» Wed Dec 30, 2009 9:42 pm
Ever hear of moral fiber? my definition of it is this:
doing the right thing ....especially when no one is looking. If you don't understand that there really is no helping you
The OP has a point. While I also agree with Ven36, I would have to say that from a development stand point, it is a pretty bad oversight. The truth is person(s) with enough time and determination will be able to crack any encryption or protection implemented (cliché but...'locks only keep out honest people' if you will).
So the best practice is to reduce the attack surface. What the OP is getting at is, if I understand correctly, is they did not take reasonable steps in protecting their software.
As a developer of any kind of software, you cannot expect people to be honest and developers have a responsibility (at least if you wish to continue to make money) to your client\customers to implement proper, reasonable and thought out measures to protect your software by reducing its attack surface.
Implementing reasonable measures to make it difficult to hack the game would reduce the chance of it happening, reduces the amount of people doing it, which in turn reduces the amount and chances of the game experience being affected negatively by this issue.