ok so in this games mission one side defends while one side attacks correct ?? welll what if the whole defensive side jus sat there all hev'd out (heavy) with lmg's wouldnt they jus mow the majority of your team down over and over again givin only the chance to
lights to sneak around and only take one or two out this seems very possible and if so quite the flaw because eight big people with eight big guns defending two or three spots will be able to jus mob on everyone it seems or would offense jus have to devise an
amazing tactic to pick em off one by one simultaniously within the twenty second respawn timer if its even at the beginning of the countdown i unno it jus seems like people can hold it down quite a bit more than they can take it over and in that case how does the story move on!
which invokes my other question on say your resistance and you do a mission where you have to lets say take over a building what if security forces hold you back do you have to do that mission over again with a new group of randoms or does it jus switch up the story changing the cut-scenes and mission ??
have you even played an objective based FPS? or any of the rest of you guys?
from the way your worded your post, you seem to be talking about a domination style match, or something based off of the general idea. for those that dont know, this would be where there are typically 3 objective points. for each one you are holding you gain points over time. so you need to hold 2 or 3 to be gaining more points than the other team.
why your concern is not an issue in brink:
-it is not domination
-even if there are main objectives to hold like in domination, there are also a number of other objectives you can choose to do instead of heading into one held by heavies.
-players on both sides will have a number of available objectives at any given time, so few people will camp anyways. if they do, they wont for long, because they will rarely get many points and will either change up their playstyle or quit altogether.
-if there are 2-3 main objectives, or even just bottleneck type postions that the defensive team can hold, then that just means that they are divided into 2-3 smaller teams, and your whole team can just steamroll over them one at a time.
everyone, despite their trashtalk of games like CoD, seem to be stuck in the mindset of traditional TDM and varients. with objectives, although you still need to kill the other players to get things done, killing is not your goal. it is definitely possible to have the most kills and still be at the bottom of the scoreboard. i have played a number of objective based games where i can and have finished with the most deaths, the least kills, and the highest score.