Jack of all trades?

Post » Tue Dec 29, 2009 12:26 pm

yeah the poll really needed more options. Like 2-way hybrids (such as Spellsword or Nightblade). These are neither jacks or single paths.


add a Hybrid option :)
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Andrew
 
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Post » Tue Dec 29, 2009 5:35 am

A couple of posts have been deleted. Watch your tone folks.
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Krista Belle Davis
 
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Post » Tue Dec 29, 2009 8:28 am

I really want to say that for all people to know, rpg games are much much more complicated games than what you get used to on elder scrolls, you should keep that in mind, someone said that if i play the game for 250 hours i want to be everything, well keep in mind also that dungeons and dragons and real rpg games are games which players choose a character and play and develope that character not just for 250 hours but for years, lol, so lets talk about rpg games and not about something that stays on the surface, otherwise lets talk about other first person perspective games, which ok oblivion is much better i think
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Auguste Bartholdi
 
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Post » Tue Dec 29, 2009 6:29 pm

because in the end what matters is that you get an elder scroll game every five years, so atleast it should be a little bit like an rpg
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Eve Booker
 
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Post » Tue Dec 29, 2009 8:02 am

You could be a master at everything if you practiced and trained enough. It's doable in real life, just nobody gives a crap at becoming a jack of all trades. I don't care about being the best firefighter I can be because I give two farts about that stuff. I also don't care about being the best crossdressing pastry chef I can be because, well, you get the idea. haha
But yes, becoming a jack of all trades should be available and doable.
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Claire Vaux
 
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Post » Tue Dec 29, 2009 7:49 am

You could be a master at everything if you practiced and trained enough. It's doable in real life, just nobody gives a crap at becoming a jack of all trades. I don't care about being the best firefighter I can be because I give two farts about that stuff. I also don't care about being the best crossdressing pastry chef I can be because, well, you get the idea. haha
But yes, becoming a jack of all trades should be available and doable.

Wrong, Magic is not like sport, magic takes years for mages to develope their spells, to find certain books and all that, you should know that, and the same goes for the other characters
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Catherine Harte
 
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Post » Tue Dec 29, 2009 6:56 am

Wrong, Magic is not like sport, magic takes years for mages to develope their spells, to find certain books and all that, you should know that, and the same goes for the other characters
That's true. And I play as a sorceress too, so I of all players should know that. I think I was thinking of mundane things like cooking and cleaning and sewing and basket weaving. But yeah, some people never get good at magic no matter how hard they try.
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JR Cash
 
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Post » Tue Dec 29, 2009 7:25 pm

Maybe have skills you dont use alot slowly go down, unless maxed, but have safe spots the skills wont drop below, say 10...20...30... & so on. Then you can have it all but only if you do just a few at a time. Having access to any and all skills without limits makes the characters sort of cheapened, battlemage for instance, a plate wearing mage???!!!!!!! Too overpowered, but maybe if mastering magic gimped sword/shield, but with properly crafted +attribute swords/shields you can still master both.
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Laura Simmonds
 
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Post » Tue Dec 29, 2009 5:41 pm

I honestly think that you shouldn't be able to Master everything. Class selection should always play a role even 100's of hours into a character. That being said I think you should be able to be become proficient at everything, given the training. I say bring back Major and Minor skills, allow players to Master their Major skills, then cap Minor skills (possibly 75?) and then cap Miscellaneous ones even lower (maybe 50?). That way you can be "good enough" at every skill that it's useful, but you can't ignore class selection.
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adame
 
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Post » Tue Dec 29, 2009 3:47 pm

Seti, Morrowind is attributed with everything, because Daggerfall is older, and it's generally considered better by the people here. Seti, I don't want a rant about how you prefer Oblivion or it's opinion, just accept that Morrowind is generally considered superior, please (you don't have to, but a lot more people do than don't). And it should be jack-of-all-trades.
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El Khatiri
 
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Post » Tue Dec 29, 2009 7:27 pm

I believe that i said many things that help this topic to go to the right direction, a real rpg game has nothing to do with what elder scrolls is, elder scrolls doesnt even do the slightest bit to be an rpg and this happens maybe because the developers didnt have that in mind, maybe they wanted a game that you will be able to free roaming, like fallout which is nice, but free roaming is another thing, on real rpg you dont have the option to be free, the dm doesnt let you, you always go somewhere and you follow a story no matter how big it is, but sometimes to be really free doesnt help to be focused on a game and really achieve something, on real rpg games it makes you to really develope your character get deeper into magic, etc, because you always have something to do and work it with your mind on how to achieve your goals its about strategy and many other things and not just be everything, which waters down the experience
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AnDres MeZa
 
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Post » Tue Dec 29, 2009 9:25 am

I believe that i said many things that help this topic to go to the right direction, a real rpg game has nothing to do with what elder scrolls is, elder scrolls doesnt even do the slightest bit to be an rpg and this happens maybe because the developers didnt have that in mind, maybe they wanted a game that you will be able to free roaming, like fallout which is nice, but free roaming is another thing, on real rpg you dont have the option to be free, the dm doesnt let you, you always go somewhere and you follow a story no matter how big it is, but sometimes to be really free doesnt help to be focused on a game and really achive something, on real rpg games it makes you to really develope your character get deeper into magic, etc, because you always have something to do and work it with your mind on how to achive your goals its about strategy and many other things and not just be everything, which waters down the experience



But we are talking about TES, not everything has to follow DnD ruleset, I love TES as it is.
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Stat Wrecker
 
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Post » Tue Dec 29, 2009 8:05 am

Someone who developes a skill to unlock doors and spell to unlock doors at the same time is an idiot, isnt that right??!! lol!!!!!
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Cheville Thompson
 
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Post » Tue Dec 29, 2009 12:49 pm

No! I want to be jack of all trades, or at least have the option of combining stuff that wasn't really thought to go together. Like alchemy and stealth, or mystique and swordsplay. If I'm stuck in a tough situation I will combine abilities to the best of my knowledge, use my raffinesse to survive somehow. Like in real life, where you use any asset available and could care less about being a certain "class". I mean, if you're in a firefight and find a gun laying around, will you use it even if you never shot with a gun your whole life? Hell, yes. So why shouldn't a mage pick up a claymore in "dungeon of magic resisting beasts"?
I played some of the D&D based RPG's, like icewind dale and neverwinter nights 1&2. I hated being restricted, doing the same all the time, fighting the same all the time. I would try to be clever, combine classes and such, but the system wouldn't let me.
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My blood
 
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Post » Tue Dec 29, 2009 12:43 pm

TES is freedom, so J.O.A.T.

It could be made a bit more difficult to achieve though, like using a levellingsystem like GCD
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GPMG
 
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Post » Tue Dec 29, 2009 9:49 pm

But we are talking about TES, not everything has to follow DnD ruleset, I love TES as it is.

Well ok, i guess you dont have much to contribute on the topic, because i dont like it as it is and i believe many many others, so we talk about its gameplay if we consider that developers believe that it is and it should stay an rpg game, so you have to go to the original, atleast thats what i do on everything
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Tracy Byworth
 
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Post » Tue Dec 29, 2009 12:32 pm

When I create a class I have several options

I can create a pure class (ie a pure mage, a pure warrior, etc.) or I can create a hybrid class that has skills in different areas (ie I can have a mage who also excels at swordplay).

I can also create a class that is skilled in everything (ie the jack of all trades). The class I create is up to me and if I want to create a hybrid class I feel I should be able to do so without being hindered by some factor in the game. If I feel like a character I create should not have a particular skill I don't level that skill up.

So I don't see any particular reason why the devs have to limit us when we can do it ourselves and set rules for the classes we make.
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tannis
 
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Post » Tue Dec 29, 2009 3:35 pm

I believe Black & White 2 is your game not TES which is meant to be an rpg
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Alberto Aguilera
 
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Post » Tue Dec 29, 2009 8:02 pm

I perfer jack of all trades becausei like to put most of my time and effort into a single character. like my nord with 100 in every abilities and every skill who completed EVERYTHING in the game (almost)
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Meghan Terry
 
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Post » Tue Dec 29, 2009 6:36 am

You have already finished the game without even wonder why and how, for you its finished already like a shooter, i m talking about its value as an rpg, but i doubt that anyone gets it here
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Jerry Cox
 
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Post » Tue Dec 29, 2009 2:23 pm

I hope you can do it in a way that you can be very powerful and jack of all trades or you can focus on one thing like magic and be extremely powerful when it comes to magic
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Joanne
 
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Post » Tue Dec 29, 2009 7:24 am

I like the freedom, but I never use it. All my Oblivion characters followed one path, usually combat. When I get bored with a character, I just delete all my saves, and get set up in the Imperial City for one final showdown with the guards.

Needles to say, It's a satisfying end to a good character. Lots of dead guards, too.
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Vicky Keeler
 
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Post » Tue Dec 29, 2009 8:04 am

You have already finished the game without even wonder why and how, for you its finished already like a shooter, i m talking about it value as an rpg, but i doubt that anyone gets it here


So what you're saying is TES isn't a real RPG because it let's you go places and let's you become a master in all skills just like in real life (to an extent)?

People don't become masters of all the skills overnight you do know right?

It takes dedication and time just like in real life to do it, it makes you embrace the role you are playing in game and makes you feel like you have accomplished something.

Reaching 100 in all skills isn't something people do on just any character.
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!beef
 
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Post » Tue Dec 29, 2009 1:48 pm

You have already finished the game without even wonder why and how, for you its finished already like a shooter, i m talking about it value as an rpg, but i doubt that anyone gets it here



Your negativity grates on me. I think DnD has its own boards, maybe you already know that though, do you work for Wizards of the Coast, lol. TES is a computer RPG.

maybe you would be better suited playing DnD Online, I hear its free to play these days.
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meg knight
 
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Post » Tue Dec 29, 2009 1:37 pm

But this doesnt apply on an rpg, or in real life or even on a sword and sorcery fantasy world, have you ever seen a movie which a character is doing everything? except superman i guess, lol,
have you ever seen Conan, Willow, Excalibur, Dark Crystal, Lord of the rings (lol) can you imagine Conan throwing a spell??? looool
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Ladymorphine
 
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