Darling. If you had a little reading comprehension whatsoever, you may have noticed that the argument I was talking about was that destruction needs to be supported with other skills, such as enchanting, to make playing a mage viable, and cannot stand alone by itself, and that that was a funny argument.
If you had the tiniest amount of RC you would have identified that I'm not talking about a pure mage. I'm talking about a crossover character.
cutie if you had the slightest comprehension of game mechanics you would've noticed that NO skill, apart from conjuration is good on its own.
and no you dont need to level or perk enchanting AT ALL, to make mage gameplay viable as you can get decent support mana efficiency with droped loot and vendor loot.
if you are going to try and be condescending, at least get your facts straight.
having that said, getting complementary skills with synergy is how you build a good character, NOONE uses ONE skill and get the best out of it on its own, one handers need a shield/armor skill, they need smithing, they need alchemy, etc, just like destruction needs, enchanting, alteration/armor etc.
No, because you don't have to train/kite if you spam staggers. That time you spent setting up walls and glyphs (which scale like utter trash and do horrible damage) is better spent just SHOOTING A DUAL CAST fireball or incinerate, and doing 2-4x damage STRAIGHT OFF. You spend setup time to do less damage ->> Dungeons clear slower. Fact, ive tried each method so many times and I realized glyphs were a waste of time at level 40. If you constantly stagger they won't even hit the glpyh or wall, unless you stop dual-casting and use glyph/wall mid chain, which again makes your dps drop considerably. Its silly really.
Also this doesn't adress the problem of sprays and cloaks also absolutely svcking worse than runes/walls.
Anyways, this is all off-topic. Lets just agree that the lower level spells need scaling and master spells need changes, as there is barely any spell variety since you can easily get away with spamming fireball and/or incinerate and doing anything else is just for novelty and probably will slow down a dungeon clear.
you clearly have no idea what you are talking about, you demonstrated that with your complete ignorance on what a wall spell is, and now even more by sugesting you can kite/train groups of mobs with stagger alone... I have no intention of continuing discussion with someone who is completly clueless of the most basic concepts of destruction spells and yet feels an authority on the subject tbh...