This is where mods come in. After loading up Morrowind Overhaul, Living Cities of vvardenfell, and Immersion I finally was ready to play... only for my game to ask for a file that wasn't there. After attempting to fix the problem I eventually eliminated Immersion as that was the problem and was finally ready to play (hopefully I'll have a somewhat bug free playthrough with the mods installed). I have to say the shaders with the Natures overhaul are exactly what I needed. Shaders were my favorite addition to Minecraft.
Skip to here if you don't want the Background.
Anyways my main point is to compare modern day RPGs to an older RPG. A lot of complaints I hear about the game being "dumbed down". I didn't play much (I spent 2 hours trying to get the game working and frustrated me) but I made a character and walked around a bit. So far this is what I see.
1: I already see the huge D&D inspiration in the game (doesn't surprise me because I know how much D&D inspired RPGs) from the dice rolls (makes me miss Final Fantasy Tactics) to the many different attributes and skills. However my problem is I'm not totally clear on what every attribute ultimately does. This can be fixed with some research but will force me to really go back and plan out my character more carefully. I'm not sure if attributes are directly inspired from D&D and if that is what I'm missing.
2: I'm feeling overwhelmed. I'm not a RPG novice, I've played many of the Final Fantasy's (not hardcoe, very linear), played WoW when it launched, Fallout 3, etc, but I'm kind of lost on what to do. Most of it is that I've spent a lot of time in Skyrim and I have the beginning route mapped our perfectly for all my new characters. That is lost to me in Morrowind, as even when starting Skyrim it was similar to Oblivion in that I understood the basics (such as factions, magic, combat, etc). Morrowind is alien to me in atmosphere and gameplay so it'll be interesting to see where this goes.
That being said I'm going into it with a open mind. The older style doesn't turn me off in any way, in fact it's nostalgic despite never playing Morrowind. There are some things I hate those. I hate the look of the world. This isn't Morrowind I just have some weird innate dislike for certain era, or climate. An example would be I hate Dagobah in star wars and other similarly styled worlds. I also hate the 80's which is why I can't play Vice City. It also feels a lot like a lot like free mmorpgs I used to play to get my WoW fix. This is more due to the animation, graphics, and UI... which is more an insult to those mmorpgs.
Some things I love is the reading. It may just be my perception but it feels like the dialogue holds more weight when it's just text, or feels more substantial as if there was more there. I enjoy the many different factors that make up your character, even if there are 10 total different facial combinations.
I may end up updating this when I play some more tonight. But I'm looking forward to just comparing the new vs old and also playing a different styled RPG than Skyrim. I'll go back forth between the two to hopefully cleanse my palate when both get frustrating.