Next stage? Like have it run two instantly, one frame after another, then continue? I suppose I could try that... Here is my script so far. And dont comment on how screwed up it is when it comes to the stages, I know it very repetative and stupid and I will be fixing that. I made this last night at 3am so I was tired and it shows.

So ignore its overall layout and madness please.
scn GTScriptshort stagefloat timerBegin Gamemode If Timer > 0 Set Timer to Timer - GetSecondsPassed Elseif stage == 0 Set stage to 1 Elseif stage == 2 Set stage to 3 Elseif stage == 4 Set stage to 5 EndIf If stage == 1 Set stage to 2 Set Timer to 3 Player.moveto GTPlayerStart Player.Setangle X 30 Elseif stage == 3 GenesisTrailerRadio.activate player set stage to 4 set timer to 2 Elseif stage == 5 EndifEnd
So should I have it advance stage then set the angle, then advance it again instantly and set the timer instead of doing both those at once under stage == 1? Everything there works just fine except the angling of the camera. Under stage 5, (which once I fix will be 3) is where the camera will start to pan back, and I will be using SetAngle some more to start tilting the camera around. So if I have to do it in another stage, it will make every step of this twice as long and like double the scripts size -_- I run this by entering the cell it happens in, and entering the following 3 commands into the console, respectively; Tm, Tcl, and Startquest GT. Then dont hit any buttons at all and it does its thing. I will try running it in another stage though, see if that works. -_-