Just one question...

Post » Sun May 13, 2012 6:23 pm

When Caesar gets a hold of the platinum chip and tells you to destroy whatever is down in the bunker, how does he know that the elevator doors bear the logo of the Lucky 38? When you first enter the area, the way is sealed and only the chip can open it, then revealing the elevator doors.

Are there any weird things that you found that didn't make sense to you?
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Farrah Lee
 
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Post » Sun May 13, 2012 5:20 pm

Wait, the floor doors are opened by the chip? Or is it the elevator?
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Penny Wills
 
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Post » Sun May 13, 2012 4:45 pm

If you talk to Veronica about her history after entering The Strip, she still says she's never been there because the Elder was too cheap to shell out for a passport.

The wierdest of all are The Great Khans in Red Rock Canyon. You can be vilified and walk right into their camp and nobody is hostile. It's probably due to the several quests you can do with The Khans, but it never felt right.
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Agnieszka Bak
 
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Post » Sun May 13, 2012 7:31 pm

Wait, the floor doors are opened by the chip? Or is it the elevator?
The chip opens the floor doors and they have no insignia. So yeah, the Lucky 38 sign is hidden until after the chip is used to open the floor door.
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Benito Martinez
 
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Post » Sun May 13, 2012 3:36 pm

Hm, must have been overlooked when designing it.
Wonder what came first, audio sessions or level design.
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Jessie
 
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Post » Sun May 13, 2012 6:16 pm

it's probably a case of them designing the level, recording the audio, and then actually building the level and making several small changes.
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Becky Palmer
 
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