Invisibility in Skyrim is illogical.

Post » Sat Dec 10, 2011 3:32 pm

So, with Skyrim, when you turn invisible in combat, the mod can still perceive where you are, and keeps attacking you. This is Illogical. Oblivion had it right.

The Illusion skill set is MENTAL in nature. Says that in game even. It is not OPTICAL. It is not smoke and mirrors. It's mental. Sure, a character that is blind can still attack you, as in comics and kung-fu movies. But this is not the same thing. The mobs are not blind. You haven't disappeared. You are controlling their minds to not see you.

You would never make a spell to trick the mind into not seeing you, but they can still hear you...perceive the air currents changing, and, thus, know where you are. It's mental. You perceive nothing of them. They're gone with not even a flash of smoke.

So even though the game says illusion is mental in nature, it treats "invisibility" as if you simply bent the light around. Like the "Predator" in the movie. As if it were optical in nature. As if we were David Copperfield, instead of Professor X.
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phil walsh
 
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Post » Sat Dec 10, 2011 10:51 am

if it is purely mental, then it would be illogical for you to turn invisible in the first place. now wouldnt that be boring game
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Beat freak
 
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Post » Sat Dec 10, 2011 10:56 am

I've heard of David Copperfield. Is he as good as David Blaine?
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Solina971
 
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Post » Sat Dec 10, 2011 10:41 am

Oblivion invisibility was broken.

They fixed it.
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lauraa
 
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Post » Sat Dec 10, 2011 12:09 pm

criss angel, the emogician is the best
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Jordan Moreno
 
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Post » Sat Dec 10, 2011 2:29 am

you turn invisable he stikes were you were last
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Epul Kedah
 
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Post » Sat Dec 10, 2011 4:48 am

Oblivion invisibility was broken.

They fixed it.

That was the only way it could be in OB. All it does in Skyrim is compliment sneaking. With low sneak or not sneaking you appear to have a giant flashing sign over your head to enemies.
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Ells
 
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Post » Sat Dec 10, 2011 2:15 am

Oblivion invisibility was broken.

They fixed it.

How? It doesn't seem to work for me at all in Skyrim. I can be completely invisible with muffle cast, walk into a room of enemies and they can all still see me. I haven't had the invisible spell actually work for me once.
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Darian Ennels
 
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Post » Sat Dec 10, 2011 4:01 pm

IIRC invisibility in skyrim is based on noise and where you were last seen/heard...

So, pretty much like stealth.

Or did you mind control them not to hear you aswell? Derp.
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Jay Baby
 
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Post » Sat Dec 10, 2011 2:04 am

That was the only way it could be in OB. All it does in Skyrim is compliment sneaking. With low sneak or not sneaking you appear to have a giant flashing sign over your head to enemies.

#
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Lily
 
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Post » Sat Dec 10, 2011 5:26 am

you turn invisable he stikes were you were last


Invisibility is Broken in Skyrim, for exactly the reason I gave in my original post. Invisibility in Oblivion was both logical, and fun, and I was NEVER bored playing it.

Striking where he last saw you, yeah that might work, if they didn't follow you while invisible. They should not be able to know, or guess where you are. Because you're telling their mind not to know. It's mental.

This game is fiction, so I'll give you an example from fiction. In X-Men: The First Class, Xavier makes everyone in back of the van invisible to the soviet soldiers. He hasn't bent light. He used his power to make them think they couldn't see them.

The game says Illusion magic works this way. But the mechanics suggest it's just a trick of the light.
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Joey Bel
 
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Post » Sat Dec 10, 2011 12:04 pm

Oblivion invisibility was broken.

They fixed it.

No it wasn't.
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Strawberry
 
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Post » Sat Dec 10, 2011 4:48 am

IIRC invisibility in skyrim is based on noise and where you were last seen/heard...

So, pretty much like stealth.

Or did you mind control them not to hear you aswell? Derp.


Yes...I did. Or the spell SHOULD do that for me. For the reason I specified in the first post.
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NO suckers In Here
 
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Post » Sat Dec 10, 2011 8:12 am

Invisibility in Oblivion (and Morrowind) was fine because you would immediately appear with any action, even just opening a door.

Now, Chameleon, on the other hand... hah hah... :D

Not sure what the deal is with Skyrim... not sure what Beth intended.
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Ray
 
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Post » Sat Dec 10, 2011 1:56 am

Yes...I did. Or the spell SHOULD do that for me. For the reason I specified in the first post.

I'm on your side, but to be fair, there is a completely different spell that keeps you from making sound that is suppose to be used in conjunction with invisibility called muffle. They both are incredibly underpowered though. It's like they said "We will give mages the ability to do what other classes do including stealth, combat, and charisma, but also make them completely useless at all of them."
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Danel
 
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Post » Sat Dec 10, 2011 4:21 pm

Invisibility is Broken in Skyrim, for exactly the reason I gave in my original post. Invisibility in Oblivion was both logical, and fun, and I was NEVER bored playing it.

Striking where he last saw you, yeah that mike work, if they didn't follow you while invisible. They should not be able to know, or guess where you are. Because you're telling their mind not to know. It's mental.

This game is fiction, so I'll give you an example from fiction. In X-Men: The First Class, Xavier makes everyone in back of the van invisible to the soviet soldiers. He hasn't bent light. He used his power to make them think they couldn't see them.

The game says Illusion magic works this way. But the mechanics suggest it's just a trick of the light.

I COMPLETELY agree. It is also about seeing what others cannot according to Drevis Neloren.
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Juan Suarez
 
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Post » Sat Dec 10, 2011 2:42 am

Invisibility is Broken in Skyrim, for exactly the reason I gave in my original post. Invisibility in Oblivion was both logical, and fun, and I was NEVER bored playing it.

Striking where he last saw you, yeah that mike work, if they didn't follow you while invisible. They should not be able to know, or guess where you are. Because you're telling their mind not to know. It's mental.

This game is fiction, so I'll give you an example from fiction. In X-Men: The First Class, Xavier makes everyone in back of the van invisible to the soviet soldiers. He hasn't bent light. He used his power to make them think they couldn't see them.

The game says Illusion magic works this way. But the mechanics suggest it's just a trick of the light.


You're the only one then. I quit playing my character right after I got 100% chameleon enchants on his armor, because it made the game booorrrrriiinnnnngggggg
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Marion Geneste
 
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Post » Sat Dec 10, 2011 4:09 pm

I thought the exact same thing only with a different conclusion
invisibility should be in alteration
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Matt Gammond
 
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Post » Sat Dec 10, 2011 1:27 pm

I preferred the Oblivion system. I want to use invisibility to escape tough fights, not have the enemy somehow know my location after turning invisible.
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Craig Martin
 
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Post » Sat Dec 10, 2011 12:28 am

The game says Illusion magic works this way. But the mechanics suggest it's just a trick of the light.


That would make for a very boring game. I say give them a break on this one because sometimes, just sometimes, having something look cool in a game is better than it making sense. Like you said, illusion is a mental school of spell. But being a mental spell means no actual invisibility, and who really wants that? Even if it makes perfect "sense."
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emily grieve
 
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Post » Sat Dec 10, 2011 7:40 am

You're the only one then. I quit playing my character right after I got 100% chameleon enchants on his armor, because it made the game booorrrrriiinnnnngggggg



Then why didn't you just NOT USE the Chameleon enchant, so you wouldn't be bored?
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James Hate
 
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Post » Sat Dec 10, 2011 3:05 am

If the Illusion school is strictly mental, why do you have to cast Calm and Fury on others to effect them, but Muffle is cast on yourself? Are you tricking yourself into not making any noise?
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Kim Kay
 
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Post » Sat Dec 10, 2011 5:02 am

If the Illusion school is strictly mental, why do you have to cast Calm and Fury on others to effect them, but Muffle is cast on yourself? Are you tricking yourself into not making any noise?


lol or think of the stupid movie, Mystery Men. Remember the invisible boy, Kel from Kenan and Kel? His super power was the ability to turn invisible, as long as no one was looking at him, including himself...
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KiiSsez jdgaf Benzler
 
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Post » Sat Dec 10, 2011 1:28 am

If the Illusion school is strictly mental, why do you have to cast Calm and Fury on others to effect them, but Muffle is cast on yourself? Are you tricking yourself into not making any noise?


Well if i cant hear me....they cant hear me....GENIUS!!!!...

Seriously thought, as i play my mage, i cast invisibility tested it out, and found it completely useless, so until mods fix it, im leaving it out of my spell list.
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DarkGypsy
 
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Post » Sat Dec 10, 2011 10:04 am

I thought the exact same thing only with a different conclusion
invisibility should be in alteration


Oh WOW! That's a great idea! The Skyrim invisibility mechanics TOTALLY make sense as Alteration. I agree.

And as one of the other posters said, you aren't REALLY invisible everything that can think, can't perceive you. Automatons and maybe Atronacs should be able to see. Also, make the Oblivion version a MASTER level spell. Needing 90 or higher. But don't remove it from the game. The Oblivion version was actually fun to use.

Maybe there should be an Alteration spells, available at a lower level, called "Bend Light" or something, that would use the current invisibility mechanics.
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Sammygirl
 
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