I am slowly learning how to retexture things, working my way up in complicity, so I decided to try to retexture the slides you see when taking the GOAT exam. I found the dds files that it uses, and used blender to check how they were UV mapped, and where the boarders were. And managed to throw some other random fallout related pictures over the default ones. So I went ingame to test it, (It did work, and I did see my custom pictures) and noticed when swapping from one slide to another, it would swap REALLY fast. Like instead of the bottom slide moving halfway up, then the top moving, then bottom all the way, the bottom and top move almost together and it takes like .5 seconds instead of 2. I figured, oh maybe I did mess something up causing this to happen, so I deleted my custom texture (no mods are running at all during all this) and it still happened. I never noticed till now how fast they moved, but I SWEAR they used to move slowly. Am I just being weird and they moved very quickly the whole time, or did I mess something up? I looked at it in the geck and all the animations are the slow 2-3 second trasition so I think its messed up. Does anyone know what I did and how to fix it?!? I am talking purely about slides 1-10 that show the pictures for each question Mr. Brotch asks. The one of Vault-Tec and the GOAT still slowly cycle, before you all sit down to take the test, and it cycles into slide 1 from the goat slide slowly. Thanks for any help.
Gunmaster95
EDIT: Nevermind, turnes out my misconception about the speed was a series of very inconvieniently timed CPU lag spikes. After restarting my computer, and cleaning up the running processes so I had smooth ground, in geck and in game they were both fast, and it looks normal. So nevermind. :facepalm: