I have a question, would you guys be opposed to me putting the madness and amber armors in leveled lists? i mean we can find daedric in cyrodil why not these 2?
I wouldn't mind seeing a few on enemies, if only for a little variety. Humanoid Shivering Isles enemies are all pretty uniform. You'd have to make them pretty rare though, I think, or it would kinda defeat the purpose of finding and collecting all those madness ore and amber.
@anithinks - The only lore on the subject are the notes Cutter and Dumag gro-Bonk give you, which state they are "honor and duty bound by oath/ by tradition and sacred pledge" required to make weapons and armor for any "hero" who brings them amber/madness ore.
So I guess it depends on how strictly you think they interpret that word, "hero". Will they forge gear for any Joe Smoe that brings them amber/madness ore? Does the prospective customer have to be of the adventurous sort? Or will they only make equipment for a chosen servant of Sheogorath, as the player character starts out as?
I'm leaning more towards them forging stuff for anyone that brings them the raw materials myself, but even then it still makes sense that no one else is carrying around amber/madness gear despite the smiths not charging money for em. Most the citizens you meet aren't the type to raid caves and ruins for the raw materials, and the Shivering Isles isn't exactly welcoming to the adventurous sort. The few adventurers you do meet immediately get taken out by the gatekeeper or trapped in Xedilian.