No, no. It is just how the http://www.youtube.com/watch?v=Zmj8VFDupus is done in FF games.
http://www.youtube.com/watch?v=3TwMVM9ajwk
edit - I don't see any tactic behind FF combat. You just keep attacking and hope that the bad guys die first.
That is REAAALLLY not true. There are mob weaknesses to consider. Are they resistant to weapons, to magic, to summons? do they have the ability to cast reflect, or even have it innately? Can they cure themselves back to full in a matter of moments(If so, ya gotta plan on unleashing a huge attack at a certain %, when means you really have to pay attention to total damage dealt). One of my favorite battles of all time was in Final Fantasy IV(2 here in the states), when you're fighting the Queen of All Espers, and she continuously cures herself throughout the battle(She gets multiple turns). The first few times I fought that battle, i got my [censored] whupped. It wasn't until I finally realized I had to cast reflect on HER so her Cure Spells would bounce to me, that I was finally able to beat her.
Or in FFVI(3 here n the states), when you fight a massive battle on top of a tower of fanatics. The final boss on that tower(I can't remember exactly what he does, so bear with me), iirc, when he was defeated, would cast a spell upon death to wipe out your entire group. You had to make sure you cast RR3 on yourself to make sure you survived. That or he just did that regularly throughout the battle, and you had to have RR3 on as many people as possible so you could come back from death to keep fighting.
There is a lot of strategy involved in Final fantasy games. It's not just "Click an attack or spell, rinse, repeat"