Just got Morrowind! Looking forward to getting started!

Post » Tue Sep 22, 2015 11:48 pm

Hi everyone! Skyrim was my first TES game a few years ago, I just got oblivion last week, now this morning -- Morrowind! I guess I'm playing them backwards. Definitely can't wait to get started. When this came out I was thoroughly entrenched in BG2, NWN, etc. now I just gotta get through the work day!
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Emilie Joseph
 
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Post » Tue Sep 22, 2015 8:30 pm

Preach it, brother.

Enjoy the game! Just remember that it's more of a dice roll RPG than an action game and you should be fine.

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CRuzIta LUVz grlz
 
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Post » Tue Sep 22, 2015 10:55 pm

Yep! Gonna take my time, move stuff, read everything, talk, etc. Immersion my brother!
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Minako
 
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Post » Tue Sep 22, 2015 9:25 pm

This is worth a browse, if you haven't seen it already... http://www.uesp.net/wiki/Differences_Between_Morrowind,_Oblivion,_and_Skyrim

Helps explain some of the mechanics that are different between the games.

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Kanaoka
 
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Post » Tue Sep 22, 2015 8:30 pm

You are about to embark on one the greatest adventures in gaming. Enjoy!

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Jason Wolf
 
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Post » Tue Sep 22, 2015 12:32 pm

Awesome, hope you enjoy it.

Just remember, Fatigue is EVERYTHING in this game at early levels in order to be successful. Every skill check, every attack and spell relies on the state of your fatigue. With a low fatigue, you will miss attacks all the time, your spells will fail more often and your skill checks like speech wont be as successful.

Like with a spell, lets say you got a 75% chance with full fatigue to cast the spell successfully, with no fatigue left, you will have something like a 30-40% chance or so (im just pulling numbers out of my butt and ball parking it, it depends on your skill level as well, but it's very noticeable).

Anyway, just keep that in mind while playing and you should be all good. Any other questions, just ask here and the community can help you out no problem.

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Sista Sila
 
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Post » Tue Sep 22, 2015 11:01 am

And listen to what NPCs say and really always carry potions of Cure Common/blight Disease and a scroll of Divine/Almsivi intervention. And a couple of Restore Strength as well.

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Haley Cooper
 
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Post » Tue Sep 22, 2015 12:31 pm

Save often. In Skyrim that was because the game was unstable. In Morrowind, it's because the game hates you and wants you to die. Have fun!
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Melly Angelic
 
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Post » Tue Sep 22, 2015 7:08 pm

Yes alchemy is such a handy skill in this game, and its fun to mix and match ingredients. Its almost a requirement in my game so i don't have constantly buy restore fatigue potions

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gary lee
 
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Post » Tue Sep 22, 2015 10:15 am

Yes, essentials, these ones, especially the means of teleportation and Restore Strength potions! You'll notice. :smile:

By listening to what NPCs say, this means you should click through their quest-related dialogue topics. Rather too many than too few of them, to get all the necessary information. Oftentimes a new player misses one topic link and thus an important quest detail, as well.

Agreed on "Fatigue is EVERYTHING".

Have fun trying it out, and remember there are more than one ways around every problem in this game! It's easy to get immersed in Morrowind, so I wish you good times gaming, but not so good as to forget everything else. :smile:

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djimi
 
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Post » Tue Sep 22, 2015 1:39 pm

Oh man. Playing Morrowind for the first time is one of my greatest gaming memories. Enjoy!

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CHangohh BOyy
 
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Post » Tue Sep 22, 2015 1:25 pm

Putting in my two septims late, but enjoy the ride :)

Here's my unsolicited advice:

1) Don't try to be able to do everything. First off, it hurts replayablitly (not that you're thinking about that now). More importantly, it can lead to issue 2... Basically, the game is designed for you to be a sneaky type, a fighting type, or a mage type, though you'll probably end up strong in one but with some ability in the other two.

2) There are a million and one ways to 'break' the game without even using any obvious exploits. This is your first playthrough so don't sweat it - seriously. Even if the story were a 'point and click' style adventure I would still play it to enjoy the world and see what's out there. Once you've got a finished game under your belt you can read up on 'challenges' and helpful hints for a more 'balanced' geme. That's for later though - for now, just roll with it. I will say that putting Acrobatics, Athletics, or Mercantile in your major or minor skills will cause you to level faster than you otherwise would. That's not a Good Thing™ or a Bad Thing™ - it's a personal playstyle choice.

3) Take notes (I'm an old school Nancy Drew/Syberia/Might &Magic/Wizardry vet so this comes naturally to me). Just like real life, NPC's don't always give the best directions - ESPECIALLY when they tell you they probably aren't giving you the best directions. Little facts and tidbits of information that may seems innocuous at the time may turn out to be important later. If somebody tells you something that you haven't heard elsewhere, write it down.

4) If you're a couple hours in (less than ten-ish) and really don't feel right with your character, don't be afraid to 'reroll'. You aren't a scratch into the game at that pont. One of the best parts of the original Final Fantasy was in the manual: they strongly suggested a 'default' party, then told you where to 'restart' once you figured out your playstyle and gave about eight possible combinations with advice for each.

5) Don't kill people unnecessarily. Unless they have good loot or something >.> Morrowind does not 'protect' quest givers, and the quest you missed may never be mentioned in the game. There is a message that shows up if you kill someone essential to that main quest (though even there, a 'brute force' work-around exists so you can complete the game).

6) Morrowind isn't a game you 'beat'. It's a world you experience. Sit back, pull up a couple of your favorite beverages and snacks, and prepare for one of the greatest rides gaming has to offer.

Btw - what mods patches do you have installed, if any?

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Georgine Lee
 
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Post » Tue Sep 22, 2015 10:31 pm

Whenever I do that while playing MW, beer gets lukewarm and tea gets cold before I even think to take a sip.

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candice keenan
 
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Post » Tue Sep 22, 2015 10:56 pm

I'm more or less in the same spot as OP. I have 30+ hours in and I only just entered Vivec for the first time. I take my time reading conversation topics and books and just strolling around basically so I guess it will take me 100+ hours to even finish the main quest let alone the expansion packs or seemingly endless amount of side quests. I guess it's a good I idea to not try to do everything in one play through :)

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Luis Longoria
 
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Post » Tue Sep 22, 2015 5:48 pm

I remember when I got the game way back and saw Vivec on the map that came with the game (wish I could find that map now...). I thought the 'obvious' thing would be to go from Seyda Neen to Vivec right away to find lots of adventures and quests, so I decided to put it off as long as possible :wink:

My playthrough now I'm at the point where pretty much everybody wants me to go to Vivec for something or other, and I still have to join the Morag Tong. I'm going to go explore a while first though before I start pushing all those quest threads forward. Plus I still haven't finished stealing everything that isn't nailed down in Ald'run yet.

That's my personal goal of this playthrough: I found a nice list online somewhere of every interior cell from the Construction Kit. Every time I completely clear one out I cross it off the list. So many spoons and jars and shoes... I'm selling everything for exactly it's listed value. Wonder how long it will take me to be a millionaire.

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BRAD MONTGOMERY
 
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