Jet

Post » Thu May 03, 2012 6:47 pm

I was thinking, how the hell has jet reached the other coast of a continent?! I mean jet was a huge thing back west before the ncr(dont know if it still is) and a very traded drug back in 2241 but how the hell has it travesered tons of miles like that?

And by the way what about Harold, the ghoul? How did a frail ghoul that cared and looked after a town(Gecko) leave it behind when he himself says that those who are taking care of the reactor need someone look after them? He just left them, after bringing them to peace with the rest of the hubs population? Was it just Bethesda not talented writers or is there a reason im missing?
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Ally Chimienti
 
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Post » Thu May 03, 2012 10:01 pm

We don't know how Jet got to DC. Merchants maybe. What bugs me about it is no matter what the guy that discovered jet in Fallout 2 Myron, dies and everyone forgets about him. There is also a quest to find the cure for it. Jet was very complicated in Fallout 2, yet for some stupid reason people can make "Super Jet" by adding sugar bombs.

As for Harold, he was never a feral ghoul. Also Bethesda made him a "Special FEV Mutant" and not a ghoul. Why is he in Fallout 3? Cause Bethesda wanted to have him in the game as fan services and completely [censored] things up :tops:
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Zualett
 
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Post » Thu May 03, 2012 4:23 pm

It would be silly to think something can only be invented/discovered once. There are brahmin every where leaving patties.
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Robert Devlin
 
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Post » Thu May 03, 2012 10:38 pm

And why didn't Jet cause as much addiction trouble in the east? Or have any labs dedicated to it after somebody got his hands on it?
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Robyn Lena
 
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Post » Fri May 04, 2012 4:21 am

It would be silly to think something can only be invented/discovered once. There are brahmin every where leaving patties.

The odds of that happening are very slim. There is no lab anywhere in the DC wasteland and it doesn't cause the same problems in DC as it did in the Core Region. I can only assume that the Jet in Fallout 3 is jet that is no longer good that was brought in to the DC area by merchants.
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GEo LIme
 
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Post » Fri May 04, 2012 5:27 am

I was thinking, how the hell has jet reached the other coast of a continent?! I mean jet was a huge thing back west before the ncr(dont know if it still is) and a very traded drug back in 2241 but how the hell has it travesered tons of miles like that?

And by the way what about Harold, the ghoul? How did a frail ghoul that cared and looked after a town(Gecko) leave it behind when he himself says that those who are taking care of the reactor need someone look after them? He just left them, after bringing them to peace with the rest of the hubs population? Was it just Bethesda not talented writers or is there a reason im missing?
It probably came along with the BoS XD they are all drug addicts LOL
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Mason Nevitt
 
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Post » Fri May 04, 2012 2:26 am

The odds of that happening are very slim. There is no lab anywhere in the DC wasteland and it doesn't cause the same problems in DC as it did in the Core Region. I can only assume that the Jet in Fallout 3 is jet that is no longer good that was brought in to the DC area by merchants.
Merchants probably watered the Jet down to get more of it, that would make some sense.
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W E I R D
 
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Post » Fri May 04, 2012 4:05 am

Merchants probably watered the Jet down to get more of it, that would make some sense.
Jet is a gas you inhale, not a drug expert but can you do that?

It's in the game because, like caps, it was in previous games and that's reason enough.
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Captian Caveman
 
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Post » Fri May 04, 2012 7:28 am

Jet is a gas you inhale, not a drug expert but can you do that?

It's in the game because, like caps, it was in previous games and that's reason enough.
Well in FO2 some drug dealers said that other dealers cut their stuff. Jagged Jimmy J for an example. And I can't think of a another reason to do that than to get slightly more of it.
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Natasha Biss
 
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Post » Thu May 03, 2012 11:16 pm

Well in FO2 some drug dealers said that other dealers cut their stuff. Jagged Jimmy J for an example. And I can't think of a another reason to do that than to get slightly more of it.
It's Fallout 2 that also says it was an inhaled gas... maybe you use less shrooms in creating it and more Brahmin fumes? Or maybe use other gases instead of Jet?
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Stacey Mason
 
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Post » Fri May 04, 2012 12:59 am

It's Fallout 2 that also says it was an inhaled gas... maybe you use less shrooms in creating it and more Brahmin fumes? Or maybe use other gases instead of Jet?
Idk, guess we can only say merchants brought crappy jet to DC.
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NeverStopThe
 
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Post » Fri May 04, 2012 12:39 am

Maybe they brought Dixon's jet to the east coast lol
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Tanika O'Connell
 
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Post » Thu May 03, 2012 8:36 pm

Maybe they brought Dixon's jet to the east coast lol
That doesnt fit the timeline i think.
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Sista Sila
 
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Post » Fri May 04, 2012 3:42 am

The odds of that happening are very slim. There is no lab anywhere in the DC wasteland and it doesn't cause the same problems in DC as it did in the Core Region. I can only assume that the Jet in Fallout 3 is jet that is no longer good that was brought in to the DC area by merchants.
Never underestimate the mind of a junkie to get their fix.

@The Enclave : yes you can cut drugs with any medium. Water can be converted to water vapor (a gas) Those new smokless cigaretts are a good example.
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Darlene DIllow
 
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Post » Fri May 04, 2012 1:22 am

@The Enclave : yes you can cut drugs with any medium. Water can be converted to water vapor (a gas)

Fair enough, in Fallout 2 someone gets killed by bad Jet - which is a vapour - so I was thinking how it would work; yeah I figured just "cutting" in some more gas into the inhaler could work.

Those new smokless cigaretts are a good example.
That's insane.
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Niisha
 
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Post » Thu May 03, 2012 7:07 pm

That doesnt fit the timeline i think.

it was just a joke to dixon's waterdown version of jet
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Jade MacSpade
 
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Post » Fri May 04, 2012 4:15 am

Never underestimate the mind of a junkie to get their fix.
Thanx for that lovely compliment. :P
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Wayne W
 
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Post » Fri May 04, 2012 1:37 am

Thanx for that lovely compliment. :tongue:

If the point of the discussion is how cannon fits with reality ... I was just extrapolateing on reality.
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Erin S
 
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Post » Fri May 04, 2012 3:30 am

Never underestimate the mind of a junkie to get their fix.


Junkies are on drugs so they wouldn't be smart enough to produce something as complicated as Jet.

The most likely reason why Jet is in Fallout 3 is because merchants brought it over. It either went bad or it got "watered down" as to get more out of it.
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Rach B
 
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Post » Thu May 03, 2012 4:26 pm

Junkies are on drugs so they wouldn't be smart enough to produce something as complicated as Jet.

The most likely reason why Jet is in Fallout 3 is because merchants brought it over. It either went bad or it got "watered down" as to get more out of it.
BoS, thats my theory. Former military guys in power armor that worship tech can also take drugs you know.
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Alan Whiston
 
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Post » Fri May 04, 2012 1:48 am

Junkies are on drugs so they wouldn't be smart enough to produce something as complicated as Jet.

The most likely reason why Jet is in Fallout 3 is because merchants brought it over. It either went bad or it got "watered down" as to get more out of it.

Fair enough ,then never underestimate the drug pusher's mind to make caps off of the junkies.

But you seem to stress logic with the cannon and how exactly could something be true or plausible.

In this case , looking at reality , how has any of the drugs of today found their way into the hands of the marketers?

I suppose junkie is a wrong term ... I guess we should call them experimental thrill seekers.

But the truth is probably more convoluted than that. Hence we can not really stick any thing in nice tidy cubical explanitory boxes. Especially when dealing with reality!!!
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Tracy Byworth
 
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Post » Thu May 03, 2012 4:52 pm

As for Harold, he was never a feral ghoul. Also Bethesda made him a "Special FEV Mutant" and not a ghoul. Why is he in Fallout 3? Cause Bethesda wanted to have him in the game as fan services and completely [censored] things up :tops:

Harold has always been a mutant. Even in Fallout 1. He even has specific dialogue stating he is a mutant Fallout 1. Bethesda didn't make him anything but a tree in the ground.

http://www.youtube.com/watch?v=GCK_FV27SN8 Harold talks about turning into a mutant at Mariposa around 3:50 ish.

Harold is actually a normal mutant Changed by an FEV strain from before the master restarted experimenting with FEV and creating super mutants. Super mutants actually didn't start appearing until the master came along. Someone in Fallout one, when talking about super mutants, says something akin to "These aren't like regular mutants, they're hulking monsters."

So in actuality Super mutants are really the "Special FEV mutants."

As for jet, even if Myron dies in every ending I'm sure the Mordinos has something lined up to keep the jet flowing, and New Vegas alludes to this since jet is still heavily used in the Reno area in 2281. obviously that doesnt explain why it is in the CW but i like to think that bands of merchant/scientists/communities looking to establish themselves in a new wasteland followed the path that the Lyons BoS carved east. Following like wild dogs followed armies marching in medieval times, picking up the scraps left in the lyons wake and finding semi shelter from larger dangers of the wasteland. It could have been these types that brought jet to the Capitol wasteland.

Now why it is in 200 year old cabinets where no one has ever been can only be explained as kinda [censored] stupid.

And as for cutting jet, just put a 30% oxygen 70% jet mixture and boom it's cut. Since it's a gas the thing you would cut it with is the thing you breathe in all the time. Im not going to get deep into the real intricacies of drugs so as to not break ToS, but to cut a drug/medication you just mix the drug with something that costs almost nothing and is of the same color and consistency (this process is also done with legal drugs, a portion of it being an inert placebo and the rest being the medication. Since air fits that criteria for pretty much any gas it's the most logical thing to cut jet with.
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Ray
 
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Post » Fri May 04, 2012 2:17 am

Harold has always been a mutant. Even in Fallout 1. He even has specific dialogue stating he is a mutant Fallout 1. Bethesda didn't make him anything but a tree in the ground.

http://www.youtube.com/watch?v=GCK_FV27SN8 Harold talks about turning into a mutant around 4:15 ish.

Harold is actually a normal mutant Changed by an FEV strain from before the master restarted experimenting with FEV and creating super mutants. Super mutants actually didn't start appearing until the master came along. Someone in Fallout one, when talking about super mutants, says something akin to "These aren't like regular mutants, they're hulking monsters."

So in actuality Super mutants are really the "Special FEV mutants."

As for jet, even if Myron dies in every ending I'm sure the Mordinos has something lined up to keep the jet flowing, and New Vegas alludes to this since jet is still heavily used in the Reno area in 2284. obviously that doesnt explain why it is in the CW but i like to think that bands of merchant/scientists/communities looking to establish themselves in a new wasteland followed the path that the Lyons BoS carved east. Following like wild dogs followed armies marching in medieval times, picking up the scraps left in the lyons wake and finding semi shelter from larger dangers of the wasteland. It could have been these types that brought jet to the wasteland.

Now why it is in 200 year old cabinets where no one has ever been can only be explained as kinda [censored] stupid.

And as for cutting jet, just put a 30% oxygen 70% jet mixture and boom it's cut. Since it's a gas the thing you would cut it with is the thing you breathe in all the time. Im not going to get deep into the real intricacies of drugs so as to not break ToS, but to cut a drug you just mix the drug with something that costs almost nothing and is of the same color and consistency. Since air fits that criteria for pretty much any gas it's the most logical thing to cut jet with.
Harold has always been a mutant. Even in Fallout 1. He even has specific dialogue stating he is a mutant Fallout 1. Bethesda didn't make him anything but a tree in the ground.

http://www.youtube.com/watch?v=GCK_FV27SN8 Harold talks about turning into a mutant around 4:15 ish.

Harold is actually a normal mutant Changed by an FEV strain from before the master restarted experimenting with FEV and creating super mutants. Super mutants actually didn't start appearing until the master came along. Someone in Fallout one, when talking about super mutants, says something akin to "These aren't like regular mutants, they're hulking monsters."

So in actuality Super mutants are really the "Special FEV mutants."

As for jet, even if Myron dies in every ending I'm sure the Mordinos has something lined up to keep the jet flowing, and New Vegas alludes to this since jet is still heavily used in the Reno area in 2284. obviously that doesnt explain why it is in the CW but i like to think that bands of merchant/scientists/communities looking to establish themselves in a new wasteland followed the path that the Lyons BoS carved east. Following like wild dogs followed armies marching in medieval times, picking up the scraps left in the lyons wake and finding semi shelter from larger dangers of the wasteland. It could have been these types that brought jet to the wasteland.

Now why it is in 200 year old cabinets where no one has ever been can only be explained as kinda [censored] stupid.

And as for cutting jet, just put a 30% oxygen 70% jet mixture and boom it's cut. Since it's a gas the thing you would cut it with is the thing you breathe in all the time. Im not going to get deep into the real intricacies of drugs so as to not break ToS, but to cut a drug you just mix the drug with something that costs almost nothing and is of the same color and consistency. Since air fits that criteria for pretty much any gas it's the most logical thing to cut jet with.
Wait what? are we playing the same game, cause far as i know the Fallout series are in its 2281. Did i miss something?
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Jack
 
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Post » Fri May 04, 2012 1:36 am

really, I get the date wrong and all of the sudden I'm not playing the same game? that most egregious error is fixed now.
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Clea Jamerson
 
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Post » Fri May 04, 2012 5:45 am

really, I get the date wrong and all of the sudden I'm not playing the same game? that most egregious error is fixed now.
Its just something you say, dont get mad bro :happy:
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Spaceman
 
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