Jet in D.C.?

Post » Fri Jun 24, 2011 8:26 pm

Does anybody know how Jet, a drug made in New Reno, got all the way to Washington D.C.? I mean the only thing I can think of is the Enclave, but why would the enclave give jet to a bunch of raiders and merchants? Or is jet made if so how did the recipe get there from New Reno? Its just another one of those fallout3 things...
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Christina Trayler
 
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Post » Fri Jun 24, 2011 7:21 pm

How come I find Jet in pre-war containers and places in D.C. aswell? :wacko:
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Jonny
 
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Post » Fri Jun 24, 2011 9:45 pm

The only thing that I could even remotely think of is that wastelanders developed their own form of Jet, or they somehow found a recipe for it, or Bethesda is just lazy
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Taylah Haines
 
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Post » Fri Jun 24, 2011 1:16 pm

Bethesda not giving two [censored] about the lore.
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Russell Davies
 
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Post » Fri Jun 24, 2011 11:43 pm

Well, according to New Vegas, the Wasteland Survival Guide basically went Wasteland viral and is around New Vegas by 2281. It's a lot more downplayed and obscure than Jet was in Fallout 3, though. It's things like this and things like why ghouls are called ghouls in Fallout 3 that make me just make up an explanation that was never given. Basically, the BOS. When the BOS came, maybe some of them were addicts and used Brotherhood tech to create Jet. It eventually made it's way to the general population and spread out. Same with Ghouls, while many wastelanders will refer to them as zombies, the term "ghoul" was brought other with the BOS and the ghouls of Fallout 3 took in the name as well. Also the same with caps, the Brotherhood recognized that everything was almost pure barter and they let out the ancient Fallout secret that bottle caps are common and concrete enough to use as currency (though what they are backed by, I do not know).
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Camden Unglesbee
 
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Post » Fri Jun 24, 2011 9:42 pm

-Sigh- And let the morons come in and scream "LORE BREAKIN!"

People have feet. It's been 40 years between Fallout 2 and Fallout 3, who's to say someone didnt travel D.C. ways with a load of jet/the recipe?

As to Pre-War containers, it's in random loot, stop nit picking.
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Cassie Boyle
 
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Post » Fri Jun 24, 2011 12:00 pm

It's pretty obvious that there's trade going on between the two coasts. Fallout 3 also has Tales of Junktown, which obviously originated from the west coast as well, and I think that active trade between the two coasts is also the best way to explain why the Capital Wasteland uses caps as currency. As Colonel Martyr also mentioned the Wasteland Survival Guide from Fallout 3 has also made its way to the west coast in the four years between that game and New Vegas.

Bethesda did screw up in places, though. You can find Jet that has been hand placed in Vaults for example.
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neen
 
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Post » Fri Jun 24, 2011 11:42 am

How come I find Jet in pre-war containers and places in D.C. aswell? :wacko:

How come people also saved up on bottle caps in locked pre-war locations?
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Camden Unglesbee
 
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Post » Fri Jun 24, 2011 2:09 pm

People have feet. It's been 40 years between Fallout 2 and Fallout 3, who's to say someone didnt travel D.C. ways with a load of jet/the recipe?

I thought the recipe died with Myron when he got murderd? :o
But I guess some people got a lot of Jet, anolysed its content and made their own, then hooked some BoS members on it and supplied them for their trip to D.C. where said BoS members figured out (or it was them who did it from the very start) how to copy making Jet, and earned a little side-money by selling Jet to wastelanders. And since it's a 100% addiction rate on Jet (well, it was) then it's a pretty steady income for everyone who gets hooked on it. Evil BoS I say, bringing drugs to wastelanders like they didn't have a tough time already without agriculture and the constant raider/mutant/merc/wildlife attacks.
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Jamie Moysey
 
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Post » Fri Jun 24, 2011 9:55 am

Bethesda did screw up in places, though. You can find Jet that has been hand placed in Vaults for example.

If it's an open Vault, it could have been a squatter that went through the Vault for goods to scav.

@Captain Sarcasm- Nice verbose way of saying you didn't understand/believe me. Even before Myron died, it's evident that peopel were making their own less powerful versions of Jet. Why does it have to be the BoS who brought it? How do I put this slowly? THERE HAS BEEN FORTY YEARS BETWEEN FALLOUT 2 AND 3. What does this mean? Well, if it takes only a months walk to get from D.C. to New Vegas, that's 480 months that someone could have travelled from New Reno and discovered D.C. by accident. Any person with the slightest Wasteland survival skills could get to D.C. from Reno.
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Emma Louise Adams
 
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Post » Fri Jun 24, 2011 9:27 pm

Jet is highly addictive and massively popular, it would most certainly have spread like wildfire. 40 years is way more time than necessary for somebody to get it from the west coast to the east coast.

There's also the possibility that FO3's "Jet" is a similar (yet not identical) drug just classified under that name for recognition purposes, but I doubt it.
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Jessie
 
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Post » Fri Jun 24, 2011 12:22 pm

It's pretty obvious that there's trade going on between the two coasts. Fallout 3 also has Tales of Junktown, which obviously originated from the west coast as well, and I think that active trade between the two coasts is also the best way to explain why the Capital Wasteland uses caps as currency. As Colonel Martyr also mentioned the Wasteland Survival Guide from Fallout 3 has also made its way to the west coast in the four years between that game and New Vegas.

Bethesda did screw up in places, though. You can find Jet that has been hand placed in Vaults for example.


*ahem*, it was actually I who mention the Wasteland Survival Guide. But the thing about active trade between coasts I don't believe is true. There are connections obviously, but you still have to be some sort of badass (like a BOS Paladin, for example) to make the trip and survive. Basically, I bet a lot of the strange things that don't seem to fit must have spread either through BOS travels and/or contagious diffusion. And example: a caravan trader travels from D.C. to all the way to the western end of Virginia. In a town there, they trade a couple of the books. People in this town, and perhaps on people on the way learn about the book and find out it has some decent information. It has a little bit of promotion on GNR and other radio stations in the area. Suddenly, this book is reasonably well-known in a lot of the East, and it is being spread from town to town all of the way to an area like New Vegas, where the book is rare, but it is still in existence so far away from the hearth. Something similar happened with Tales of a Junktown Jerky Vendor, and other stuff like Jet. This doesn't mean that there is direct active trade between the 2 coasts, just that some stuff will spread from town to town over lots of time. Unless this scenario is what you were talking about, in that case, I'm preaching to the choir.
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barbara belmonte
 
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Post » Fri Jun 24, 2011 8:31 am

-Sigh- And let the morons come in and scream "LORE BREAKIN!"

People have feet. It's been 40 years between Fallout 2 and Fallout 3, who's to say someone didnt travel D.C. ways with a load of jet/the recipe?

As to Pre-War containers, it's in random loot, stop nit picking.

Well... I believe that there is Jet in DC for the same reason that Bottlecaps are in use there, and that Bethesda invented VATS for FO3. :shrug:
*Pure brand identification; "see we're Fallout also".

Lore-wise I'm pretty sure that Myron invented Jet; fairly sure he'd not let that secret out, and positive that he died a year after the events in FO2; and was forgotten.

Spoiler

IMO Jet (like caps, and like Supermutants; and like Enclave, and like Centaurs, and like Deathclaws ~though they'd be the exception if one should exist)... All of these should have been a West-coast only phenomena, and not have been relied upon for the plot of an East-coast installment of the series. They could have completely broken free of the past isolated setting, and wholly invented the East-cost metropolitan states, and their own local hazards, monsters, and maniacs.

Fallout is actually suitable for an almost Warhammer-like 21st century political environment; with a militarized Pentagon, and access to far more top-tier technology; (and actual US money :P).

More so than the combat & rule changes ~This was the chief disappointment [for me]: Lost opportunity for an unexplored sector of the Fallout world with it's own attitudes, and history. One that new fans would accept unquestioned, and that series fans would accept as the other side of the continent, and largely unrelated to the first two games... and one where Jet doesn't rightfully exist, but any number of equally bad drugs certainly could. The Fallout version of DC, 200 years later, could have rightly been a bit like a remnant 50's http://www.youtube.com/watch?v=jTus6TV2eio#t=00m15s, and likely have been really, really great.

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Roisan Sweeney
 
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Post » Fri Jun 24, 2011 9:35 am

Well, if it takes only a months walk to get from D.C. to New Vegas, that's 480 months that someone could have travelled from New Reno and discovered D.C. by accident. Any person with the slightest Wasteland survival skills could get to D.C. from Reno.


One month...to walk...from Nevada to the East Coast? Through radioactive tornado country, too? One month? Where did you get that figure?!
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DAVId Bryant
 
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Post » Fri Jun 24, 2011 10:39 am

Don t you know............ " Bethesda broke canon and lore on all fronts" BOS is more canon than fo3 and fo nv.

Now because of Bethesda there are "Urban Plasma Rifles" in the west mirelurk kings, mutated bears, fire ants. I hope when a new company gets it they just say fo and fo2 are canon and that is it.

"Broke canon and lore on all fronts" lol
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Dylan Markese
 
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Post » Fri Jun 24, 2011 2:32 pm

Pretty sure Jet was lost when Myron died, so yeah Jet in DC makes no sense as well, even worse when its in prewar buildings that haven't been looted.

but as well know Bethesda doesn't give a [censored], as long as its cool its ok with them.
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Phoenix Draven
 
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Post » Fri Jun 24, 2011 8:38 am

If the secret to making Jet was lost with Myron's death, than why does Jet appear in New Vegas?

I seriously doubt that nobody else would be able to anolyze Jet and figure out what makes it tick, so to speak. You guys give the inventiveness of wastelanders far too little credit. :P

All sorts of things are reverse-engineered and copied all the time in the modern world, don't see why things would be different in Fallout, or why Jet would be an exception.
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Emilie M
 
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Post » Fri Jun 24, 2011 10:32 am

Bethesda Magicka.

Since Jet is in New Vegas it would mean that the Stables and Scientists there kept making Jet even thow Myron dies in Fallout 2 no matter what. I would like the cure for jet become canon. To bad jet is no longer bad for us (outside of hardcoe mode).

Myron talks about how he came across it. The Mordino family hired him to make a drug with high addiction and fast turn around. He goes on to talk about how before the great war "some meat companies were experimenting with a cheap protien extract for growing food, but they had to ditch it. One little skin bacteria contaminates it, and it's all screwed. The contaminated version acted like an amphetamine when ingested. Little side effect. Don't ask. It's, uh, technical. When they first screwed up they contaminated tons of that [censored]. And rather then ditch it, they fed it to their brahmin losses to try to recoup their losses."

Anyways for it to have made it to DC, someone that worked for the Mordino family would have taken the ability to make it to DC. It took Myron a long time to figure it out. There would also have to be some supply of that pre-war protien extract in DC as well and as Myron puts it "some meet companies" which means it was not a common thing. It was those people testing it which makes me think they would not test it across the USA. So the odds of it being in DC and the odds of someone else coming across it like Myron is very unlikely. Odds of someone from the Mordino Family that knows the secret making it all the way to DC, combined witht the right stuff to make it all in DC is total crap.

I also got the impression that Myron was the only one that knew all the secrets of making Jet. He would not tell others how to make it because the Mordino family would no longer have a need to keep someone that annoying around. They would take him for a ride to Golgotha :shifty:

Jet in DC is a simple matter of Bethesda trying to add something for fan service and as they did with alot of things, failed.
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Wanda Maximoff
 
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Post » Fri Jun 24, 2011 3:27 pm

Yeah, i never really thought it made much sense for it to have arrived on the east coast with a plethora of other previously believed to be 'west coast' specific creatures, groups etc.
I think Giz hit the nail on the head really, not much more i can add to that. :P
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Katie Samuel
 
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Post » Fri Jun 24, 2011 11:13 am

As far as Myron not telling people the recipe, I'm inclined to agree that he wouldn't.

However, I don't believe that precludes others from figuring out how to do it. With a drug as popular as Jet, there would absolutely be all kinds of people and organizations trying to figure out how to make it. I have no trouble believing that they eventually could've puzzled it out.

I do agree that finding it in pre-War containers is a goof on Bethesda's part, but I choose to interpret that as pre-War drugs of a similar nature.
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Laura Tempel
 
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Post » Fri Jun 24, 2011 11:32 pm

Its strange, not that big of a deal in my opinion, but indeed strange.

I tend to go with the "some degree of trade between the two coasts" theory and not give much thought beyond that.
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Arnold Wet
 
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Post » Fri Jun 24, 2011 12:07 pm

As far as Myron not telling people the recipe, I'm inclined to agree that he wouldn't.

However, I don't believe that precludes others from figuring out how to do it. With a drug as popular as Jet, there would absolutely be all kinds of people and organizations trying to figure out how to make it. I have no trouble believing that they eventually could've puzzled it out.

Whilst concurrent development is possible, even given Jet's unusual production method, I still can't buy this because of the name. Its not like something like "Light Bulb" or "Telephone" where the name basically describes the creation, Jet doesn't. Its a word that most wastelanders are likely unfamiliar with, and many of those that are probably don't associate it with flying, rather a hunk of metal that once might have flied of the old crazy people are telling the truth. It takes a bigger stretch of the imagination to get that name onto the product, one I just can't buy.
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Madeleine Rose Walsh
 
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Post » Fri Jun 24, 2011 10:43 pm

Well, according to New Vegas, the Wasteland Survival Guide basically went Wasteland viral and is around New Vegas by 2281. It's a lot more downplayed and obscure than Jet was in Fallout 3, though. It's things like this and things like why ghouls are called ghouls in Fallout 3 that make me just make up an explanation that was never given. Basically, the BOS. When the BOS came, maybe some of them were addicts and used Brotherhood tech to create Jet. It eventually made it's way to the general population and spread out. Same with Ghouls, while many wastelanders will refer to them as zombies, the term "ghoul" was brought other with the BOS and the ghouls of Fallout 3 took in the name as well. Also the same with caps, the Brotherhood recognized that everything was almost pure barter and they let out the ancient Fallout secret that bottle caps are common and concrete enough to use as currency (though what they are backed by, I do not know).

That is more of a stretch, the wasteland survival guide is a more generic name, i mean in fallout 1 the manual was called the survival guide, wastelands manual was called the wasteland survival guide, the world is a wasteland someone wrote a survivors manual at some point in the last 200 some years , jet is a more localized name, i would think the guys that made games like morrowind could take the setting and run with it show how life evolved or mutated on the west coast, without just bringing the super mutants, the drugs, and creatures from the old series, at least thats what i think.
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Marine Arrègle
 
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Post » Fri Jun 24, 2011 1:02 pm

That is more of a stretch, the wasteland survival guide is a more generic name, i mean in fallout 1 the manual was called the survival guide, wastelands manual was called the wasteland survival guide, the world is a wasteland someone wrote a survivors manual at some point in the last 200 some years , jet is a more localized name, i would think the guys that made games like morrowind could take the setting and run with it show how life evolved or mutated on the west coast, without just bringing the super mutants, the drugs, and creatures from the old series, at least thats what i think.

Yes, indeed. Many people could've written guides about survival in the wasteland called "Wasteland Survival Guide". Pretty much how if there would be a zombie apocalypse, a lot of people would write their "Zombie Survival Guides".
It's kind of weird that a drug would be invented 2000-3000 miles away that has the same effect, look and name as the one in Fallout 2.
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Elizabeth Davis
 
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Post » Fri Jun 24, 2011 9:35 am

The Wasteland Survival Guide in NV has the exact same cover as the one in Fallout 3, so I'm pretty sure it's the same one.
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Star Dunkels Macmillan
 
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