I wouldn't mind more deathclaws in a few isolated locations (not random everywhere...) ....but generally speaking, I agree with this. I don't need more animals...I prefer more human enemies. I loved it when 25 bandits spawned at the Hi95 Viper Encampment with their upgraded weaponry. Rather have more spots like that.
NPC's getting killed: with no other difficulty or spawn type mods installed, the group of hobo/addicts around the campfire near Fields Shack are always wasted by giant purple geckos. No biggie to me, they're never important afaik. The bet-quest giver has been fine so far for me.
I'd prefer more human spawns too, one big reason is, if you have millions of animal spawns and take the "Animal Friend" perk, then the wasteland just got real boring for you
@Lady Crimson, I don't care about the Chem Addicts getting killed over and over again either,
it's when the morons decide to run to the guy on the train tracks (who makes the bet with you about getting into Nellis) and the Geckos attack him.
That's my only problem, is some unessential NPC training a large group of creatures/raiders etc on to a quest giver etc...
because then I get the dreaded "Boom" sound and the big green letters "Quest Failed...." and I don't even know why.
So I'm wondering if it would just be easier in the long run, to find the NPC's involved in quests and turn them essential, as
tweaking and adjusting spawn points etc can be affected by other mods, such as Electro-City as I mentioned before.
Electro-City adds an entire power plant chock full of Engineers, and a Caravan pulled by 2 Brahmin up where the chem addicts are.
However, no matter when I get there, the Brahimn have been long dead, the Engineers are running around with the chem addicts training
all the mobs everywhere, which one time caused that bet making guy at the Nellis train tracks get blown up.
It's kind of depressing to be walking the wastes and find a legless, armless corpse with a Name, instead of the generic "NCR Trooper" or "Chem Addict"
Usually I'll watch the hilarity for a while with the Benny Hill theme playing in my head, but after all the fun, I'll have to reload
and fast travel up there and rush around killing the mobs before they kill anybody essential.