[Rel/Wip] John's Leveled List Overhaul

Post » Tue May 03, 2011 1:17 pm

if you dont mind my mod showing items according with vanilla leveling with OOO running then it will work fine, but it wont level in accordance with OOO. i'm still working on that. you'll need wrye bash to merge them together
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Josee Leach
 
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Post » Tue May 03, 2011 9:31 pm

We has a new weapon! The http://www.invision.tesalliance.org/forums/uploads/1287422195/gallery_640_167_57229.png
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Gemma Woods Illustration
 
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Post » Tue May 03, 2011 8:57 pm

Nice. Are you planning to use The Arsenal as well? It would be foolish not to really, they're great.

Anyway, I hope the FCOM patch is coming along fine. I need some of these armours.

I'm also not sure if I ever asked if you're rebalancing everything that goes in. I noticed that quite a lot of Vvardenfell Imports' armours are hideously unbalanced, in particular the stuff that used to be medium is now strangely light and strong heavy armour.
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Verity Hurding
 
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Post » Tue May 03, 2011 1:13 pm

you bet the Arsenal is gonna be in it, in the add-on though, which im gonna do once im done the FCOM patch. Coming along well, i only have helms and shields for light armor left. then i can send it to Corepc to make sure all checks out. then im gonna upload my all the most up-to-date plugins and an updated BSA. The Nexus will be getting 2 separate ones in meshes and textures format. TESAlliance will be getting singular
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Lexy Corpsey
 
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Post » Wed May 04, 2011 12:45 am

alright i've got a whole afternoon to myself and i'm in a mood to get things done! i'm hopin to get this done this weekend. if all goes according to plan, i'll have my patch out to Corepc for inspection by sunday night hopefully.
Edit: man its nice not having any distractions while i work, it sure speeds things up! half done helmet lists now, have to go than shields
Edit2: finished helmets, started light shields, gonna try and finish tonight :D
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Len swann
 
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Post » Wed May 04, 2011 12:06 am

I'm looking forward to seeing this when it's finished John123.
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Cassie Boyle
 
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Post » Tue May 03, 2011 8:44 pm

Common, you can do it! Nearly there! :liplick:
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JAY
 
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Post » Tue May 03, 2011 4:29 pm

well i just thought i'd let you all know the OOO/FCOM patch is done. i'm just about to send it to Corepc so he can take a look and make sure everything is in order. next i gotta redo my readme file and set-up my BAIN archive and get the BSA's fixed up. hopefully everything will be up tonight, if not tomorrow it will.
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W E I R D
 
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Post » Tue May 03, 2011 9:09 pm

Wahoo! What's the download size? And is there a way to download it without the Vvardenfell Imports mdoels which I already have? Sorry, I'm a little strapped for bandwidth at the moment.
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Micah Judaeah
 
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Post » Tue May 03, 2011 7:41 pm

@thegreatness- download size is approx 1GB. may be a little over or a little below but its somewhere close to that. and without the vvardenfel stuff? at the moment for the current release no, but i'll see what i can do ok?
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Cayal
 
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Post » Tue May 03, 2011 9:59 pm

Don't worry too much, all I need to do is wait until next month when the bandwidth is reset. By the time you've seperated out all the VI files it'll be fine anyway. It'll just really annoy me for a week.
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Brian Newman
 
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Post » Tue May 03, 2011 12:51 pm

might be for the btter, will allow for any possible bugs to have a better chance of being rooted out
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Mr. Allen
 
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Post » Tue May 03, 2011 6:52 pm

alright archives are set up, readme is written and nexus file has been cleaned and updated. now to attach files and it shall be done. oh and wait for Corepc to approve so i can unhide the file
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Laura Tempel
 
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Post » Wed May 04, 2011 1:07 am

alright archives are set up, readme is written and nexus file has been cleaned and updated. now to attach files and it shall be done. oh and wait for Corepc to approve so i can unhide the file



sweet i've been following this since it came out. happy i'll finally be able to use it (as i use an OOO + MMM setup)
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Jah Allen
 
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Post » Wed May 04, 2011 12:38 am

well as long as Corepc says its good it'll be available soon, probably tomorrow. i'm just waiting for things to upload to the nexus at the moment
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Yvonne
 
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Post » Tue May 03, 2011 6:59 pm

1 GB? Whoa! Content overload indeed :goodjob:

Looking forward to finally install this much-awaited mod!
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Suzie Dalziel
 
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Post » Tue May 03, 2011 6:06 pm

Why do you need to wait for CorePC?
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Ashley Tamen
 
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Post » Tue May 03, 2011 11:40 pm

Why do you need to wait for CorePC?


Because it's a smart idea to have someone with lots of leveled list knowledge (especially when it comes to MMM/OOO/FCOM) take a good look at it. Also because he's on the current dev team of OOO/MMM/FCOM. :foodndrink:
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Laura Elizabeth
 
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Post » Wed May 04, 2011 4:50 am

Because it's a smart idea to have someone with lots of leveled list knowledge (especially when it comes to MMM/OOO/FCOM) take a good look at it. Also because he's on the current dev team of OOO/MMM/FCOM. :foodndrink:

Starx nailed it, plus he asked a few pages abck to have a look before i release it
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Love iz not
 
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Post » Tue May 03, 2011 6:26 pm

So any word on how long CorePC will sit on this?

I'm just itching to get my grubby little hands on some new loot :drool:
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Richus Dude
 
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Post » Tue May 03, 2011 7:07 pm

from what i;ve heard he's been having PC and RL issues, so it may be awhile. good thing though, ive been rooting bugs out tin the BSA's, removing unneeded textures and models and correcting texture paths.
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Rudi Carter
 
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Post » Tue May 03, 2011 3:42 pm

If you want any testing done on it John, I am available.
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Marnesia Steele
 
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Post » Tue May 03, 2011 6:07 pm

If you want any testing done on it John, I am available.

thx Ysne, i've got a creatures mod on the way for you guys to test ;) gimme a bit to get some critters in the leveled lists first
hopefully you enjoy lots of new critters!

Also for the add-on insanitysorrow has provided a nice new http://www.invision.tesalliance.org/forums/index.php?/gallery/image/11141-spartan-spear/ for enemies to carry. What do ya'll think?
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TASTY TRACY
 
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Post » Wed May 04, 2011 3:50 am

Ok so i think i finally rooted out the last of the BSA bugs, now to fix the BAIN archives BSA and .esps. Oh for the creatures mod, i'm gonna use Mr_Siika's Fox and Bats as well.
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Beast Attire
 
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Post » Tue May 03, 2011 9:36 pm

Really keen on downloading this once corepc ok's it :)
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Alyna
 
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