[Rel/Wip] John's Leveled List Overhaul

Post » Sun May 01, 2011 4:23 pm

John's Leveled List Overhaul
The First Full Release
Download at http://www.invision.tesalliance.org/forums/index.php?/files/file/499-johns-leveled-list-overhaul/
Pictures of some stuff and WIP weapons for the next release at http://www.invision.tesalliance.org/forums/index.php?/gallery/album/640/167-johns-scrapbook/
ANNDDD..... a http://www.megaupload.com/?d=NIZ69OJN link for the BSA!
http://tesnexus.com/downloads/file.php?id=32562
Finally the first full public release! No Fran, FCOM or OOO patches included sorry. Includes an OMOD install script so you can make it an OMOD and install properly.
A mirror will eventually be added to PES but later, it takes a long time on my comp to upload it. Comment away
Updated to v.1.1, downloads at the same links. Recommended you update to fix a few errors.
Anyone who uses, id be interested in feedback, if ya wouldnt mind leaving some please and thx

Name: John's Leveled List Overhaul
Version: 0.1
Date: 6/24/2010
Category: Weapons and Armor
Requirements: Shivering Isles Patch 1.2.0.201, Oblivion Patch 1.2.0.416, Oblivion Mod Manager (OBMM)
Recommended: Oblivion Mod Manager
Author(s): Johnn123

Description
===========
Ever felt oblivion leveled lists to be well... to bland? Well this mod is an attempt to fix that! Made in collaboration with Vvardenfell Imports,
this mod adds 50ish new sets of armour as well 150ish new weapons to the leveled lists. Currently compatible only in vanilla leveling, but
do not despair OOO/FCOM users! Plugins to make this mod compatible with your set-up is on the way. I think this mod + OOO would make
a great morrowind type game. and since morrowind is one of my all time fave games why would i pass this up?


Location
========
Many of these items will appear randomly on enemies, guards and other NPC's but there are a few static npc's carrying a few pieces of the new armor.
NPC's altered:
Vicente Valtierre - Vvardenfell Darkbrotherhood Armour
Gogron gro-Bolmog -Vvardenfell Heavy Darkbrotherhood Armour
Brother Martin - Talon of Akatosh sword
Mannimarco - Necrom Ordinator Armour plus necromancer staff
Lord Drad - Black Baron's Armour
Dion - Skindgrad Honour Armour
Caelia Draconis - Leyawiin Honour Armour
Bittneld the Curse Bringer - Chorrol Honour Armour
Ulrich Leland - Cheydinhal Honour Armour
Burd - Bruma Honour Armour
All the Blades - now carry unique Katanas, well higher ranking blades have akaviri daishos

Details
=======
This mod is described as an overhaul mod. It will take Oblivion's default leveled lists and add many new items into them so they
dont feel so bland. Many static NPC's were also changed and have add new armour and/or weapons added to them. All vvardenfell
imports armours and weapons have the same stats theu do in that mod, only price tages have been chnaged to fit a game where a bandit
could be walking around with them, so they arent really expensive anymore but fit a vanilla feel. All items have icons and are in all the
proper pieces so they fit the game properly. No magic varients yet, sorry will be awhile yet, probably will be released after version one is.
Right now i'm planning on making 3 plugins for 2 kinds of set-ups, the set-ups being vanilla and OOO. The plugins will be:
Armour - Vanilla/OOO, Weapons - Vanilla/OOO and Complete - Vanilla/OOO. New weapons include rapiers, broadswords, katanas, dai katanas, no dachis
and scimitars in all the standard "materials" as well as a pile of weapons made in common materials but only for that material. Example you will only find new
staves made in dwarven and daedric style. Various artifacts items have also been added such as Martin's new Talon of Akatosh. Countess
Narina Carvain's akavir collection also underwent a huge overhaul. You'll find many unique akaviri items there you wont find anywhere else.
Still to be done:
Finish off adding armours to NPC's that ive missed or forgotten
Create OOO/FCOM patches
Create Patches for other conflicting mods

Install
=======
This archive is distributed in what LHammonds calls OMOD-Ready format.
It allows you to manually extract and install like most other mods but it also
allows you to use Oblivion Mod Manager and import this archive with all the
settings pre-configured for an OMOD file.
Pick which method you are going to use for installation:

Manual Installation
- = or = -
OBMM Installation

Manual Install
--------------
1. Extract this archive to any folder and then copy the contents to Oblivion's Data
folder. You can ignore or delete the "omod conversion data" folder.
2. Start Oblivion Launcher, click Data Files, and enable the .esp file(s).

OBMM Install
------------
Create the OMOD (Do this section only once)
1. Copy archive to (install folder)\Oblivion\obmm\omod\
2. Start Oblivion Mod Manager.
3. Click the Create button.
4. Click the Add Archive button, find and select the archive, then click Yes.
5. Click the Create omod button, then click OK when it finishes.

Install the mod using OBMM
1. Start Oblivion Mod Manager.
2. Double-click the name of the mod in the right-hand side of the OBMM screen.
(icon should turn blue)

1. After this start Wrye bash.
2. Rebuild your bashed patch.
3. Activate it to ensure compatibility with MMM and Armamentarium vanilla version.

Uninstall
=========
Pick which method you are going to use for uninstall based on how you installed it:

Manual Uninstall
- = or = -
OBMM Uninstall

Manual Uninstall
----------------
1. Start Oblivion Launcher, click Data Files, uncheck the .esp file(s).
2. Delete the files/folders associated with the mod.

OBMM Uninstall
--------------
1. Start Oblivion Mod Manager.
2. Double-click the name of the mod in the right-hand side of the OBMM screen,
click Yes. (icon should turn green)

Upgrade
=======
This mod will be updated frequently. All updates must done on a clean save. More details to come later.

Incompatibility
===============
Incompatible with
-Oscuro's Oblivion Overhaul (Patch Planned)
-FCOM (Patch Planned)
-Armamentarium (Unconfirmed but vanilla users with wrye bash should be ok)
-Mannimarco Revisited(Patch Provided)
-Francesco's Leveled Creatures/Items(Patch Planned)

Known Issues or Bugs
====================
I can guarentee there is bugs in this mod. Any problems report to me.

History
=======

1.0, 6/24/2010 - Initial release.

Contact
=======

You can find on the BGS Forums as Johnn123


Credits
=======
Examples:
Thanks to Bethesda for creating Oblivion.
Thanks to LHammonds for the Readme Generator this file was based on.
Thanks to ThemythofStrider for vvardenfell imports, my main resource
Thanks to J3X for his daedric and dwarven staves
Thanks to Lemunde for his frail glass weapons resource
Thanks to Ronin for the nodachi model
Thanks to RDjeke for his art of war weapons resource and two handed maces resource
Thanks to InsanitySorrow for his various katana resources, icebrand and goldbrand flaming and his oblivion launcher which i feverishly used in the production of this mod
Thanks to Khugan for the akaviri ninjato
Thanks to Davidwhitefang for his blasphemous staff of the damned model
Thanks to Ronyn for the brigand armour
Thanks to severian1981 and nibato for akaviri imports
Thanks to Thanks to charles crowe for his weapons resource, mainly the rapier model used for my various rapiers
Thanks to Dall for the black baron armor and other weapons ive used
Thanks to Ancetral Ghost for the Daedric Crescent Blade
Thanks to Nicoroshi for thedoomshard bow, dreadweave set, ebony scimitars and nicos gift blades and talon of akatosh
Thanks to Najaknevrec for the elven armour assasins resource and mage equipment mod which i borrowed the glove ground model for the chitin gauntlets
Thanks to uglulyx for the stonesword resource
Thanks to lHammonds and ACDK for the kynareth armoury
Thanks to dragonBlade for the Magnir and Thoth shields
Thanks to Vason for the nordic weaponry resource
Thanks to Ryuunsun for his various scimitars
Thanks to Sinblood for the orthae sword and necromancer staff
Thanks to Throttle Kitty for some icons for the rapiers
Thanks to Ionis for the Mithril and Orcish Weapons
Thanks to Jounk for his polearms resource
Thanks to StarX for the Katanas
From VI readme credits:
Store created by Omegacron (along with custom almalexia statue and paintings)
PacificMorrowind custom mesh/uv maps.

-------------

These Mods were included unaltered with permission by the author(s)
========================================================================
Chitin Armor and Weapon Set by Helborne.
Daedric Lord Armor by Mcmuffin
Ordinator Armor by Cyro
Hircine Armor by Zenith92/JDfan
waalx's broad poignard from the Nord set.

Meshes utilized in this mod.
========================================
Ghogiel's Armor Resource by Ghogiel
Helborne's Mesh Resource by Helborne (are we feeling redundant yet?)
Chitin Armor and Weapon Set by Helborne.
Ghogiel's Samurai armor
Divine Guardian by PaleRider
Nordic Warrior by PaleRider
Paladin Equipment by PaleRider
Underworld Armor by zertual pro
Tyreal Armor by zertual pro
Morrigan Set by jojjo
DreadKnight Set by jojjo
Phitt's Helmet Collection
Ram Shield by Guncow
Brigandine Armor by Wikinger9048
Growlf's Hot Clothes v5 - by Growlf (just wanted to type that again)
Alexscorpion's Deadly Shadows
Adamantium Armor Suit by Alexscorpion
Alexscorpion's sneaking gear
Tda's Armoury
Predator Mod vers. 6 by the Predator Team
KURESE's NPR Knight Armor
NPR's Knight Armor
Umaril's Armor Separate by Selene310187
"Masks" by jcarl904
The Forgotten Shields by Painkiller_Rider
Medieval Shields by Lhammonds
Dark Tower Shield by Lhammonds
Skeleton K's nightshade armor
Skeleton K's dark illusion armor
Luchaire's exnem warrior armor
Ambassador of Darkness by Eyren and Robert Male version by Nivea
Doppler's Armory - Ryu Doppler
Her Hands Armor - Zenith92
Helms of Legend by Shamblin Horde
Yaarm's fur and iron armor
Lancillotto's butcher armor
Hashshashin Armor v2.0 by Dimitri Mazieres
Ranger Armor by Dimitri Mazieres
Tel Auruhn Cuirass by Ginnungagap
Lich King armor by Jojjo
Exnem's Warrior Armor
Druid armor and weapons by tumbajamba
Ordinator Armor by Cyro

Meshes used in Apachi Heroes store:
JdayT
Robert
Promethius
PaleRider
Garrymorrowind
xzibition
skeleton K
Sen-chan
MC
Najaknevrec
KafeiDotour

--Thanks to JDFan for the filled bookcase meshes.
--Thanks to Mdogger, XMarkstheSpot, and Grimdeath for the guar meshes.
--Thanks to Xiamara for the pillow meshes and textures.
--Thanks to Ancestral Ghost for the kwama egg meshes and textures.
--Thanks to Mikal33 for the high-res sign texture.

-----

Textures that were used as a guide and resource
====================================================
CGtextures.com
Darknut's High Res MW armor
Westly's Almalexia replacer.
Ghogiels Armor Resource
Apachi Heroes store

And that should be it. if anyone sees any of there awesome work not credited please say so! id hate to not credit someone for something i used!

Tools Used
==========
7-Zip - http://www.tesnexus.com/downloads/file.php?id=15579
3D Studio Max - http://www.autodesk.com/3dsmax
Blender - http://www.tesnexus.com/downloads/file.php?id=12248
BSA Commander - http://www.tesnexus.com/downloads/file.php?id=3311
DDS Converter - http://www.tesnexus.com/downloads/file.php?id=8698
GIMP - http://www.tesnexus.com/downloads/file.php?id=14920
NIFSkope - http://niftools.sourceforge.net/wiki/NifSkope
Oblivion Mod Manager - http://www.tesnexus.com/downloads/file.php?id=2097
Photoshop - http://www.adobe.com/products/photoshop/
TES4Edit - http://www.tesnexus.com/downloads/file.php?id=11536
TES4Files - http://www.tesnexus.com/downloads/file.php?id=8489
TES4Gecko - http://www.tesnexus.com/downloads/file.php?id=8665
TES Construction Set - http://www.tesnexus.com/downloads/file.php?id=11367
Readme Generator - http://lhammonds.game-host.org/obmm/tools_readme_generator1.asp
Wrye Bash - http://wrye.ufrealms.net/Wrye%20Bash.html

Licensing/Legal
===============
You must contact me and obtain my permission before re-packaging any part of
this mod. You must contact all original authors before using their work.


Progress:

Base Plugin - Complete, will be updated in next release
Vanilla Weapons - Complete
Vanilla Armours - Complete
OOO/FCOM Patch- 80%%
Realm of Amenophis - Complete, will include architecture this time
Imperial Guards - 1%% Complete
No Daedric Armoured Bandits - 100%

Resources for the Add-on that will be released after V1.2
http://www.tesnexus.com/downloads/file.php?id=26490
http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=90646&id=1836
http://tesnexus.com/downloads/file.php?id=18567
http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=2797
http://www.invision.tesalliance.org/forums/index.php?/files/file/580-the-arsenal/
Helbornes Morrowind Style Dwemer Weapons and Wooden Staff
http://www.tesnexus.com/downloads/file.php?id=35043

If there is a resource you would like to see in my mod, post it here and I will consider adding them in the Add-on.

I have also planned a creatures add-on(yes its turning into a francesco type thing!). i intend to use these resources in it:
http://www.tesnexus....le.php?id=25743
http://www.tesnexus....le.php?id=25744
http://www.tesnexus....le.php?id=27544
http://www.tesnexus....le.php?id=12504
http://www.tesnexus....ile.php?id=9866
http://www.tesnexus....le.php?id=22925
http://www.invision.tesalliance.org/forums/index.php?/files/file/488-tamriel-worldspace-creature-pack/
http://www.tesnexus....le.php?id=20144
http://www.tesnexus....le.php?id=11933
http://www.tesnexus....le.php?id=22239
http://www.tesnexus....le.php?id=18998
http://www.tesnexus....le.php?id=26609
User avatar
Stephanie I
 
Posts: 3357
Joined: Thu Apr 05, 2007 3:28 pm

Post » Sun May 01, 2011 7:36 pm

Congratz on release! Downloading this big baby right now! :foodndrink:
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Kevin S
 
Posts: 3457
Joined: Sat Aug 11, 2007 12:50 pm

Post » Sun May 01, 2011 11:54 pm

Thx star! somehow i knew you would be first to post :)
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Jonathan Egan
 
Posts: 3432
Joined: Fri Jun 22, 2007 3:27 pm

Post » Sun May 01, 2011 10:26 pm

:shrug: Hm, the BSA download gets timed out everytime I try to download it. It just stops after a while.
User avatar
Ray
 
Posts: 3472
Joined: Tue Aug 07, 2007 10:17 am

Post » Sun May 01, 2011 5:09 pm

what do you mean timed out? thats weird... ill upload the BSA to megaupload tonight, still have to make a TESNexus file...
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Sierra Ritsuka
 
Posts: 3506
Joined: Mon Dec 11, 2006 7:56 am

Post » Sun May 01, 2011 5:24 pm

Nah, like I said it just stops before the download is finished. And I end up with an incomplete archive. I'll try the Megaupload file later. :)
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cheryl wright
 
Posts: 3382
Joined: Sat Nov 25, 2006 4:43 am

Post » Mon May 02, 2011 1:17 am

alright well the megaupload is at 4% in 6 minutes with an estimated 2 hours left so just check back then ok? sorry for the inconvience!
User avatar
Rozlyn Robinson
 
Posts: 3528
Joined: Wed Jun 21, 2006 1:25 am

Post » Sun May 01, 2011 5:03 pm

I'd love to try JELLO (remember the name, it's a good one!), but I have all the mods listed as incompatibilities. But owuld love to try out when you have patches for them all. :goodjob:
User avatar
Marilú
 
Posts: 3449
Joined: Sat Oct 07, 2006 7:17 am

Post » Mon May 02, 2011 3:39 am

haha JELLO i like that, some1 mentioned it before, i think it was shadowbeast, thats good. John's excellent Leveled List Overhaul. and im hopin to get the patches soon, ive got literally nothing to do all summer, so as long as morrowind and real life dont intervene it should be soon for them.
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Miragel Ginza
 
Posts: 3502
Joined: Thu Dec 21, 2006 6:19 am

Post » Sun May 01, 2011 4:53 pm

well were half way to a megaupload! 1 hour to go!
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Danger Mouse
 
Posts: 3393
Joined: Sat Oct 07, 2006 9:55 am

Post » Sun May 01, 2011 7:50 pm

Yeah, I was going to mention the BSA doesn't DL right...but I see someone beat me to it.
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Symone Velez
 
Posts: 3434
Joined: Thu Sep 07, 2006 12:39 am

Post » Mon May 02, 2011 5:37 am

ya sorry bout that... were up 76% on my megaupload, so just about a half an hour if its its estimate is right
User avatar
NO suckers In Here
 
Posts: 3449
Joined: Thu Jul 13, 2006 2:05 am

Post » Mon May 02, 2011 7:09 am

BSA is up at megaupload, link in OP
TESNexus Mirror added
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Madeleine Rose Walsh
 
Posts: 3425
Joined: Wed Oct 04, 2006 2:07 am

Post » Sun May 01, 2011 5:40 pm

Rah Rah Bis Boom Bah
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Prisca Lacour
 
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Post » Mon May 02, 2011 12:06 am

@Richard- what?
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cutiecute
 
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Post » Mon May 02, 2011 2:58 am

It is a cheerleader cheer!
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Kristina Campbell
 
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Post » Mon May 02, 2011 3:50 am

oh lol excellent! just what this needs ;)
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Hope Greenhaw
 
Posts: 3368
Joined: Fri Aug 17, 2007 8:44 pm

Post » Sun May 01, 2011 7:58 pm

Shall wait for when it plays nice with FCOM , good job though looks cool
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Kellymarie Heppell
 
Posts: 3456
Joined: Mon Jul 24, 2006 4:37 am

Post » Sun May 01, 2011 9:34 pm

thx! gonna have to see if someone from the FCOM team can help me though, i have no idea how to go about doing this...
User avatar
Lavender Brown
 
Posts: 3448
Joined: Tue Jul 25, 2006 9:37 am

Post » Mon May 02, 2011 1:52 am

As a Frans patch doesn't appear very high on your list of priorities (right at the bottom infact) I've desided to go ahead with the idea I've been planning for a while of something similar to this, but make it Frans only. Thanks for saving me a job!
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JD bernal
 
Posts: 3450
Joined: Sun Sep 02, 2007 8:10 am

Post » Mon May 02, 2011 10:28 am

I have a small issue, I created the O MOD, installed it and everything went fine yet when I play it removes the icon for the Elven Longsword and also the mesh?
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Eliza Potter
 
Posts: 3481
Joined: Mon Mar 05, 2007 3:20 am

Post » Sun May 01, 2011 11:53 pm

Ahh it works as long as I install manually.
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Kelsey Anna Farley
 
Posts: 3433
Joined: Fri Jun 30, 2006 10:33 pm

Post » Mon May 02, 2011 5:03 am

@thegreatness- well id like to have patches for everything but OOO and FCOM ae most common so more than likely ill be doing them first, but i will do a frans patch i promise!
@cuddlycannibal- if it doesnt show up try unpacking the BSA, that should help.
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luis ortiz
 
Posts: 3355
Joined: Sun Oct 07, 2007 8:21 pm

Post » Mon May 02, 2011 2:30 am

Well, I've sort of already started. I've got a few sets of armour in game, and I've balanced more.
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Jason Wolf
 
Posts: 3390
Joined: Sun Jun 17, 2007 7:30 am

Post » Mon May 02, 2011 10:28 am

@thegreatness- oh you want to make it yourself? that would be great! would you be kind enough to share when your finished? i would love to have that patch included!
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Ruben Bernal
 
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