Apologies if this has already been posted elsewhere on here but I did a search and nothing seemed to oome up.
Title and description probaly says it all really but i'm racking my brains trying to work out how to fire a script when a custom Potion (in this instance a wine) is consumed. I've tried all sorts of 'begins'..'onActivate' 'onDeath' 'onDrop' ...nothin ever happens when I drink it!
I take it you CAN have a quest event fire if you eat/drink a certain item? it IS possible?
Any help would be MUCH appreciated!