Everyone has had this happen. You want to go to bed or you NEED to go to bed and you just HAVE to hit that next level. Then when you hit that next level you just HAVE to hit the next and the next. 69 perks is a lot to choose from is a lot in my opinion. Plenty to work with for sure. They also mentioned that it is easier to level up in Skyrim making it all the more easy to get addicted. People like shiny things and they like customization. Gamers also love the satisfaction of advancement and Skyirm will offer that at increased rates. It's subtle things like these that make a game fantastic and for decades to come. I see the genius here though. Making it easier to level up and raising the level cap while adding perks that may be chosen along the way that distinctively make a difference will keep people involved and svcked in. I also think that the perks are a helluva lot better than Fallout's perks. If you remember Fallout 3 a lot of the perks just added 5 points to a particular skill. What is the point in that since eventually you will reach that 5 points anyway, whether by hard work or wasting a perk. I think perks are special and should be treated as such. In Skyrim nothing that I saw adds points towards the skill but rather makes the skill more effective. That is how you do perks. That is how it is done ladies and gents.
Not really a problem for me. I usually hit a level and quit. Where I run into problems is if I think it will be quick to get that last few thousand experience to go up a level just to realize two hours have passed and I'm not there yet.
got, the only down point to the game is that time's gonna go so quickly while playing it. I'm gonna use magic to slow down time!.. oh wait, that only works in-game. :bolt:
This happens to me only in mmos, not really in singleplayer games or more especially at TES or FO3, I just enjoy the content, when I level up its like a pleasant surprise as I never look at my experience bar, ever