[RELZ] Julan, Ashlander Companion [No.14]

Post » Mon Sep 27, 2010 11:08 am

Thread the fourteenth! http://www.gamesas.com/index.php?/topic/1071576-relz-julan-ashlander-companion-no13/


JULAN, ASHLANDER COMPANION
-----------------------------------


by Kateri

REQUIRES TRIBUNAL AND BLOODMOON


http://lovkullen.net/Emma/Kateri.htm (Thank you Emma, for hosting!)


Introduction
------------


This is a companion/quest mod. It started because the Morrowind Main Quest can be a lonely business. I wanted to create a companion who actually "knew" what was going on, and had his own opinions and agenda concerning it, and would be interesting company on the journey. I also wanted to give a bit of a new perspective and approach to the Main Quest for those veteran players like myself who know it backwards, but still enjoy playing Morrowind.

I wanted to create someone who was more than just a silent meat shield or beast of burden, but an interesting and believable character whom the player could gradually get to know, and develop a relationship with, from initial suspicion to genuine friendship (or more, should you so choose), in a way that felt natural and unforced.

Did I succeed? I have no idea! But I did have an enormous amount of fun trying!


The Lowdown
-----------


Julan Kaushibael is a young Ashlander man you rescue from getting pasted by Daedra outside Ghostgate. He wants you to take him on as a companion in order to train him into becoming a better warrior, but it quickly becomes clear that there are things going on that he isn't telling you. As you progress through the Morrowind main quest with Julan, he gets dragged into your mission, and you get dragged into his - a tangle of secrets, lies, love, loss and betrayal.

That makes the mod sound heavier than it really is, however. I hope that above all, Julan is fun to have around, whether you're playing the Main Quest or not. He has a vast supply of sarky comments and random observations. Due to his upbringing, he possesses an odd mixture of naivet?, pride and paranoia, and is sometimes completely oblivious to how ridiculous he's being - which is unfortunate for him, as he hates being laughed at. Underneath it all, however, is a dedicated and caring person, who is desperately trying to do the right thing in the face of overwhelming odds.


Companion Features
------------------


- All the standard fare you've come to expect from a companion mod, as developed over the years by many modders in the field - see the credits section of the readme for more details! Companion share, warping, teleportation - the usual stuff to make him a help rather than a hindrance.

- Train Julan's skills in whichever direction you choose, either by training him yourself (free, once per day), by asking an NPC Trainer to do it (more expensive, but unlimited) or by lending him skillbooks. His attributes are calculated from his skills, and so will rise as you train him. He will also learn new spells as his skill in the magical disciplines increases.

- Can cast useful spells on himself or the player, such as healing, curing, etc. Dependent on magicka level and his skill level.

- Takes healing potions and magicka potions automatically, and can keep himself healed on his own, with potions or spells, unless he runs out of everything.

- Various options for fighting, including ranged, melee, no magic, or stay out of fight.

- Telepathy ring (after certain quest events) that let you warp him to you from anywhere if you are outside, and also warps him to you if you are both in the same interior cell - useful for pulling him out of battle, or out of lava pits!

- Over 1800 unique lines of dialogue for loads of topics and hundreds of cells. He'll give inane running commentaries on quests for Mages, Fighters and Thieves Guilds,and the Tribunal Temple, as well as the Main Quest. If you like companions who shut up and fight, this isn't the mod for you.

- Optional romance, for female characters. Be aware, however, that as well as the pleasant aspects, getting involved can also mean more opportunities for jealousy, screaming arguments and hurt feelings. Put it this way, he's no romantic ideal, but that's not to say he doesn't have his good points. ;) He's not a "boyfriend mod" however, and it's not the main focus.

- An optional female companion, after certain quest events. She's not as "developed" as Julan, but she does have her own "romance" quest for male characters, should you choose to accept it. Be warned, however... she's trouble!

No guarantee of good behaviour! Julan MAY do any or all of the following:

- Disagree with things you say or do. Expect the odd yelling match once in a while.
- Get horrendously drunk.
- Get on badly with your other travelling companions.
- Get on a little TOO well with your other travelling companions.
- Moan about the weather, the location, that he's bored, etc...
- Criticise your choice of faction or quest path.
- Make fun of your choice of headgear.


Known Issues and Incompatibilities
----------------------------------


This mod relies on the Main Quest! Thus, it will of course be incompatible with any mod that alters the Main Quest in a significant manner, e.g.

- any "Instant Nerevarine" mod
- Blake's Nerevar Say Nerevar
- Princess Stomper's Ghostgate.

It also conflicts with:

Guarded Ghostgate
Armingers[sic] at Ghostgate.

Exercise common sense! If you are unsure whether a certain mod will cause problems, please contact me and ask.

ADDITIONAL INFO - NEW PLAYERS READ THIS!


This is a Main Quest Companion Mod. It is NOT playable by characters who are past the Vivec Informants point in the main quest, and will be best used by characters who haven't touched the Main Quest at all yet. Part of what I wanted to do with this was to inject a new perspective and interest in the Main Quest for seasoned Morrowind veterans! It is playable by fairly low-level characters as a result - all that is required is the ability to reach Ghostgate and beat up three Clannfears. They're modded to have high HP, but low attacks. They're not too tough.

As it seems this hasn't been clear enough in the past: THIS MOD BLOCKS PROGRESS IN THE MAIN QUEST until you have completed certain of Julan's quests. The blocked points are: Hassour Zainsubani's dialogue, and the Cavern of the Incarnate door.

If you are stuck here -or anywhere else, check http://princess.elricm.net/JulanFAQ.html, (thanks to Princess Stomper and ElricM for hosting it!) and if the answer's not there, PM/email me or post in this thread. Please, use spoiler tags if appropriate!

Finally, thankyou to everyone who's been supportive, appreciative, constructively critical, posted screenshots, told about funny things that happened to them and Julan, helped out with info for others who were stuck and generally been wonderful - I love this community. :)


Kateri.
User avatar
Ron
 
Posts: 3408
Joined: Tue Jan 16, 2007 4:34 am

Post » Mon Sep 27, 2010 4:43 pm

How appropriate. You fight like a guar. Or something like that...

Couldn't help but laugh when I saw http://www.youtube.com/watch?v=Ytn9jPq_CKc of Julan with a MCP beta bug. :P
User avatar
Nitol Ahmed
 
Posts: 3321
Joined: Thu May 03, 2007 7:35 am

Post » Mon Sep 27, 2010 6:27 am


Couldn't help but laugh when I saw http://www.youtube.com/watch?v=Ytn9jPq_CKc of Julan with a MCP beta bug. :P


Poor Julan! I gotta take that thing down before it goes viral... :wink:
User avatar
Red Bevinz
 
Posts: 3318
Joined: Thu Sep 20, 2007 7:25 am

Post » Mon Sep 27, 2010 12:34 am

How appropriate. You fight like a guar. Or something like that...


;)

Couldn't help but laugh when I saw http://www.youtube.com/watch?v=Ytn9jPq_CKc of Julan with a MCP beta bug. :P


And he always insists to me that he doesn't dance! PART of him clearly does! :P
User avatar
DAVId MArtInez
 
Posts: 3410
Joined: Fri Aug 10, 2007 1:16 am

Post » Mon Sep 27, 2010 11:05 am

To anyone reading this thread who hasn't tried Julan yet: get him straight away! He is awesome fun, one of the most memorable companions ever, and the storyline is superb.
User avatar
Queen
 
Posts: 3480
Joined: Fri Dec 29, 2006 1:00 pm

Post » Mon Sep 27, 2010 8:16 am

Any problems with DN's GDR? This mod seems fantastic...
User avatar
Carys
 
Posts: 3369
Joined: Wed Aug 23, 2006 11:15 pm

Post » Mon Sep 27, 2010 4:07 am

Any problems with DN's GDR? This mod seems fantastic...


I'm told there are no conflicts! :)

However, I've not tried it myself, so if you do find issues, best to ask Darknut, not me. (Maybe I'll try it - just finished reinstalling MW on my new install!)
User avatar
Sabrina Schwarz
 
Posts: 3538
Joined: Fri Jul 14, 2006 10:02 am

Post » Mon Sep 27, 2010 2:16 am

Any problems with DN's GDR? This mod seems fantastic...


a quote from Darknut's GDR read me--

This mod is companion compatible & I've spent a lot of time trying to make as compatible as possible. All companions should work including Julan Ashlander Companion 1.2

Note: There is a couple of instances in this mod where you might suddenly find yourself alone, this is not a glitch, :-)
User avatar
elliot mudd
 
Posts: 3426
Joined: Wed May 09, 2007 8:56 am

Post » Mon Sep 27, 2010 2:43 pm

What is wrong with Julan??

http://img834.imageshack.us/f/morrowind20110115155236.jpg/

Went to recruit him and he was fighting Clanfear in that position... He can barely move. Looks like he is swimming sideways. He doesn't follow me, and I managed to teleport him to his inn. What do?
User avatar
michael danso
 
Posts: 3492
Joined: Wed Jun 13, 2007 9:21 am

Post » Mon Sep 27, 2010 11:47 am

What is wrong with Julan??

http://img834.imageshack.us/f/morrowind20110115155236.jpg/

Went to recruit him and he was fighting Clanfear in that position... He can barely move. Looks like he is swimming sideways. He doesn't follow me, and I managed to teleport him to his inn. What do?


Animation mod conflict. Try running the Liztail's Animation Fix utility you should have been given with the mod.
User avatar
Andy durkan
 
Posts: 3459
Joined: Fri Aug 03, 2007 3:05 pm

Post » Mon Sep 27, 2010 5:20 am

Animation mod conflict. Try running the Liztail's Animation Fix utility you should have been given with the mod.



That fixed it. Thanks!
User avatar
Epul Kedah
 
Posts: 3545
Joined: Tue Oct 09, 2007 3:35 am

Post » Mon Sep 27, 2010 3:46 pm

For some reason i have no companion share ability with Julan. Could it be a conflict with the Jasmine companion mod?
User avatar
Rachel Briere
 
Posts: 3438
Joined: Thu Dec 28, 2006 9:09 am

Post » Mon Sep 27, 2010 5:07 am

For some reason i have no companion share ability with Julan. Could it be a conflict with the Jasmine companion mod?


I've been playing both Julan and Jasmine, for ages, and there are no conflicts as far as I can tell... did you have companion share with Julan and lose it? Although, if he just joined you, I believe he doesn't have companion share enabled initially; IIRC, he needs to get to know you a little better before he lets you root around in his pockets. :ohmy:
User avatar
Penny Courture
 
Posts: 3438
Joined: Sat Dec 23, 2006 11:59 pm

Post » Mon Sep 27, 2010 10:17 am

Is Jasmine part of this mod? Because I'd like to just use Julan only. Mods that have non-lore-correct names just ruin the experience for me.
User avatar
djimi
 
Posts: 3519
Joined: Mon Oct 23, 2006 6:44 am

Post » Mon Sep 27, 2010 9:58 am

For some reason i have no companion share ability with Julan. Could it be a conflict with the Jasmine companion mod?


Go to Balmora with him and have a talk . You'll get set in the right direction.


Is Jasmine part of this mod? Because I'd like to just use Julan only. Mods that have non-lore-correct names just ruin the experience for me.


Jasmine isn't apart of the mod. I think she was inspired by him though.

-DL :chaos:
User avatar
Kat Lehmann
 
Posts: 3409
Joined: Tue Jun 27, 2006 6:24 am

Post » Mon Sep 27, 2010 7:46 am

Although, if he just joined you, I believe he doesn't have companion share enabled initially; IIRC, he needs to get to know you a little better before he lets you root around in his pockets. :ohmy:


Go to Balmora with him and have a talk . You'll get set in the right direction.

Thanks for the help.
User avatar
Kirsty Wood
 
Posts: 3461
Joined: Tue Aug 15, 2006 10:41 am

Post » Mon Sep 27, 2010 3:42 pm

So is this mod actually being updated? Or are people just replying frequently on this thread?
User avatar
Nitol Ahmed
 
Posts: 3321
Joined: Thu May 03, 2007 7:35 am

Post » Mon Sep 27, 2010 4:06 am

So is this mod actually being updated? Or are people just replying frequently on this thread?


No updates right this minute, just replies!
User avatar
D LOpez
 
Posts: 3434
Joined: Sat Aug 25, 2007 12:30 pm

Post » Mon Sep 27, 2010 6:13 pm

That animation problem might be a good one to put up on the FAQ, as it seems to come up often here.
User avatar
Jason White
 
Posts: 3531
Joined: Fri Jul 27, 2007 12:54 pm

Post » Mon Sep 27, 2010 11:45 am

One for the conflict file:

http://planetelderscrolls.gamespy.com/View.php?view=mods.detail&id=5908 need to load before Julan because

Spoiler
it messes with the topic "mead" and, if it loads after, blocks the dialog in Thirsk that gives mead to Julan... which, of course, is the whole bloody reason for GOING to Thirsk! :foodndrink:



And there just aren't enough screenies of Blue Boy and penguins:

http://img.photobucket.com/albums/v438/chyral/Morrowind%20screenshots/julan_penguin.jpg
User avatar
Bird
 
Posts: 3492
Joined: Fri Nov 30, 2007 12:45 am

Post » Mon Sep 27, 2010 1:19 pm

One for the conflict file:

http://planetelderscrolls.gamespy.com/View.php?view=mods.detail&id=5908 need to load before Julan because

Spoiler
it messes with the topic "mead" and, if it loads after, blocks the dialog in Thirsk that gives mead to Julan... which, of course, is the whole bloody reason for GOING to Thirsk! :foodndrink:



And there just aren't enough screenies of Blue Boy and penguins:

http://img.photobucket.com/albums/v438/chyral/Morrowind%20screenshots/julan_penguin.jpg


Thanks for the tipoff about Thirsk, that is Useful Info. Also, PENGUINS!!!11 :D
User avatar
Danger Mouse
 
Posts: 3393
Joined: Sat Oct 07, 2006 9:55 am

Post » Mon Sep 27, 2010 9:53 am

is there any way at all to revert the main quest to an earlier point?

I've only just found out about this, it looks fantastic, but I've been playing Morrowind for over 100 hours, only at the point of needing to go to the 6th house base, have no issues with reverting the MQ back, but my oldest save at the same point in the main quest...

Any help at all? Or suggestions on a way to do this?

Is his not being willing to join me based off my level? stats? or actually off the MQ progress?
User avatar
I’m my own
 
Posts: 3344
Joined: Tue Oct 10, 2006 2:55 am

Post » Mon Sep 27, 2010 1:28 pm

is there any way at all to revert the main quest to an earlier point?

I've only just found out about this, it looks fantastic, but I've been playing Morrowind for over 100 hours, only at the point of needing to go to the 6th house base, have no issues with reverting the MQ back, but my oldest save at the same point in the main quest...

Any help at all? Or suggestions on a way to do this?

Is his not being willing to join me based off my level? stats? or actually off the MQ progress?


Only your main quest progress has any affect on that. And there is no way to revert your progress besides loading up a save file that is old enough. Attempting to circumvent this would be... extremely inadvisable. So your only real option is to start a new character. :/

-DL :chaos:
User avatar
BaNK.RoLL
 
Posts: 3451
Joined: Sun Nov 18, 2007 3:55 pm

Post » Mon Sep 27, 2010 11:02 am

Hmm, no way at all? :( The mod sounds fantastic, I'm really trying to avoid restarting again as I've racked up so many hours on this play through doing stuff for near enough everyone other than the main quest (which I'd gone 2-3 parts further into than this mod allows for out of... 40 or so missions?) Sad times, suppose I'll have to think on what means more for a day or two.
User avatar
daniel royle
 
Posts: 3439
Joined: Thu May 17, 2007 8:44 am

Post » Mon Sep 27, 2010 2:33 pm

Hmm, no way at all? :( The mod sounds fantastic, I'm really trying to avoid restarting again as I've racked up so many hours on this play through doing stuff for near enough everyone other than the main quest (which I'd gone 2-3 parts further into than this mod allows for out of... 40 or so missions?) Sad times, suppose I'll have to think on what means more for a day or two.


I can't quite recall that far back, but I think I was in the same pickle when I first installed the mod.

My advice: Your current character isn't going anywhere if you leave him alone for awhile, he'll still be there if you find your progress on various tasks to be more worthwhile. But let me tell you, once you start delving into the deeper parts of Julan's quest-line, you'll probably never want to go back to your old character ever again. :P

Edit: Whoops. Forgot why I sopped by the thread to begin with: Story time!

Player: http://i92.photobucket.com/albums/l12/Daedra_Lord/MGEScreenshot10.jpg

Julan: What are you now, a Wise Woman?

Player: Wiser then you, Almighty Ashkhan.

Shani: *Giggle*

Julan: http://i92.photobucket.com/albums/l12/Daedra_Lord/MGEScreenshot11.jpg

Player: It said to 'Travel South, find the Good Beast, and end it's suffering'.

Shani: Well, I would say that we have the first part covered, but there's nothing GOOD about our grumpy Ashkhan!

Julan: Oh yeah?! That may be so, but there is sure to be suffering wherever you follow, Sha!

Shani: *Gasp*

Player: Ooooohohohohohahahahaaaah!

Julan: Ow! I was just kidding Shani you know I bruise easily don't y- OUCH! Oh not you too Lerena! Augh!!! Quit ganging up on me you little s'wit's! Stop!!!

Player: Alright, alright, enough's enough. The Mighty Ashkhan has been humbled, let's be on our way.

[Later. After rescuing the Good Beast...]

Julan: http://i92.photobucket.com/albums/l12/Daedra_Lord/MGEScreenshot12.jpg

Player: The Sharmant if I know. A bear wouldn't be a common or welcome sight back in the Grazelands anyway. Just go pull that arrow out of it's hide while I tend to his wounds.

Julan: Oh joy... Now how am I going to do this... Augh. This would be alot easier if he'd quit breathing upwind of me. That stench is unbearable! Yes I am talking about you, bear. Hey! Where did the arrow go?

Shani: I pulled it out while you were too busy complaining!

Julan: Well I'll have you know! Th-

Player: Alright. His flesh is mended. Let's be on our way, a blizzard is brewing.

Julan: Damnitall! I come from a volcanic island. I'm not cut out for this kind of weather!

Shani: Maybe if you keep whining so much you'll produce enough warmth for us to survive.

Player: *sigh* Here Julan, have a drink to keep you warm and too senseless to speak.

Julan: Mead? This stuff sounds disgusting, but I am dying for a drink. Give it here! *gulp*

Shani: Woaaaaaah did he just down the whole mug in one gulp! Me next! Wait. How do you feel Julan?

Julan: http://i92.photobucket.com/albums/l12/Daedra_Lord/MGEScreenshot13.jpg

Player: Curses. Maybe boozing him up wasn't the best idea after all.

Shani: Damn right it wasn't! I am not carrying him all the way back to those creepy Nord people! Get him up already!

Player: Don't start with me, sera! You already saw what I did to him.

Shani: You mean what we did to him.

Player: Right. How could I forget about finally seeing your fabeled left-hook in action. Alright, this spell should do the trick... *mutters under breath*

Shani: http://i92.photobucket.com/albums/l12/Daedra_Lord/MGEScreenshot14.jpg

Player: Oops! Sorry. Let's try that again.

Shani: ... Actually, that felt pretty good. Do it to me again!

Player: http://i92.photobucket.com/albums/l12/Daedra_Lord/MGEScreenshot15.jpg

Shani: It didn't work... Oh no. Not like this. I don't want to die stuck in the cold all night and without even a real man around!

Player: Well at least you can make up for his shortfall in whining. Here, time for plan B. Help me throw him into the lake. That had oughta work.

Shani: Nnngh. He's soooo heavy! Couldn't we strip his armor off first? ... Just a little?

Player: I'm going to tell him you said that. Now then, on the count of 3... 1, 2, 3. *They throw him into the water*

Julan: http://i92.photobucket.com/albums/l12/Daedra_Lord/MGEScreenshot16.jpg

Player: *Pointing* Shani did it!




-DL :chaos:
User avatar
Baylea Isaacs
 
Posts: 3436
Joined: Mon Dec 25, 2006 11:58 am

Next

Return to III - Morrowind