You could make trader npcs Respawnable in CS, and kill them from time to time, then just wait for a respawn. ^^
Now what I'd be interested in is a economy mod. So items buying high at some NPC stalls, and selling low at sources. Like for example, the farms around the Ascadian Isles area would sell crops cheap, but in built up towns or cities away from sources they'd buy for more. Not sure if that's possible though. If it was it'd lend real value to merchant / trader characters which don't actually exist at the moment.
Either way, I'd settle for a mod that restocked parts of the inventory - rarer items shouldn't be garunteed to be restocked, but low grade weapons/armour (Chitin and stuff) along with food and misc items should be. Is there a mod for that out?
Ain't hard at all. Place the item you want respawnign in a container, set ownership to shopkeeper and enable respawning for that container. Thus the items in the chests would respawn after a while. :whistling: