OK, to start off I know this has been mentioned a few times but I haven't seen or found a thread dedicated to it. Item ownership, stealing and selling.
Seriously, I can certainly understand that you'd lose karma for stealing and I can certainly understand if people won't buy unique named items if they were obviously not meant to be with you but Abraxo Cleaner? Seriously? How the heck do the merchants know if you stole it?
I thought FO3 was bad for ownership but at least you could sell the stuff and New Vegas has taken it to a whole new level, so far (after 41 hours play) around 80% of all static or clutter items are "owned". Why even have them there if you can't do anything with them? Why not just make them part of the area rather than separate resources? They are just taking up processing resources for nothing.They are wasted objects, in the coding sense, and pointless resource hogs.
There are so many aspects about this game that are really good but there are some really fundamental aspects that are just killing it.
Oh yeah, I thought I'd just throw in, please fix the constant crashing. No, it wasn't the hardware drivers. Yes, it is the game. (Edit : Before you start asking for proof, this is a bit of a rant. No I don't have proof.)
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