[Rel/Wip] John's Leveled List Overhaul

Post » Mon May 02, 2011 5:31 am

well unforetuneately it seems this is also KOTN dependant for the minute... gonna upload a patch for the honour guard armours so they wont show up unless you have KOTN
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Guinevere Wood
 
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Post » Mon May 02, 2011 5:44 am

I'm starting from scratch. I'm not sure you could 'patch' this for Frans because Frans uses completely different levelled lists to vanilla Oblivion, so you'd have to start again anyway.
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Alina loves Alexandra
 
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Post » Mon May 02, 2011 4:25 am

Well, Frans uses dummy items to add it's stuff to leveled lists, but it's mostly vanilla friendly, assuming you use a Bashed Patch and merge leveled lists.
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CSar L
 
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Post » Mon May 02, 2011 3:13 am

Yeah, but the actual items are stored in levelled lists called 'FransLL0(armour/weapons)(level)(specific piece)', or at least I've been adding to those and it works. Therefor you'd have to move all your stuff into those.
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Jessica Stokes
 
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Post » Mon May 02, 2011 12:01 pm

Alright i made the KOTN patch so you can use it without KOTN, just no town honour guards. I also made a new daedric realm for you to explore and get some treasure from, the Realm of Amenophis. be weary though this realm is particularily powerful as all 3 dremora controlling are it are 15 levels higher than you and clad in daedric armour while amenophis himself is wearing the daedric lords armour. If you can conquer them though the daedric lords armour and 3 artifacts are yours for the taking.
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Gracie Dugdale
 
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Post » Sun May 01, 2011 11:02 pm

man this is just so much work... anyone interested in forming a team to work on this? to work on team JeLLO? :P
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JAY
 
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Post » Mon May 02, 2011 7:30 am

Are the in-game item names spelled that way? I so, I think you need to add more Us. Also, umlauts.
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Angelina Mayo
 
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Post » Mon May 02, 2011 5:38 am

@onmyojiomn- what do you mean add more U's and umlauts?

at any rate tested out the realm of amenophis tonight, man that was a hard fight! i had to beat 3 leveled 53's clad in daedric armour with daedric weapons. I'll tell ya now, no low level characters will be gettin at this stuff easy! well unless they cheat.
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Rudi Carter
 
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Post » Mon May 02, 2011 3:22 am

Was being silly. Do the items have British spellings in-game?

Also, does anyone know how well the item stats integrate with OOO? Are they compatible with MOBS or OMOBS, and if not, is there a patch for that?
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Emily abigail Villarreal
 
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Post » Mon May 02, 2011 2:14 am

no mobs, omobs stats yet, i might make some after im done the leveling system patches. at the minute they dont integrate with OOO the mods incompatible
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kitten maciver
 
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Post » Mon May 02, 2011 12:08 pm

What is the probability of running into Vvardenfell armor in general, i've been using this a few days now and I haven't seen one person wearing any.
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Sammi Jones
 
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Post » Mon May 02, 2011 1:17 am

Someone on the TESA forums found a bug that relates to that; the leveled lists adding armors were edited, but none of the armors from this mod were added to the lists.
As far as I know, it's being worked on.
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Ann Church
 
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Post » Mon May 02, 2011 12:57 pm

alright are you using the complete plugin? if so drop that and add both the weapons and armours plugins. i have no idea why the armours wont show in the complete plugin.... new release today to :)
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jess hughes
 
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Post » Sun May 01, 2011 10:43 pm

Updated to Version 1.1, same links as before. Recommended you update as it fixes some critical errors.
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~Amy~
 
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Post » Mon May 02, 2011 1:46 am

Ok somehow my Realm of Amenophis.esp got screwed up and isnt working properly. Im working on a fixed plugin, should be up tonight.
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Svenja Hedrich
 
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Post » Mon May 02, 2011 6:57 am

In terms of scripting John you should be safe with the realm I tested it and it's working
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Robert Jr
 
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Post » Mon May 02, 2011 7:33 am

perfect thx Dane, your in my list of credits now ;)
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yessenia hermosillo
 
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Post » Mon May 02, 2011 5:06 am

Heya John,

Are you also gonna "fix" the vanilla problem of Daedric and Glass armors/weapons appearing on bandits and marauders? It would be a major plus when using JELLO (nice name!) as a standalone mod.

Cheers,

StarX
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Imy Davies
 
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Post » Mon May 02, 2011 9:32 am

well i hadn't planned on it to tell you the truth star, but after i make the rest of my patches for OOO,FCOM and Frans and fix any outstanding bugs, ill take a stab at it. Gonna be a longwhile before i can do that though, the OOO patch ive started is giving me a major headache...
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Jaylene Brower
 
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Post » Mon May 02, 2011 5:44 am

hmm ive had a few ideas while i was doing some work for Rimmen. For the imperial guard Armours what if i made a separate plugin to add new guards decked in the morrowind guard armour patrolling the morrowind border and and around cheydinhal. I was also thinking what if i renamed the oblivion vanilla armours like iron and steel to Cyrodillic Steel and Cyrodillic Iron and such to better fit the Nordic and Vvardenfell Armours?
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Emmie Cate
 
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Post » Mon May 02, 2011 3:35 am

hmm ive had a few ideas while i was doing some work for Rimmen. For the imperial guard Armours what if i made a separate plugin to add new guards decked in the morrowind guard armour patrolling the morrowind border and and around cheydinhal. I was also thinking what if i renamed the oblivion vanilla armours like iron and steel to Cyrodillic Steel and Cyrodillic Iron and such to better fit the Nordic and Vvardenfell Armours?


Good ideas, John! :)
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Love iz not
 
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Post » Mon May 02, 2011 4:40 am

Thx Star! im for sure going to make a morrowind legion plugin but im still debating on the cyrodillic armours, im not sure how well that would go over with some people.
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CSar L
 
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Post » Mon May 02, 2011 2:12 am

Thx Star! im for sure going to make a morrowind legion plugin but im still debating on the cyrodillic armours, im not sure how well that would go over with some people.


Than let that "some people" come. It's your mod, don't worry to much about what other people may find. ;)
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Naomi Ward
 
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Post » Mon May 02, 2011 2:24 pm

well i will do that then because i think it would be much more immersive into the game, thx star :D
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Averielle Garcia
 
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Post » Mon May 02, 2011 1:11 am

hmm ive had a few ideas while i was doing some work for Rimmen. For the imperial guard Armours what if i made a separate plugin to add new guards decked in the morrowind guard armour patrolling the morrowind border and and around cheydinhal. I was also thinking what if i renamed the oblivion vanilla armours like iron and steel to Cyrodillic Steel and Cyrodillic Iron and such to better fit the Nordic and Vvardenfell Armours?


Thx Star! im for sure going to make a morrowind legion plugin but im still debating on the cyrodillic armours, im not sure how well that would go over with some people.


Guards with Morrowind Guard armor sounds cool, but would renaming vanilla armors play nicely with other mods changing them, for example body replacers? Not sure, but it seems it might cause issues. Well, perhaps it can be sorted out with the Bashed Patch in that case.

Also, would you really call Cyrodiilic Steel Armors that in Cyrodiil? People tend to be ethnocentric, naming imported stuff but taking their own for granted. It's a bit like if Swedes would call meatballs "Swedish meatballs". :)
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Sheeva
 
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