Is it just me or did anyone else notice the trees?

Post » Wed May 05, 2010 1:20 pm

Valenwood is more of a jungle than a Canadian environment, at least that's how it's always sounded to me, especially since Cyrodiil is already temperate.

"That is why it would be plausible for the screenshot big trees you showed to exist in low-land places" Yeah, so why have you been arguing against it? I never said I wanted them to be put up in the mountains.

See you are talking about two different things. The screen shot trees you showed are not canadian sized trees. Huge difference, about 300 feet difference at least.
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NIloufar Emporio
 
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Post » Thu May 06, 2010 5:47 am

See you are talking about two different things. The screen shot trees you showed are not canadian sized trees. Huge difference, about 300 feet difference at least.

All I was trying to show with Canada, is having bigger trees than what we've seen being in Skyrim is not implausible, not that I literally want 400 foot trees. The screenshot showed you what I want, the comparison says it can happen. Canada doesn't just have 2 sized trees. If something can grow to 450 feet, it can also grow to 100 feet or whatever size.
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Casey
 
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Post » Thu May 06, 2010 1:48 am

But why did you take canda as an example if you talked about so small trees that even norway has in some places? When you talk about canadas trees, it's so large trees that you can build a motorway through them. :huh:
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Samantha Pattison
 
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Post » Wed May 05, 2010 3:23 pm

But why did you take canda as an example if you talked about so small trees that even norway has in some places? When you talk about canadas trees, it's so large trees that you can build a motorway through them. :huh:

Simply because it had already been mentioned and you seemed to have a problem with the trees I posted being in Skyrim. But doesn't matter now, we're in agreement on larger but not gigantic trees.
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Ricky Rayner
 
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Post » Wed May 05, 2010 8:57 pm

Simply because it had already been mentioned and you seemed to have a problem with the trees I posted being in Skyrim. But doesn't matter now, we're in agreement on larger but not gigantic trees.

Well yes, now that we got canadian huge trees out of the picture :D
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Robert Devlin
 
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Post » Wed May 05, 2010 11:14 pm

Well yes, now that we got canadian huge trees out of the picture :D

Ofcourse it would be cool to see them though, but yeah, I do agree that they should stay out of the picture.

Variety is the key word here, plus, Todd said Skyrim IS a rugged place, and so I'd prefer to see something similar to this in Skyrim: http://good-wallpapers.com/pictures/4464/1440_snowy_forest_wallpaper.jpg

Hopefully.
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sam
 
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Post » Thu May 06, 2010 3:57 am

Would be nice to see some spooky forests like this. http://www.loweswatercam.co.uk/08080614.jpg
Lots of delicious mist is good.
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Mrs. Patton
 
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Post » Wed May 05, 2010 3:51 pm

Would be nice to see some spooky forests like this. http://www.loweswatercam.co.uk/08080614.jpg
Lots of delicious mist is good.

Hell yeah, only with more fog! :D
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Carlitos Avila
 
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Post » Thu May 06, 2010 1:51 am

Hell yeah, only with more fog! :D

Yes, you can never have too much fog in a spooky forest.
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Naazhe Perezz
 
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Post » Wed May 05, 2010 10:09 pm

Yes, you can never have too much fog in a spooky forest.

I wish they have some dark forests, dark-snowy forests etc.

I also hope to see some Draughr roaming these forests, could be awesome seeing them outside rather than only in dungeons.
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Harry-James Payne
 
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Post » Thu May 06, 2010 3:08 am

But why did you take canda as an example if you talked about so small trees that even norway has in some places? When you talk about canadas trees, it's so large trees that you can build a motorway through them. :huh:

I live in Canada and have as of yet to see a big tree you can drive through.

I'm surrounded by temperate forest where you can find anything from pine, spruce, fir, maple, oak, dogwood, poplar, cedar, just to name a few.

A pic from my part of the woods --> http://img.photobucket.com/albums/v75/Doom_Dude/Forest/ns_2003.jpg

Anyhow I think the trees look good in Skyrim. I like the forests in Oblivion and I'm sure if they can do justice to the trees in Oblivion they'll do a nice job in Skyrim as well.

Skyrim trees will look much better when your playing the game anyhow.

As for the whole 'why is there a huge rotten log and no trees of comparable size' in some Skyrim shot. Big trees die to give way to younger growth and sometimes when in the woods you will come across a huge tree surrounded by smaller ones. Sometimes the bigger trees are rare due to disease and wind storms and old age n stuff.

Maybe the bigger trees in Skyrim collapsed because the cliffracers prefer to nest in them all at once. :P Lots of cliffracers and shallow roots + wind storm = bad. :P
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Darren Chandler
 
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Post » Wed May 05, 2010 9:33 pm

To be fair I don't think we've seen enough of the game yet to judge the tree quality and besides the game is still being developed.
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Minako
 
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Post » Thu May 06, 2010 3:46 am

I didn't say they were exactly the same. But pretty much, the big differences is only length and how branches point. There could be heaps of more variation.


I think we can easily say that everything we have seen so far in the trailers has been made better - considering it was made just shy of a year befroe the games release.
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Ross Zombie
 
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Post » Thu May 06, 2010 2:33 am

To be fair I don't think we've seen enough of the game yet to judge the tree quality and besides the game is still being developed.

The world is handcrafted. Do you really think they're going to be completely redesigning it less than a year before release?
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Amanda savory
 
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Post » Wed May 05, 2010 11:36 pm

The world is handcrafted. Do you really think they're going to be completely redesigning it less than a year before release?


no not redesigning it but tweaking it. There's still plenty of time for them to do that too. I still think we haven't seen enough of the game though. A small patch of trees in a screenshot or two isn't a good example and that's just my opinion of course. I live in GA and I could take a picture of some pine trees along the roads here and very easily find a section where they look basically the same just different sizes.
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Lori Joe
 
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Post » Wed May 05, 2010 4:19 pm

no not redesigning it but tweaking it. There's still plenty of time for them to do that too. I still think we haven't seen enough of the game though. A small patch of trees in a screenshot or two isn't a good example and that's just my opinion of course. I live in GA and I could take a picture of some pine trees along the roads here and very easily find a section where they look basically the same just different sizes.

The concern is out of the fact that every conifer (and we have actually seen about 20 or so seperate scenes with these in a variety of locales) looks almost the exact same, not just a screenshot or two.
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brenden casey
 
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Post » Thu May 06, 2010 3:06 am

The concern is out of the fact that every conifer (and we have actually seen about 20 or so seperate scenes with these in a variety of locales) looks almost the exact same, not just a screenshot or two.


oh so you're only talking about the pine trees ? yep, that's what pine trees look like, there's not much difference in how they grow except for different heights as they span different ages of tree. Pine tree forests can cover a large area too and seem very redundant. I didn't know there are 20 screenies out there all showing pine trees.
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ladyflames
 
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Post » Wed May 05, 2010 8:00 pm

oh so you're only talking about the pine trees ? yep, that's what pine trees look like, there's not much difference in how they grow except for different heights as they span different ages of tree. Pine tree forests can cover a large area too and seem very redundant. I didn't know there are 20 screenies out there all showing pine trees.

Check the earlier pages. There's a list. I would prefer if they had some larger conifers, as well as some more special variety.
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Danny Blight
 
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Post » Wed May 05, 2010 5:26 pm

Check the earlier pages. There's a list. I would prefer if they had some larger conifers, as well as some more special variety.


And my point is maybe they do or will have, maybe we just haven't seen the area of the game where they're at. 20 screenies in various stages of development is still not a good sample imo. If not then maybe you or someone else feeling the same way can design a mod with trees that look the way you guys want them to.
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maria Dwyer
 
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Post » Wed May 05, 2010 4:48 pm

A pic from my part of the woods --> http://img.photobucket.com/albums/v75/Doom_Dude/Forest/ns_2003.jpg


Your backyard's graphics are incredible. What kind of system are you running? :whistling:
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James Potter
 
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Post » Wed May 05, 2010 11:48 pm

Tree's look great. For the most part I would say the forest in Skyrim is based of the Taiga forest. Which is the largest forest in the world (this one) and covers half the globe. It doesn't have a large tree variety due to it's northern climate and severe temperatures.

PIcs

http://www.ecosystema.ru/08nature/world/fi/01.jpg
http://www.mountain.ru/photo/03-2001/naya_taiga_hr.jpg
http://www.windows2universe.org/earth/images/taiga_sm.jpg
http://skolaiimages.com/journal/wp-content/uploads/2009/04/08_dec1325.jpg
http://library.thinkquest.org/TQ0310225/graphics/mountain.jpg
http://files.louisbiome.webnode.com/200000022-0a3e60c332/taiga.jpg

Look familiar?

Also the ranger screenshot where he is hunting a deer looks great. The tree's are textured beautifully.

Good work Beth
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Nikki Lawrence
 
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Post » Wed May 05, 2010 7:11 pm

I'm just hoping the branches will actually look 3 dimensional this time. The branches in Oblivion just followed you as you went around. I mean, COME ON, that's exactly what the dead enemies in Doom 95 did.
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Peter P Canning
 
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Post » Thu May 06, 2010 1:21 am

I'm just hoping the branches will actually look 3 dimensional this time. The branches in Oblivion just followed you as you went around. I mean, COME ON, that's exactly what the dead enemies in Doom 95 did.

I'm assuming you mean the leaves and not the branches.
Sorry to break your hopes bud, but one of the reviewers who where at Bethesda a few weeks ago specifically mentioned that he thought the leaves on the trees looked flat. You can also see this in the trailer at the end when Dovahkiin devours the soul. But also, they won't "follow you around", because they aren't 5 year old speedtree models. In other words, they'll look very 2D but not "follow you around".
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Averielle Garcia
 
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Post » Wed May 05, 2010 11:01 pm

dont worry they will have variety....and different trees have different branch weight and the wind will affect this so if heavy branches are swaying a lot you can tell that the wind is very strong
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JD FROM HELL
 
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Post » Wed May 05, 2010 5:55 pm

...

As for the whole 'why is there a huge rotten log and no trees of comparable size' in some Skyrim shot. Big trees die to give way to younger growth and sometimes when in the woods you will come across a huge tree surrounded by smaller ones. Sometimes the bigger trees are rare due to disease and wind storms and old age n stuff.

Maybe the bigger trees in Skyrim collapsed because the cliffracers prefer to nest in them all at once. :P Lots of cliffracers and shallow roots + wind storm = bad. :P

This is hardly a rational explanation for why there aren't any large trees surrounding a huge rotten log, think twice and understand what you just wrote.

As for the statement that we haven't seen enough to judge that there isn't much tree variety: No, we haven't seen about 99% of Skyrim, but the current screenshots look as though it may have the same exact tree in those areas.

As for the pictures taken from the Taiga forest, notice that they are similar, but more crowded, larger in numbers and do offer a tight environment, while Skyrim's environment showed as so far that there aren't many dense forests.
Also, I agree, the trees in Skyrim look great, but still, realism isn't the only matter at hand as it is a fantasy game, and they have about 7+ types of areas crowded in a small landscape, which is NOT realistic at all. I think tree variety can add a lot to a fantasy game, especially to that feeling of adventure we're ALL looking for.
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James Wilson
 
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