Post » Mon Nov 29, 2010 9:41 pm

Invert x and y axis on both. It's that way when I steer an outbard motorboat, and it doesn' bother me. My husvand and kids all play where left is left and right is right,...etc.
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Hayley Bristow
 
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Post » Mon Nov 29, 2010 9:12 pm

I play inverted Y-axis on FPS games. If it starts on default it looks like its my first time ever playing a video game. "Ooo the sky! Wait I wanted to look down?!"
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Dewayne Quattlebaum
 
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Post » Mon Nov 29, 2010 5:41 pm

On a console I always invert the "look" axis. I find something unnatural about it being default.

But on the PC everything has to be normal.
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renee Duhamel
 
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Post » Mon Nov 29, 2010 9:01 pm

Only invert flying games. Like Tie-Fighter with a joystick.
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Dan Scott
 
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Post » Mon Nov 29, 2010 4:09 pm

As it's suposed to be. Up is up, down is down, left is left, right is right :shrug: There are some very rare exceptions were I use inverted, but 99% of the time I'll just use default.
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Portions
 
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Post » Mon Nov 29, 2010 12:55 pm

To me, it makes sense that pushing up on the anolog stick (or moving the mouse forward) makes your character look up, and the same goes for other directions. Inverted is a mind [censored].
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Trevi
 
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Post » Mon Nov 29, 2010 12:55 pm

I play default, inverted is as alien as writing with my left hand. Inversion makes no sense at all when moving a cursor over a 2d screen, inversion only makes sense in flying because its tailored to how your body reacts to flight, when you pull back and go up you're pushed back into your seat so pulling back makes sense because you're going with the flow of your body.

I do inverted in flying games, just for realism, and I can control it fine in those I'm assuming because I understand why it works.
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Nick Swan
 
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Post » Tue Nov 30, 2010 2:03 am

Both make equal sense, saying otherwise is ridiculous. The only factor is which feels natural to you, which is likely whichever one you played first.
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Julia Schwalbe
 
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Post » Mon Nov 29, 2010 8:30 pm

I play default on everything as I said before, but when playing warhawk on PS3 I have inverted Y-axis on for every vehicle, tank, turret, aircraft. That way it really feels like I'm controlling the tank/aircraft and when I go out of it, I have my default setting on again.

Even in third person I like to think that the camera is part of the players head, so if I look up (tilt towards TV) then my character should also look up.

But I'd like to ask the inverted Y axis players, how good is your aim? I'm just asking because I cannot hit anything with inverted on, and even if my sister playes with inverted, she cannot hit anything either.
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Alexis Acevedo
 
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Post » Mon Nov 29, 2010 10:56 pm

Up going up and down going down makes sense. I don't understand why you would invert them.


I played flight sims with joysticks for years before the anologue stick became ubiquitous. So in my mind, the right abalogue stick worked like a joystick; i.e. pull back on it to look up, push it forward to look down.

I guess you could think of the anologue stick as representing a person's head. You move your head forward to look down, back to look up.

I've tried on occasion to leave the controls as they are in FPS games, but I just can't play properly with the Y axis being inverted. I guess it's just what you're used to.

Obviously, I don't invert the X axis and I don't invert the Y axis when using a mouse.
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Bedford White
 
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Post » Mon Nov 29, 2010 6:11 pm

Both make equal sense, saying otherwise is ridiculous. The only factor is which feels natural to you, which is likely whichever one you played first.

My thoughts exactly.
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Susan Elizabeth
 
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Post » Mon Nov 29, 2010 4:06 pm

Inverted Y-axis if I'm using a controller, default if using a mouse.
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Ebou Suso
 
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Post » Mon Nov 29, 2010 6:25 pm

Depends on the game, though in general first person is played with up up right right, and third person in reverse - the first one being an emulation of moving my head, the latter one of camera movement.

In flight simulators it's reversed up-down in first person for me though, as I move the nose of the plane and not my head.
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Phillip Hamilton
 
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Post » Mon Nov 29, 2010 6:13 pm

Invert x and y axis on both. It's that way when I steer an outbard motorboat, and it doesn' bother me. My husvand and kids all play where left is left and right is right,...etc.




Ah! So there is a reason for that to make sense. On it's own it seems like lunacy, but when you think of like that it makes sense.
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Lizs
 
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Post » Mon Nov 29, 2010 5:02 pm

Inverted is for flight and space games only. Any time I see other people use inverted for something like first person shooters I just shake my head.
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MatthewJontully
 
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Post » Tue Nov 30, 2010 12:43 am

I keep the x-axis default, where left is left and right is right, but I invert the y-axis no matter what kind of game I'm playing. It all happened as an accident when I was playing Halo: CE and pressed A too quickly at the start up to choose inverted.

But now that I think about it, it's more intuitive that way to me. When I look up in real life, I tilt my head backwards. I don't push my head forwards to look up. I tilt it backwards. So I do the same thing with the control stick, I tilt it backwards like I would my head. So for me it's not down is up, it's backwards is up and forwards is down. The control stick moves the same way my head would.
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Zualett
 
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Post » Tue Nov 30, 2010 2:16 am

The default setting in 1st person can be thought to control your nose, when you "drag" your nose to the right, you look to the right. Left goes the same way and also, when dragging your nose up, you'll look up :)
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MR.BIGG
 
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Post » Mon Nov 29, 2010 2:52 pm

I play default on everything as I said before, but when playing warhawk on PS3 I have inverted Y-axis on for every vehicle, tank, turret, aircraft. That way it really feels like I'm controlling the tank/aircraft and when I go out of it, I have my default setting on again.

Even in third person I like to think that the camera is part of the players head, so if I look up (tilt towards TV) then my character should also look up.

But I'd like to ask the inverted Y axis players, how good is your aim? I'm just asking because I cannot hit anything with inverted on, and even if my sister playes with inverted, she cannot hit anything either.

My aim is great, but that's because i'm used to the controls with an inverted Y axis. If it switches over to default, I can barely hit a thing since it feels weird to me. :P
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Chad Holloway
 
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Post » Tue Nov 30, 2010 1:28 am

Inverted is for flight and space games only. Any time I see other people use inverted for something like first person shooters I just shake my head.


Do you use inverted controls to shake your head?
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noa zarfati
 
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