its still not to late for this game to be good!

Post » Wed Sep 01, 2010 3:24 pm

my personal opinion is that bethesday must have skimped some funding or splash damage doesnt give a damn but the dedicated servers are a must
-all lag issues are determined by this, itll tell me my connection is good and BLAM lag
-really how hard is it?? if every other PLAYABLE ONLINE FPS did this why was it soo hard for splash damge to do?
-it obviously couldnt have been cause i mean computer version has it amiright?
-wright-RONG! the pc does but its using steam servers and the PC version is beat to hell and just looks like crap.
-(look all this info could be crap cause i dont have PS3 but i have played comp version and i own xbox version)

beyond that if YOU KNEW about the fact dedicated servers exist why THE HELL ARNT THEY IN THE CONSOLE VERSION!!!! you made so much work for yourselfs SD what is your major malfunction (well really not having made a console game before justifies this, but doesnt justify why the PC version is all beat to hell)

really no lie at the moment this is the best game i have ever played but REALLY?? REALLY???

very disappointed that bethesda would let this pile of garbage out without the polishing to make it atleast a polished pile of garbage
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Dezzeh
 
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Post » Wed Sep 01, 2010 12:37 pm

Brink does not use Steam servers, independant game server companies host Brink servers, and what console games have dedicated servers, iirc, there's only 1 or 2
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Amelia Pritchard
 
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Post » Wed Sep 01, 2010 11:37 am

I have a terrible connection, but of all the P2P games I own (which is only a few), Brink is the only one that has it's moments where I experience NO visible lag at all. Not only that, but when the lag is noticeable, the game is still fun enough to tough it out. In my opinion, there's nothing stopping the game being "good" as it is... though dedicated servers would make it perfect.

Dedicated servers cost a lot of money, which I imagine would be pretty risky for a new IP.
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Chloe Yarnall
 
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Post » Wed Sep 01, 2010 4:03 pm

umm all GOOD FPS GAMES HAVE THEIR DEDICATED SERVERS! name a good online one that doesnt. halo 2 had them halo 3 had them, reach had them thats 3 right there, cod 4 WaWmodern warfare 2 bad company(i gotta check on that, to my knowledge) 2 hmmm i could go on and on all day. and its also to my knowledge that the computer users are using splash damages server space, so if this space exists why not port it??? what would be the downfall of it having its own servers anyway??? it would destroy so many problems and it can still be done, the microsoft servers svck, sony servers MUCH worst.


i dont know why i said steam servers i was kinda ranting but many individual steam games have dedicated servers as well so, POO on you!!! :wink_smile:
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john palmer
 
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Post » Wed Sep 01, 2010 9:15 pm

oh not at you panglion but yes as i said love the game to pieces just have a little bit of rage when i will lagg every other match and it has nothing to do with my connection i run 1.5 mb per second so wth, andbethesda is FRICKEN RITCH with their oblivion and doom and stuff, but i do see it could be a risk with 3-4 pending games coming out this year ( id imagine how scary THAT might be)
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Lisa Robb
 
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Post » Wed Sep 01, 2010 2:10 pm

umm all GOOD FPS GAMES HAVE THEIR DEDICATED SERVERS! name a good online one that doesnt. halo 2 had them halo 3 had them, reach had them thats 3 right there, cod 4 WaWmodern warfare 2 bad company(i gotta check on that, to my knowledge) 2 hmmm i could go on and on all day. and its also to my knowledge that the computer users are using splash damages server space, so if this space exists why not port it??? what would be the downfall of it having its own servers anyway??? it would destroy so many problems and it can still be done, the microsoft servers svck, sony servers MUCH worst.


i dont know why i said steam servers i was kinda ranting but many individual steam games have dedicated servers as well so, POO on you!!! :wink_smile:


im fairly certain that none of thos games have dedicated servers on consoles. if they do, it seems kinda pointless to have dedicated servers and no server browser.

and as for dedicated servers costing to much, so long as there is a server browser clans will foot the bill for their own servers, as is the case in the PC gaming community. Its worth it to have your own sever, it acts like a online home for your clan to meet and play other clans and such.

so for the most part i agree with the op that dedicated servers would defiantly help this game in many aspects. i would cut down on lag from having crappy hosts, would benefit the community by making it easier for clans to form and play each other. in the long run it would benefit this game and increase its lasting appeal. As it stands right now i dont see this game lasting (on consoles anyway, If SDK is released for PC then the modders could potentially fix then many flaws in the game.)
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james kite
 
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Post » Wed Sep 01, 2010 11:27 pm

svcks that they muffed the whole process up for pc modders with VALVE anti cheat dont it???

all those games have servers that are dedicated and payed for by the producer sir. crappy thing is many dedicated servers get destroyed like i do belive the server space for WaA was long killed to make dedicated servers for MW and such, its a fact though that most modern FPS games have dedicated servers, clan servers will alwayse be there BUT AT WHAT COST!!! prolly somethin like 50$ a month - _ -

but honestly i wouldnt pay for them either if i knew that i put an incomplete game on the market (no real campain story, lag, glitches, and most of all proved by dlc a month after realease)
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Robert DeLarosa
 
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Post » Wed Sep 01, 2010 7:26 pm

im fairly certain that none of thos games have dedicated servers on consoles


BFBC2 has dedicated Servers on both Plattforms like others that have been mentioned. One thing BFBC2 for example doesn`t have is a serverbrowser, but actually you don`t need them because you just jump into a game within seconds as you can also join your friends or make a lobby with friends and start looking for a game with ease.
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[ becca ]
 
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Post » Wed Sep 01, 2010 2:05 pm

The PC version looks beat to hell? I think you better question your friend's hardware mate, because mine looks much better than the 360. Runs better too =D.
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мistrєss
 
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Post » Wed Sep 01, 2010 11:02 am

umm all GOOD FPS GAMES HAVE THEIR DEDICATED SERVERS! name a good online one that doesnt. halo 2 had them halo 3 had them, reach had them thats 3 right there, cod 4 WaWmodern warfare 2 bad company(i gotta check on that, to my knowledge) 2 hmmm i could go on and on all day. and its also to my knowledge that the computer users are using splash damages server space, so if this space exists why not port it??? what would be the downfall of it having its own servers anyway??? it would destroy so many problems and it can still be done, the microsoft servers svck, sony servers MUCH worst.


i dont know why i said steam servers i was kinda ranting but many individual steam games have dedicated servers as well so, POO on you!!! :wink_smile:


Are you talking about pc? Cause it's all dedicated servers. And generally ps3 people seem to be having better luck than 360 people, but thats just from reading comments around the forums. Furthermore, most console shooters do not use dedicated servers. So I don't understand your complaint.
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Christina Trayler
 
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Post » Wed Sep 01, 2010 10:17 pm

meh meh meh... dont mean to be contridictory but my buddy can run crysis in 2 seperate windows without it lagging and is pretty beautiful i really just meant the layout and everythin in comparison just looks bad plus with hdmi cables on xbox its reallly not much differnt, most games wont look way too differnt cept the res on most average tvs is like 32(meh 32-70 ish) which is why most people like to see it on comp much more


1080 p brother

though the consoles do have this really annoying blur around every single object which is a major eye sore....
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Pete Schmitzer
 
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Post » Wed Sep 01, 2010 6:07 pm

Most console games run on P2P and are not on dedicated servers as you seem to believe. And Halo does indeed run P2P. Bungie has servers for stat tracking and matchmaking, but actual games are handled by a user host connection. At least, that's how I understand it.

The only game I can think of that's coming up with dedicated servers on console is Gears 3. That game should have had dedicated servers years back when Gears 2 dropped. It finally getting them and I'd imagine Microsoft is helping to fund them.

Brink is a brand new IP. It's unrealistic to expect dedicated servers for this game on consoles. PC is a whole different matter all together as it's a completely open platform, where as consoles are closed.
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Caroline flitcroft
 
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Post » Wed Sep 01, 2010 10:33 am

my personal opinion is that bethesday must have skimped some funding or splash damage doesnt give a damn but the dedicated servers are a must
-all lag issues are determined by this, itll tell me my connection is good and BLAM lag
-really how hard is it?? if every other PLAYABLE ONLINE FPS did this why was it soo hard for splash damge to do?
-it obviously couldnt have been cause i mean computer version has it amiright?
- wright-RONG! the pc does but its using steam servers and the PC version is beat to hell and just looks like crap.
-(look all this info could be crap cause i dont have PS3 but i have played comp version and i own xbox version)

beyond that if YOU KNEW about the fact dedicated servers exist why THE HELL ARNT THEY IN THE CONSOLE VERSION!!!! you made so much work for yourselfs SD what is your major malfunction (well really not having made a console game before justifies this, but doesnt justify why the PC version is all beat to hell)

really no lie at the moment this is the best game i have ever played but REALLY?? REALLY???

very disappointed that bethesda would let this pile of garbage out without the polishing to make it atleast a polished pile of garbage

Okay, first, it's Bethesda, not bethesday. Second, I might have taken you seriously if your grammar was at least middle school level. Also, typing in all caps doesn't help your situation. And last but not least, I can name so many games without dedicated servers that are playable that it isn't even funny. Like Halo, COD, Gears of War, and so on.
Yes I understand that dedicated servers are a good thing, but getting all upset and rage posting won't do anything about it.
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P PoLlo
 
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Post » Wed Sep 01, 2010 7:53 pm

Are you talking about pc? Cause it's all dedicated servers. And generally ps3 people seem to be having better luck than 360 people, but thats just from reading comments around the forums. Furthermore, most console shooters do not use dedicated servers. So I don't understand your complaint.

ok PS3 i sold because sony default servers BLOW i mean are awful id say 60-80 percent games lag for one

there are some pretty generic over used servers on pc not EVERY game has its own dedicated server developed and only used by its own game

and most MODERN FPS' GAMES that claim to be REVOLUTIONARY have them so. and as of right now they need them because it laggs have you tried to play this on an xbox latly???

most pc users dont care about dedicated servers but us xbox users are having a really difficult time with these lag issues even after patching so... get an xbox and play and youll see why console shooters that get popular NEED these dedicated servers
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Justin Hankins
 
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Post » Thu Sep 02, 2010 12:45 am

You should just get used to playing console games without dedicated servers. I mean...it just has never been, and never will be, and that's the way it is. If you want dedicated servers, play on PC. Simple as that.

Is it an oversight on the console department? You bet your ass. Is it going to cost the manufacturers, or affect their profit margin? Not really. Which is why you don't see dedicated servers on consoles. Plus, I think the difference between console players and PC players reflect that. PC gaming has always been about competition and high end machinery, whereas console peeps have always been about epic SP experiences and replayability.

Just my opinion, what do I know?

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Laura Shipley
 
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Post » Wed Sep 01, 2010 12:08 pm

most pc users dont care about dedicated servers


This made me LOL.

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Fam Mughal
 
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Post » Wed Sep 01, 2010 10:41 am

Okay, first, it's Bethesda, not bethesday. Second, I might have taken you seriously if your grammar was at least middle school level. Also, typing in all caps doesn't help your situation. And last but not least, I can name so many games without dedicated servers that are playable that it isn't even funny. Like Halo, COD, Gears of War, and so on.
Yes I understand that dedicated servers are a good thing, but getting all upset and rage posting won't do anything about it.


ok heres one for yah i cant type so what, i dont spend as much time on a computer as you?? its not grammatical issues its spelling issues sad you cant define GRAMMER

COD has dedicated servers and as a matter of fact so do all the halo games since 2 as it where and PC gamers couldnt give a crap about dedicated servers yes i said that (but as a refrence to xbox and ps3 users)

your right complaining is no good but they expect so many revoulutionary things for this game so if *not so many* console games have dedicated servers why not just start a trend be... hmm.... revolutuionary

(i type and dont proof read so yes it wont be perfect my typng is sub par cause i dont user computers often) and captain english major i do belive that if your english was so damn perfect you wouldnt say anything youd just have to cringe grit your teeth and go die somewhere
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Matt Bigelow
 
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Post » Thu Sep 02, 2010 12:02 am

COD has dedicated servers and as a matter of fact so do all the halo games since 2 as it where and PC gamers couldnt give a crap about dedicated servers yes i said that (but as a refrence to xbox and ps3 users)


Now you're just saying stuff to say it. You can't just argue something with something you made up. Bottom line: consoles are P2P, PCs are dedicated. End thread.

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SHAWNNA-KAY
 
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Post » Wed Sep 01, 2010 2:11 pm

Wait, what? Are you on PC? If so, Brink has dedicated servers for PC as far as I'm aware.

It's consoles that don't have dedicated servers, and of those games you listed earlier, only BC2 had them on PS3.
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sally R
 
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Post » Wed Sep 01, 2010 6:07 pm

if COD has dedicated servers, then why does it also have host migration?

im seriously questioning your knowledge of gaming tech
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Latino HeaT
 
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Post » Wed Sep 01, 2010 2:27 pm

i can run my own servers i have a little better knowledge than you may know

host migration can be used to move between dedicated servers if a server is experiencing over crowding or slowness.
i have experienced this on counter striike which definitley does have dedicated servers...

regardless can anyone tell me the harm of this game having dedicated servers??? probably not
would there be problems in creating dedicated servers for consoles now??? probably not
would it kill anyone to make dedicated servers now???probably not

YOUR BLATANT ARGUEMENTS ARE FOR NOT
you arnt getting the jist. MAIN idea which is the implication of dedicated servers

- problems this could create very few
-problems in game that could be regulated many
-problems that could be totally fixed A LARGE AMOUNT
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Laura Elizabeth
 
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Post » Wed Sep 01, 2010 11:31 pm

There's one thing in all these dedicated server for consoles threads that no-one ever mentions. Who's going to pay for them?

In PC-land most servers are run and maintained by players/clans/gaming websites/whatever. MS/Sony aren't going to pay potentially millions of dollars to create multiple servers in every geographical location - which is another thing few people seem to realise. Dedicated servers are only any good if there's enough of them in enough areas for people to connect to. If the only server available is transatlantic, then you're still going to get nasty lag. With P2P, every game runs through the same system, whereas with dedis, multiple servers would be required in multiple locations for potentially every different game. Who's going to foot the bill for all that? Sony? MS? Publishers? Dream on...

Also, BFBC2 may run on dedicated servers, however, these are outside the control of MS/Sony, which is why you have to sign an EA Online license agreement, meaning EA can deactivate the servers at any time they see fit, thus rendering 50%+ of the game unusable (like they did for BF2:MC on 360). Obviously the console manufacturers would rather this didn't happen.

In short, it's a logistical nightmare for the manufacturers to deal with and not going to happen - at least this generation. Hopefully for the Xbox 720 or whatever, they'll have the infrastructure in place for dedi servers. Personally, I'm not going to hold my breath...
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Cameron Wood
 
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Post » Wed Sep 01, 2010 11:57 pm

many times you are changing "hosts" doesnt necisarilly mean that you are changing server hosts as most servers are using a large "pool" of servers up to 100s so if it transfers you between dedicated its going to say "searching for new host" when its just transferring between on to another.

just saying the game would play so much better if SD payed for unmetered banwidth that way the servers dont lagg when a lotta people are on

its actually a small head pay when it comes to the overall income of people buying the game so they still get massive profits

making games now days isnt about hey take this for 2$ have fun they are expensive yes??? sure they take a while but when you sell a million copies at 60 us dollars thats 60 million dollars now the hard hitters sell what 50 million-200million copies well sir thats a lot of money

not about fun its about profit no matter how much they so oh we love to make game they mean wh love to make games[as long as your paycheck is involved]

Hmm and mortal kombat does but you have to pay for that.
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Harry Leon
 
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Post » Wed Sep 01, 2010 7:24 pm

it really hurts my head trying to make sense out of your mumble. Learn to write.

its not grammatical issues its spelling issues sad you cant define GRAMMER


your spelling is fine its just you cannot form a sentence for your life.
here is a definition of http://www.thefreedictionary.com/grammar


and most MODERN FPS' GAMES that claim to be REVOLUTIONARY have them so. and as of right now they need them because it laggs have you tried to play this on an xbox latly???



nuff said
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M!KkI
 
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Post » Wed Sep 01, 2010 9:52 pm

Most console games are P2P. I play Xbox. And most likely any game that does have dedicated servers is a game Published by Microsoft. They'd have a vested interest in the game.
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!beef
 
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