yeah, and what about the fact that I can put 3 sniper rifles, 2 sets of power armor, and a heavy incinerator in an ammo box?
Or how about the fact that I can stop combat mid-stride, shoot the enemy (while not taking damage) with no real penalty?
Or that I can change clothes/armor in the middle of combat?
Lets not even mention how I can hold my bodily functions no matter how many bathrooms i see. Apparently toilets are strictly for drinking out of?
hehe, get your logic out of my fallout!

I agree that it is silly that you can repair, heal, switch weapons, switch armors (!), etc while in combat from the pip-boy. but it doesn't bother me. It is just the way the game is. Now if they went for more of a sim-style of gameplay (see http://www.gamesas.com/index.php?/topic/1117525-how-about-a-more-realistic-fallout/ for more about that) THEN I could see them implementing all this tedious stuff, but as it stands, they are trying to streamline Fallout, and make it more accessible, while removing most of the tedium. (clicking buttons for everything, having to do everything in turns, etc). So while you have a point, the purpose of them even "reviving" the old fallout series was to make it for TODAY's generation of gamers, who are by and large, lazy.

Minimal effort, maximum gain. Thats why there are modes like "hardcoe" and games like Demon's Souls. For the people who actually want more of a challenge.
I agree that in hardcoe mode, they should make the game even more realistic than just adding dehydration and weight to everything. add in slavery, allow the player to be knocked unconscious and taken in to slavery (granted it'd be a small chance), or robbed, etc. But as far as regular fallout goes... people just want to look cool, fire kickass guns, and do all kinds of bad stuff they normally wouldn't do.