Just got this game afew days ago...

Post » Fri Jan 01, 2010 12:55 pm

Well, yeah just picked this little number up afew days ago. Got home excited to play it with all games, started off good, had about a good 10 minutes of gameplay this everything went downhill.
Picked up the game for the PS3, so I figured first i'd connect online see if theres a patch, wich there was one. Got it, tried playing again, got about 20 minutes of gameplay in before things go downhill.
So.... I get online, look around in the forums and I see many poor souls lingering here with some of the same issues as myself, and so far nothing being said from development, at least nothing i could find with a quick few moments of searching.

Was this game playtested? I can't.. or I won't just accept that this game was playtested and still released as is... Maybe development don't have youtube or email support, maybe they can't see all these bugs/glitches/problems with their game. So... maybe I should at least detail whats happened with me so far...
-Game Crashes-
Entering exiting buildings, especially if an npc is close by to speak to her really early on entering, even worse if they walk up to initiate dialogue or if your listening to the radio,
Entering Exiting Vats, seems to happen more often if your listening to the radio, or someones speaking, more sound going on when you start up VATs(this one is so bad, i no longer use VATs unless i've just saved
prior)
-Glitches-
Several endless turn in quests, millions of items around the world you can get stuck on, in, or around, unable to move.
Certain places you can fall into rocks, mountains trees ect, some you can get out of, some you cannot.
Starting or ending a conversation quickly while moveing around doing other things(leaving a conversation while someone is speaking and running over and opening looting stuff all the while they continue running their choppers sometimes seems to start a loop of one of the words they say, and it gets stuck looping forever, unless you restart the game, even if you leave the area their in, load in a new area entirely.(this also happens with gunshots(explosions-wich is unbearable)... often times i've been forced to continue on with constant gunshot echoes for a long while until i'm either finished with a quest or in a safe location to save ect)
I don't rely on autosaves, seems if the game is saving and crashes, the save produced is corrupted and cannot be loaded.
Locations where theres a V shape sideways in the terrain as an exit with a boxed in compound, i.e. the school yard at the start with the mantises, Well, seems they can walk under that, get stuck and not be able to reach you, they can be killed easily that way, however, if they run that way long enouph they will fall below the ground, and be able to follow you and hurt you... well... forever, since you can't kill him.
Welp, fix these maybe i can get abit further... I was only able to get about 7 hours into the game before i gave up. The VATs bug is by far the worse, crashes on without mercy. I try not to use it until i have no choice, (big ant gonna chomp my face in a moment, have to use VATs pick targets leave Vats, freeze....) Seems the game so far for me has been playable only by my sheer force of will and faith in bethesda.
Wich is do have faith, you guys make good rpgs. This as of now, is not one of them. Please fix it man, I mean come on.... just play your game. It won't take you long to recreate some of these bugs, trust me, I hit the same ones over and over and over.
I suggest maybe DLC updates with mass fixes, becuase a simple patch isn't gonna fix this... content will need changed to fix some of these.
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Thomas LEON
 
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Post » Fri Jan 01, 2010 11:13 pm

What do you mean downhill. There are some parts of the maps terrain which don't go up. For ex. when you leave the town of goodsprings, I'm pretty sure you go down a hill to get to Primm.
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Emmanuel Morales
 
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Post » Fri Jan 01, 2010 10:18 am

So.... I get online, look around in the forums and I see many poor souls lingering here with some of the same issues as myself, and so far nothing being said from development, at least nothing i could find with a quick few moments of searching.

http://www.gamesas.com/index.php?/topic/1125221-please-read-from-the-teams-at-obsidian-and-bethesda/

Those are the most current responses to existing bugs. Not being an employee myself, I wouldn't know what sort of timetable they're working on, but chances are that the next time a Dev has something to say, it'll end up being stickied to the top of the page, like that one was.
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kasia
 
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Post » Fri Jan 01, 2010 11:08 am

What do you mean downhill. There are some parts of the maps terrain which don't go up. For ex. when you leave the town of goodsprings, I'm pretty sure you go down a hill to get to Primm.


Sir, I meant uhh, not literally downhill, as my overall experience of the game went more in a negative direction.
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Dawn Farrell
 
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Post » Fri Jan 01, 2010 9:04 pm

http://www.gamesas.com/index.php?/topic/1125221-please-read-from-the-teams-at-obsidian-and-bethesda/

Those are the most current responses to existing bugs. Not being an employee myself, I wouldn't know what sort of timetable they're working on, but chances are that the next time a Dev has something to say, it'll end up being stickied to the top of the page, like that one was.


Appreciate that, seems I did the right thing on posting here, seems i was wrong about one thing though, its not just at times where theres a sideways V in the terrain seems that at any time you can fall threw the ground, so can the enemies, and continue to attack...
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Code Affinity
 
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Post » Fri Jan 01, 2010 10:23 am

Should this be in the PS3 troubleshooting section so the devs can find it?
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sophie
 
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Post » Sat Jan 02, 2010 12:26 am

Should this be in the PS3 troubleshooting section so the devs can find it?



Well, if thats so a moderator will move it, I wasn't entirely sure, i've been setting here watching all these youtube videos, and i just assumed it was on all platforms.
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john palmer
 
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Post » Fri Jan 01, 2010 4:48 pm

Ouch sorry to hear that. I suppose I'm just thankful I'm not experiencing any of these bug horror stories.
All I can tell ya, OP, is stick it out and wait to see if a patch comes out for you. I haven't had too many issues with bugs (around the same that I had with Oblivion/Fo3 at any rate :P). It really is a great RPG, hope everything works out for you.
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jessica Villacis
 
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Post » Fri Jan 01, 2010 4:12 pm

Ouch sorry to hear that. I suppose I'm just thankful I'm not experiencing any of these bug horror stories.
All I can tell ya, OP, is stick it out and wait to see if a patch comes out for you. I haven't had too many issues with bugs (around the same that I had with Oblivion/Fo3 at any rate :P). It really is a great RPG, hope everything works out for you.



Indeed, I never hit any game breakers in MW, Oblivion, or FA3 however, I had odd moments, for instance in the Pitt, when you go to get the child, I killed everyone, ever single soul that wasn't wearing the slave outfit, and still had to go threw the trouble of turning off the lights ect, even though they where all dead heh... (wich proved difficult at the end since all the thralls had only me... to pay attention too.... with a saw and resident evil 2 style ammo count heh) just never nothing like this.
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Pete Schmitzer
 
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Post » Fri Jan 01, 2010 9:32 am

What do you mean downhill. There are some parts of the maps terrain which don't go up. For ex. when you leave the town of goodsprings, I'm pretty sure you go down a hill to get to Primm.
Lol.

Even with all the bug's i still love the game. I can see why you are upset though, it is sort of a downer.
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Sherry Speakman
 
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Post » Fri Jan 01, 2010 8:52 am

I think these folks who post BS like "I never had a glitch, game freeze or screen lag" are just trolling because they know it makes the ones having problems more mad.

And I think these people who claim "I never had a glitch, game freeze or screen lag" are not telling the truth and trying to incite flame because it accomplishes nothing to troll a thread with "I got no problems" replies.



Its crazy either way because this game was not tested on any platforms and if Bethesda had any common sense then they would do a mass recall and make the game work right and provide customers a working game because to rush a broken game is pathetic.

Sure they cry out "We are working on a patch, have patience" well if they had testers then they would not need patches in the first place.

Oh well,
It sux being stuck with a messed up game.
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Big Homie
 
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Post » Fri Jan 01, 2010 5:47 pm

I think these folks who post BS like "I never had a glitch, game freeze or screen lag" are just trolling because they know it makes the ones having problems more mad.

And I think these people who claim "I never had a glitch, game freeze or screen lag" are not telling the truth and trying to incite flame because it accomplishes nothing to troll a thread with "I got no problems" replies.

AS for the "hills" troll, sad a moderator did not call that one out.

Its crazy either way because this game was not tested on any platforms and if Bethesda had any common sense then they would do a mass recall and make the game work right and provide customers a working game because to rush a broken game is pathetic.

Sure they cry out "We are working on a patch, have patience" well if they had testers then they would not need patches in the first place.

Oh well,
It sux being stuck with a messed up game.


Problems too eh? Man I'm not angry about it really, i'm just kinda dissapointed. Also heh, if someones not having problems with this game, thats great for them, i just want it fixed for me. If they didn't test it then -1 beth. Over-confident in the fallout 3 groove maybe. A mass-recall would be hard to do for a video game I would think, i'd much rather just patch it than mail it out, and back. Maybe they just didn't reach their time-table at launch.
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James Smart
 
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Post » Fri Jan 01, 2010 2:57 pm

Of course it was play tested, maybe not for long-enough of thoroughly enough, but if it wasn't thered be twice as many bugs and crashes.

Im having no problem with the game though. 67 hours in and one freeze up and only a handful of minor bugs.
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DarkGypsy
 
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Post » Fri Jan 01, 2010 8:41 pm

I think these folks who post BS like "I never had a glitch, game freeze or screen lag" are just trolling because they know it makes the ones having problems more mad.

And I think these people who claim "I never had a glitch, game freeze or screen lag" are not telling the truth and trying to incite flame because it accomplishes nothing to troll a thread with "I got no problems" replies.

As a software developer I can tell you from experience that knowing that some configurations/ways of completing quests/etc. cause problems and others don't is very useful to the troubleshooting process. If someone reports a bug and I just assume everyone has the same problem and then I can't reproduce it I'm going to assume it's not a bug. If I know that it only occurs under certain conditions then I know that step one in the troubleshooting process is to collect more information about what causes the bug. People reporting that they are not having certain problems is indeed useful information. Also, the fact that some people aren't experiencing freezes and crashes is not a lie.

AS for the "hills" troll, sad a moderator did not call that one out.

You do know that calling someone a troll is considered flaming and against the forum rules, right?

Its crazy either way because this game was not tested on any platforms and if Bethesda had any common sense then they would do a mass recall and make the game work right and provide customers a working game because to rush a broken game is pathetic.

They released a patch for the PC the day after the game was released. That tells us they did test and knew about a lot of these problems before the game went gold, they just ran out of time to get all the fixes in place. The problem is that Bethesda didn't push back the release date to fix them before selling the game.

Sure they cry out "We are working on a patch, have patience" well if they had testers then they would not need patches in the first place.

What else can we do now that we're in this position? Go around the forum flaming people? I don't recommend it.
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Janette Segura
 
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Post » Fri Jan 01, 2010 1:38 pm

As a software developer I can tell you from experience that knowing that some configurations/ways of completing quests/etc. cause problems and others don't is very useful to the troubleshooting process. If someone reports a bug and I just assume everyone has the same problem and then I can't reproduce it I'm going to assume it's not a bug. If I know that it only occurs under certain conditions then I know that step one in the troubleshooting process is to collect more information about what causes the bug. People reporting that they are not having certain problems is indeed useful information. Also, the fact that some people aren't experiencing freezes and crashes is not a lie.


You do know that calling someone a troll is considered flaming and against the forum rules, right?


They released a patch for the PC the day after the game was released. That tells us they did test and knew about a lot of these problems before the game went gold, they just ran out of time to get all the fixes in place. The problem is that Bethesda didn't push back the release date to fix them before selling the game.


What else can we do now that we're in this position? Go around the forum flaming people? I don't recommend it.


"Updated: We'll continue to work on issues (including the 360 save issue Jason mentioned above) for upcoming updates. As soon as we have more details to share on these updates, we'll let you know. Keep in mind before they can be released, they have to go through testing and certfifcation."

If they had spent a little more time testing before they released this game.......
but enough flaming from frustration

look i thoroughly enjoyed fallout 3 and i would like to enjoy all the changes made in new vegas as well
Bethesda please be more considerate to your costumers in the future.
if the game isnt ready just say so, we will be happy to wait a few months for a game that is actually playable
it doesnt have to be perfect we are reasonable people we know you cant catch every bug in the game
but having bugs flowing rampantly through the core combat systems is just insulting.
and giving yourself a bad image, as a company that doesnt care about its costumers,
with action like that its like saying "haha F you, i already got your money i dont care"

and no one wants to believe thats true please in the future be more considerate, test your games, ensure they are at the minimum playable upon release
then you can fix minor bugs later with standard patching
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Taylor Bakos
 
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Post » Fri Jan 01, 2010 2:04 pm

Well, been trying to play threw the game with the released patches more on the look out for game enders really just to post here. Again for the ps3(with patch).
I'm convinced listening to the radio is a bad idea, every single time i listen to it while traveling/questing ect. I always freeze at parts.
I'm generic looking dude, stormcaller hat, leather armor most of the time, travel around with all manner of weapons, trying each.
My quest lists go down to the trip to Novac at this point.
Most of the time i've just been following the main quest, or just wandering finding things to shoot to be honest, around the goodsprings/ncr correctional, prime, mojav outpost, areas.
I kept encountering a solid game breaker in the town with the legionares, when you can get the quest Cold Cold blood or something like that,
Well my first impression of those cats was to shoot, so i would attempt to clear the place out, I got 7 crashes trying to do this, so i can explain it very well,
When the bullets start flying things get hectic, at a point, especially if lots of stuff is going on, Vats or even opening your invetory will start like a slow mo in the game,
where your extra slow, even moving the camera is pitifully slow, yet enemies are slightly faster, and can hurt you, trying to fire only produces the out of ammo click,
regardless of the ammo you have. This happens more often(again the more things thats going on/listening to radio, swapping weapons, using stimpacks people shooting, yelling, ect.)
I found it happens alot with conventinal weapons, less with energy, and even less with heavier weapons... also, all lock ups/freezes happens much less often if i cut cinimatics off completely.
I can play for much much longer until the game shuts down on me. Often times now i seem to be dieing and freezing during the death cinimatic.
My screen is currently froze with only my boots visible starting to fall over as i'm dieing at this very moment heh. 17 minute play time.
I was using the one shot shotgun, just before novac, where you have the viper gangers on the hill to your right, cars in the middle, and afew coming down the main roadway.
I entered vats, shot one of the guys on the cliff, left vats, guy running down the road shooting at me, I shoot him, hit him, theres the splatter, then i'm hit, play cinimatic, I knew it wasn't right
becuase as i was falling i could move the camera slightly(kinda like during the slow mo out of ammo thing) and then freeze. guess i'll just reset again heh.
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Sophie Louise Edge
 
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Post » Fri Jan 01, 2010 5:23 pm

And as far as quests completed, umm, fixed the radio, did tutorial, fought off the powder gangers in town(i talked and was able to enlist everyone capable in town to be enlisted)
i have recruited the sherriff in prin(ncr)
I have practically slaughted all powder gangers, even at the prison, this includes eddie and his gang.
I am idolized in goodspring, and villified with khans and powder gangers.
I do have wild wastelander perk(does anyone know if taking that increases possible slow downs?)
also i've noticed a small freeze up sometimes, like when the game was loading or something, it just doesn't say, well if this happens while textures are loading it messes em up, I came upon a place in the desert, that was a brown peice of construction paper kinda.
after a moment of standing there, things began to appear, i'd say a good 20-30 seconds to fix itself.
also i do play on hardcoe mode.
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Silencio
 
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Post » Fri Jan 01, 2010 10:29 am

http://www.gamesas.com/index.php?/topic/1125221-please-read-from-the-teams-at-obsidian-and-bethesda/

Those are the most current responses to existing bugs. Not being an employee myself, I wouldn't know what sort of timetable they're working on, but chances are that the next time a Dev has something to say, it'll end up being stickied to the top of the page, like that one was.




Thanks for this post... I had not seen a response as in-depth as this one
since buying the game a couple of weeks ago... I bought FONV on
both PS3 and PC... so you can probably see how much I love the Fallout
series.... I also have FO3 GOTY on both... lol

I had some irritating but pretty minor problems with FO3 GOTY,
mainly it was just random crashes to desktop on PC..
other than that really enjoy playing it...

New Vegas however is completely unplayable on my PS3 120gb
due to all of the freezes.... it plays about the same as FO3
on my PC, random infrequent CTD which is not the end of the
world...

I just wanted to say thanks for letting us know you are working
on fixing the problems as this is far and above my favorite game
series, bar none...


M
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Sam Parker
 
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Post » Fri Jan 01, 2010 10:02 pm

Maybe i'm just passed a hump, but with the advice of another post here, i removed cinimatics, then all auto save functions,
I try not to use VATs. Following these guidelines i've played 3+ hours no crash as of yet, no freeze of any kind.
There still afew anomalies here and there, for instance, i've seen a molerat with infinitely regenerating hp. Was able to kill it, but its bar kept growing??
ect. ect. but no freezes... worth a shot. I mean no auto saves, no on travel, no on wait, no on sleep.
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Reanan-Marie Olsen
 
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Post » Fri Jan 01, 2010 10:22 pm

Well, I've put extensive time in this game now, and I can vouch for turning on the auto saves/cinimatics to cut the game crashes almost out.
As far as bugs in the game they are still inumerable, one thing i found is in the computer you can hack during the old sun quest at helios one for the terrets,(where the robots are)
apparently Leaders is 4/6 correct, and Dealers is 2/6 correct.... Q.Q.........
anyway things like that are constant, also the coyote model is barly put together, if it jumps at you directly you see a split going threw its chest.. never fails, its a pain since coyotes are really common.
Also with all the quest bugs i have infinite cash, infinite stims, doc bags, all my toons are level 30. I've found another pain in the game... apparently regardless of your level you spend your time running backwards shooting, unless you play melee. This game seems geared more for playing melee(even more than oblivion was to be honest). I find places in the world my gun char, and energy weapon char has difficulties and you have to backward run spending tons of bullets. I have yet to find a difficult part in the game for my melee char, its very easy, and theres so many perks designed for melee, I'm seeing
Super Slam, Ninja, Slayer, Purifier, Unstoppable Force, Penetrating Strike, ect. ect. where as for guns i really only have quick draw, and faster reload(both just don't help all that much).
Tested things on my agi/gun character and it seems still if i can survive it melee weapons are still more capable even at 30 melee 6 str 10 agi 100 gun, i still kill faster with a sledge than any firearm(except specials... course i don't have a special melee). on my melee char the game kinda plays itself, On my energy weapon char tried same test, 25 melee, 5 str, 9 perc 100 energy weapons, i still kill more efficiently and better with melee. I have practically every build you can think of at this point in time, and the funnest build and the most powerful to play is without a doubt a full melee full energy weapon full repair/speech paladin type in armor. i've not tested meltdown yet... not took it with a toon as of yet. Another toon thats fun to play is a melee explosive toon with maxing sneak/melee/explosives/science(or repair) depends on really if you want jerry rigger for repairing high end stuff with junk you find lieing around or if you don't want the perk then it really boils down to how you'd rather solve problems, found its always easier to just pick 2, speech repair, speech science, ect. 3 is possible, but ultimately kinda stupid to solve the same problem 2 ways seems inefficient, hard to cap 3 since you gotta spend so much in unarmed to make melee overpowered. but yeah seriously no joke, my agi gun toon with small frame kills better in melee with 30 melee skill and 6 str than guns...

so... my question now is this a bug? why do i murder all things that don't one shot me in melee, or waste 200 bullets on a ghoul running backwards for 3 minutes? Deosn't seem practical... unless you play the before mentioned paladin type. I think this game is meant to be played that way. another question i have if someone can answer is why is melee such a have to have thing in this game? Sniper type builds i've tried and they work, if you... like picking off one or two, then having 3 times in your face while you scramble VATs and grim reaper sprint, running backwards between action point spends... also feels.... just feels bad.. its not fun. With specials you can you pretty much clear a room with vats and the right perks but... thats also boring. and almost never completely succeeds, so you still end up running backwards again.


Where as the paladin play style melee oriented starts picking one of two off from a distance, then switching when in range and laying in them. feels more visceral but.. unrealistic. powder gangers lobbing dynamite on me while i just waltz around smacking em and i win. and Vats in melee is an utter joke, alot of times vats will actually teleport me around the enemy for instance, i've been encircled unable to move hardly, go into vats and i appear behind the target i was beating on, kill it, go into vats again, teleport behind the next mob ect.

a sneak sniper is also very fun, but again, once you get afew picked off, you gotta deal with the running backwards scenario. and i've tried several cammando builds, machine gunner types. average shooter guys basically, my guy was 100 energy wep 100 guns, 8 perc, 9 agi. 7 luck for crits, finesse, and laser cammando for crits, and i do alright. but... even with that build i can pull out a combat knife and do just as well. also i took the shooter trait to make shots 20% faster with this build.
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michael flanigan
 
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Post » Fri Jan 01, 2010 11:26 pm

Also I'd like to just point out that companions is a really really stupid idea.. Mainly becuase most of the bugs effecting you effects them, those times when you just don't shoot in vats, or you or your companion falls into the ground unable to really do anything and gets eaten by scorpions is a constant threat. So it becomes a game of great baby sitting effort to keep them alive and healthy. having them die i assume that is disastrous for the quest logically so it becomes a headache, you spend most of your time walking abit, check on em, walk abit, check on em. Occasionally my companions would run off to assault things far far away, sometimes even beyond my view distance. Dieing. So it starts to feel more like Dead Rising where you try to keep em alive from point A to point B. This is especially true for the Eyebot thing, my god.. trying to escort him from point A to Point B, the scrapyard on a new character is an experiment in patience. Several Times i'd lose him, and then moments later i'd get the message he was dead, no idea where he would die or how. So... having companions in this game just adds headaches on top of the before mentioned headaches, heh, not advised
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anna ley
 
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Post » Fri Jan 01, 2010 12:15 pm

Reading on the forums, i see a post about hard shut downs killing your console, that is not good, not good at all. I couldn't tell you how many times in the last week i've hard reset my console, one time i had to unplug the thing from FNV freezes. If their game is gonna break my console i'd like to know, shouldn't someone in bethseda warn us of that danger prior to selling the game. Or even better now, prior to a patch that fixes these issues. No sorry, if this is gonna cause some sort of malfunction in my console then i take back my prior comments about a mass recall, it should be done, and done soon. I do feel robbed when it comes to my experiences with new vegas, but if it broke my console i'd be in another world basically. So i'm gonna return this game to gamestop now, not much else i can do. At least since its new i can get about half its value back. Cheers guys, I hope Bethesda can make it up to us.
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Tiffany Holmes
 
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