Ok people have been talking about how death would be handled in this game and i have an idea. What if the game is not player level based but instead skill level based and if you die your not brought back as the player or a clone or anything else but as a descendent, you also gain a slightly higher skills depending on how high the previous players skills were, also as far as the previous characters items you can collect items from the previous characters house but if your skills dont meet the requirements for the items in the house you wont be able to use the effectivly.