I created a MagicEffect for part of a Spell. I have a script attached to it that looks like:
Scriptname BB_MyDancingScript extends activemagiceffect[...] ;some Properties and VariablesEvent OnEffectStart(Actor akTarget, Actor akCaster) [...] ;some functions and lines calling debug notifications SendModEvent("BB_MyDanceModEvent")endEvent
Now, I know that almost everything is working fine because I'm seeing the notifications pop up in-game. Everything is fine until SendModEvent(). Checking my Papyrus log, I find:
[12/12/2013 - 12:05:45AM] ERROR: Unable to call SendModEvent - no native object bound to the script object, or object is of incorrect typestack:[Active effect 6 on (00000014)].BB_MyDancingScript.SendModEvent() - "" Line ?[Active effect 6 on (00000014)].BB_MyDancingScript.OnEffectStart() - "BB_MyDancingScript.psc" Line 37