[WIPz] John's leveled List Overhaul ft. Vvardenfell Imports

Post » Wed Jul 14, 2010 7:45 am

ok so i made a backup of my mod right now and then proceded to remove the items in question. Went to Fort Alessia and it worked wonderfully! fought several maruaders decked in vvardenfell ebony, admantium, telvanni deathdealer stuff, dragonscale, etc. if anyone wants a crack at fixing the broken items id be very pleased if you did, i dont wanna have to leave them from the final release
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Euan
 
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Post » Wed Jul 14, 2010 8:26 pm

sorry for my 3rd post ina row, but were back in business! i fixed my 6 meshes in question and went through lipsand tarn and fort alessia both without problem and all wearing armour that was causing the problem. havent gotten any further progress otherwise though, been to busy playing morrowind :P
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benjamin corsini
 
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Post » Wed Jul 14, 2010 8:02 am

alright so i finished off adding heavy greaves and helms today, gonna have to test to see if it works. I think the helms list literally was quadrupled... so many different helms now! now to finish heavy shields and i will only have light armour to do before i finish off the vanilla armours plugin :)
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Claire Lynham
 
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Post » Wed Jul 14, 2010 11:44 am

Johnboy...

keep working hard on this! I personally can not wait...it is going to be so fun to have a HUGE assortment of stuff!
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X(S.a.R.a.H)X
 
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Post » Wed Jul 14, 2010 2:24 pm

Alrighty got bored doing armour so i started working on weapons. Got done quite fast i'd say. I also made up a pile of No-Dachi's for the lists to. Textures based off of insanitysorrows akaviri katana retextures. Model courtesy Ronin from rise of a samurai mod. Look quite good actually :)
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Sarah Knight
 
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Post » Wed Jul 14, 2010 7:08 am

I myself am waiting for the FCOM .esp. I never get tired of new equipment, and this looks great.
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Abel Vazquez
 
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Post » Wed Jul 14, 2010 10:47 pm

Thanks Halperin! FCOM is probably gonna be last though, it looks the hardest to me :P
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Ash
 
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Post » Wed Jul 14, 2010 7:08 pm

Someone just re-hosted Hel Borne's Spear Set....
http://www.tesnexus.com/downloads/file.php?id=32363
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Natasha Callaghan
 
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Post » Wed Jul 14, 2010 12:15 pm

okay so im pretty well finished the weapons plugin. I have a question though concerning the Daedric Crescent. In lore after the battlespire, all the Daedric Crescents were destroyed. Do you think it would be lore correct to incorparate them back into the leveled lists with the emergence of the oblivion crisis? I mean since the gates to Oblivion are open wouldnt the crescents be returning? and thx for the link fiore, i was just looking for that. I'm not gonna put spears in the leveled lists but they'll be available in a few locations around Cyrodiil.
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Nichola Haynes
 
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Post » Wed Jul 14, 2010 10:05 am

This looks so awesome, I can not wait for this!

Btw, If you added "excellent" (or another "e" word) between "John's" and "leveled" the acronym would be JELLO. Lol, just putting that out there.
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April
 
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Post » Wed Jul 14, 2010 12:03 pm

This looks so awesome, I can not wait for this!

Btw, If you added "excellent" (or another "e" word) between "John's" and "leveled" the acronym would be JELLO. Lol, just putting that out there.

Hadn't thought of that, thats pretty clever there shadowbeast! and thx!
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Lindsay Dunn
 
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Post » Wed Jul 14, 2010 9:16 am

so i finished off heavy armour leleved lists today and started in on the light armours. Should take nearly as long as heavy armour did because theres not as many. gonna make a teaser video for you guys soon :P
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Emily Shackleton
 
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Post » Wed Jul 14, 2010 5:53 pm

Alright we got some actual progress done!! vanilla leveling is complete and ready for beta testing! a few loose ends to tie up in the base plugin and it will be done. if anyone wishes to beta test just post here or PM me. 5 beta testers are what id like from these forums, as im also gonna submit to the TESAlliance beta testers
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Wanda Maximoff
 
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Post » Wed Jul 14, 2010 12:24 pm

Sorry, I am busy with a college class right now...otherwise I would be one the testers. I am so glad this is in the test phase already, though!
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Killer McCracken
 
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Post » Wed Jul 14, 2010 8:59 am

haha no problem, good luck with your class! still in need of testers...
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Laura Simmonds
 
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Post » Wed Jul 14, 2010 3:25 pm

Whoa whoa whoa, this alters Mannimarco. What if I'm using Mannimarco Revisited?!
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Steve Fallon
 
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Post » Wed Jul 14, 2010 2:29 pm

Whoa whoa whoa, this alters Mannimarco. What if I'm using Mannimarco Revisited?!

ill create a patch before its released publicly, im only beta testing right now.
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Sista Sila
 
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