Just started Morrowind - things I've noticed Skyrim doesn't

Post » Mon May 07, 2012 1:31 pm

That nostalgia argument is getting really old really fast.
It would be a good argument, were it not for the fact that the nostalgia is so incredibly justified, as Morrowind is a better game than Oblivion in a myriad of ways.
In fact, in everything except graphics and NPC's that move about.

So yeah, nostalgia.
Because we prefer a superior game.

Secondly, if people want to have their hands held through a game, if people dont want to spend time actually playing the game but need to go from action to action, might I reccomend an action game?
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Jarrett Willis
 
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Post » Mon May 07, 2012 6:25 am

Morrowind is just a superior game.
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Hilm Music
 
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Post » Mon May 07, 2012 10:04 am

Games are ultimatly just getting easier and will continue to cater to the "casual" crowd because they bring in the most money.
Eventually, like music, games will be generalized for the masses.
/Hippie rant

I disagree. There are developers out their making interesting and complex game mechanics. I just tried a indie game called Magicka, which I consider a great example of mixing the streamlining of modern day games, but with the intelect and complexity of a game that assumes its audiance is not a bunch IQ deficient tards.

I think the streamlining movement of games by developers is often taken to such an extreme that it becomes rather offensive to the player, treating them like they are an idiot. Skyrim I think has some of those elements but, I find that the attempt here was more towards streamlining than it was to dumb it down, even though in some areas it clearly failed, making me like "do these guys thing we are stupid or something?"

But the point I'm trying to make is that there are game developers out there that do get the difference between streamlining and dumbing down, I think Bethesda gets it too, but they missed in a few places with Skyrim, I honestly think they could have done a lot of things to give this game a bit more uhmpf without breaking the streamlining.

While I loved Morrowind the thing about that game was that it was hard unescessarily in many areas, sort of the oppossite of trying to streamline, many elements of that game weren't hard as in challenging, but simply hard as in frustratingly stupid and that often broke the emersion far worse for me. We don't nescessarly need compases, huds and glowing lines to get us to where we need to be, but it doesn't help when the only clue as to what you have to do for a quest is some very poorly written scribble either which was often the case in Morrowind. I think Oblivion was a much better game than Morrowind, it felt a bit rushed in the arts department but most of the mechanics where well thought out.
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Rachael Williams
 
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Post » Mon May 07, 2012 1:54 pm

That nostalgia argument is getting really old really fast.
It would be a good argument, were it not for the fact that the nostalgia is so incredibly justified, as Morrowind is a better game than Oblivion in a myriad of ways.
In fact, in everything except graphics and NPC's that move about.

So yeah, nostalgia.
Because we prefer a superior game.

Secondly, if people want to have their hands held through a game, if people dont want to spend time actually playing the game but need to go from action to action, might I reccomend an action game?

who the fück is this 'we' you're talking about?

and who are you to tell people what to play? Skyrim isn't your private party mate.

and of course Nostalgia is a big part of the arguement, because I'm affected by it too, for goodness sake. If I got both games tomorrow, knowing nothing about either, played them for hours and decided which one I wanted to keep, I'd settle for Skyrim, no doubt.

btw, Morrowind hasn't been deleted from the universe, you can still play it. or won't you because it's dated? or because it doesn't have the flashy graphics people accuse the "consolers" to drool over? flashy graphics that were made possible by selling it to a large crowd successfully?

god I'm sick of ego-centric gamers.
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Jordan Fletcher
 
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Post » Mon May 07, 2012 3:51 pm

That nostalgia argument is getting really old really fast.
It would be a good argument, were it not for the fact that the nostalgia is so incredibly justified, as Morrowind is a better game than Oblivion in a myriad of ways.
In fact, in everything except graphics and NPC's that move about.

So yeah, nostalgia.
Because we prefer a superior game.

Secondly, if people want to have their hands held through a game, if people dont want to spend time actually playing the game but need to go from action to action, might I reccomend an action game?

Not everybody enjoys the intense exploration and lack of directions Morrowind delivered, but enjoy RPGs. I am one of those people that personally loved the the intense exploration aspect and was good at following the often vague directions so no, I'm not "one of those people." Some people really like to dive into the action and there's nothing wrong with that, doesn't mean they want to be hand held. Frankly I do get tired of going down the same paths over and over I've already explored so I'm relieved the fast travel is there. Different styles of play. Skyrim went in the right direction, allowing people to fast travel as long as they got there normally first and offering the carriage system to make it a little more convenient, but none of this is forced on you. Everybody is satisfied. =)
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TASTY TRACY
 
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Post » Mon May 07, 2012 6:17 pm

who the fück is this 'we' you're talking about?

and who are you to tell people what to play? Skyrim isn't your private party mate.

and of course Nostalgia is a big part of the arguement, because I'm affected by it too, for goodness sake. If I got both games tomorrow, knowing nothing about either, played them for hours and decided which one I wanted to keep, I'd settle for Skyrim, no doubt.

btw, Morrowind hasn't been deleted from the universe, you can still play it. or won't you because it's dated? or because it doesn't have the flashy graphics people accuse the "consolers" to drool over? flashy graphics that were made possible by selling it to a large crowd successfully?

god I'm sick of ego-centric gamers.

Who do you think?
Its the people you adressed in your last post.

Your argument is flawed.
If Skyrim was released in 2002, with the same graphics and engine that Morrowind uses, I would prefer Morrowind.
If Morrowind were released in 2011, with the same graphics and engine that Skyrim uses, I would prefer Morrowind.

And dont get all huffy over semantics. Im not telling people how to play. Conversely, when you want a streamlined and hand-holding action oriented game because you dont have time to play an RPG, isnt that then the same thing you are accusing me of?
Semantics, schemantics.
I have no time nor the inclination to continue this malarky.
Good day.
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Chantel Hopkin
 
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Post » Mon May 07, 2012 8:03 am

What is this about nostalgia goggles? Ok, I'll trade someone my nostalgia goggles for their really devoted fan goggles.
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Sarah Bishop
 
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Post » Mon May 07, 2012 11:22 am

Things change, games become less challenging and more "accessible". This is a trend that's not going to stop in the future. There is no point in starting the same discussion over and over again - we are not the target audience anymore.

I hope they are going to release the constuction kit soon, so that everybody can play the game he wants.


Oh, and Morrowind is still superior :tongue:
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Undisclosed Desires
 
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Post » Mon May 07, 2012 3:17 am

Bethesda, whatever you do, don't listen to that ^guy!

I loved Morrowind, but sorry, I'm not a teenager with 3 afternoons off smoking pot anymore.
I'm an advlt, I have a career, I have a girlfriend and I have mates, I also have interests away from the PC. I'm lucky if I get and hour or 2 of game time in the evening. when I play a PC game I don't want to be forced into an incredibly slow paced style of play, running back and forth, despretaly trying to remember/find the quest giver, just because some elitist whiney mongtard without a decent social life has too much time on his hands and can't restrain himself from clicking fast travel.

you may think everybody else is dumb, but you're incredibly immature. and of course Nostalgia is clouding your judgement.
Ignore everything I said about nostalgia and call me a mongtard. You must be an advlt. Oh wait, advlts actually enjoy a challenge, and a TES player finds navigating and traversing the world as much a part of the game as sticking your sword in things in dungeons in order to open the token chest at the end of every one.

Before replying to this post, read my original one, then reply to that, then I'll reply to your reply, and we can catch up to where this argument should be.

Similarly, read the replies in this thread. You are cray cray man. You swear at everyone and attack everyone and the reason is that you have no argument.

Also, what did you love about Morrowind? Because I'm under the impression you have no idea why we're complaining.

CHEERS BRO
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Beat freak
 
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Post » Mon May 07, 2012 4:30 pm

Who do you think?
Its the people you adressed in your last post.

Your argument is flawed.
If Skyrim was released in 2002, with the same graphics and engine that Morrowind uses, I would prefer Morrowind.
If Morrowind were released in 2011, with the same graphics and engine that Skyrim uses, I would prefer Morrowind.

so it's all about the graphics? :/


Morrowind was a great game, one of my favourites ever.
Skyrim is also a great game, in a different way.

don't go crying because it's not a Morrowind clone with updated graphics.


And dont get all huffy over semantics. Im not telling people how to play. Conversely, when you want a streamlined and hand-holding action oriented game because you dont have time to play an RPG, isnt that then the same thing you are accusing me of?

Oooooh sorry I don't want to spend half the time on a game travelling through the same parts of land when I could be playing a story, exploring new terrain.
I'm sorry I don't want to spend 90 minutes of 1-2h every other evening I get time from work/training/cooking/cleaning/satisfying my gf/socialising walking back and forth, just so the game somehow deserves your superiority.
christ.

I didn't say and don't want a streamlined hand-holding oriented game. I want an RPG, not just any RPG, but an RPG like this one. where I can do and play how I want, dive into a different world, but don't have to grind mundane tasks or intervals.

Semantics, schemantics.
I have no time nor the inclination to continue this malarky.
Good day.

god you really are an unbelievably pompous individual aren't you.
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Mrs. Patton
 
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Post » Mon May 07, 2012 12:20 pm


god you really are an unbelievably pompous individual aren't you.

Coming from you, I have no choice but to take this as the most sincere and flattering compliment imaginable.
Thank you for understanding.
Now.
I did say:
Good day, sir.
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Frank Firefly
 
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Post » Mon May 07, 2012 6:53 am

a TES player finds navigating and traversing the world as much a part of the game as sticking your sword in things in dungeons in order to open the token chest at the end of every one.

That's exactly what I enjoy doing too and why I play TES.
What's stopping you from doing that now?

Similarly, read the replies in this thread. You are cray cray man. You swear at everyone and attack everyone and the reason is that you have no argument. .

now I'm confused.
I read all the replies and only chipped in at the end and you'll find I only attacked you and Merari, because you're both so unbelievably condescending about... almost everything.

Also, what did you love about Morrowind? Because I'm under the impression you have no idea why we're complaining.

an awful lot.
one minor annoyance was spending half the time trying to find out where to go and how long it could take.

thank god for the boots of blinding speed.
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Emmie Cate
 
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Post » Mon May 07, 2012 9:33 am

Bethesda, whatever you do, don't listen to that ^guy!

I loved Morrowind, but sorry, I'm not a teenager with 3 afternoons off smoking pot anymore.
I'm an advlt, I have a career, I have a girlfriend and I have mates, I also have interests away from the PC. I'm lucky if I get and hour or 2 of game time in the evening. when I play a PC game I don't want to be forced into an incredibly slow paced style of play, running back and forth, despretaly trying to remember/find the quest giver, just because some elitist whiney mongtard without a decent social life has too much time on his hands and can't restrain himself from clicking fast travel.

you may think everybody else is dumb, but you're incredibly immature. and of course Nostalgia is clouding your judgement.

Bethesda, whatever you do, don't listen to that ^guy!

There are plenty of games that already suit you, why would you complain that one, just one, game is of a slower more considered nature? Must ALL games cater to your specific crowded lifestyle? Is there no room at all for another type of game?

*edit*
Just re-read it, looks like I over reacted to something I imagined I read :D

Fast travel, bleah I can leave it or use it I'm not forced to either way. But I'd be happy to see the other stuff go, the markers etc. I like to find stuff by finding it, not by following walkthrough arrows :D
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KRistina Karlsson
 
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Post » Mon May 07, 2012 8:38 am

Cool, play morrowwind then. All the "hardcoe" tes fans will love the thought of it. They would also love the thought of a girl speaking to them.

Uh-huh. Obvious troll is obvious. I do wonder if you too would love the idea of a girl speaking to you, as you put it. I mean, you have the time to troll a thread at random simply because someone mentioned they decided to try Morrowind. God forbid someone dares to try another game in the TES series. :P
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Stephani Silva
 
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Post » Mon May 07, 2012 9:39 am

As if Morrowind getting gushed about in the Oblivion Forums on release wasn't enough, here we are a decade later with Skyrim, still gushing about Mororwind.


It was a decent game for it's time, but really? :dry:

For some, yes really. For me, I am enjoying Skyrim probably as much as I enjoyed Morrowind back in it's day. But I actually enjoyed Oblivion about as much. Each has it's flaws, each has it's good points. But it is possible for someone to say that they feel Morrowind is the best. I have no issues with someone else's opinion about a game in the TES series. Why do you?
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ShOrty
 
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Post » Mon May 07, 2012 3:58 pm

That nostalgia argument is getting really old really fast.
It would be a good argument, were it not for the fact that the nostalgia is so incredibly justified, as Morrowind is a better game than Oblivion in a myriad of ways.
In fact, in everything except graphics and NPC's that move about.

So yeah, nostalgia.
Because we prefer a superior game.

Secondly, if people want to have their hands held through a game, if people dont want to spend time actually playing the game but need to go from action to action, might I reccomend an action game?

In your opinion its a superior game. Not everyone else thinks it is, just to let you know buddy.
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NIloufar Emporio
 
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Post » Mon May 07, 2012 3:55 am

Just one question - what's the MGO modpack?
I'm also starting to think to get a feeling of morrowind again (I didn't play it for few years), and compare the two.
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Queen Bitch
 
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Post » Mon May 07, 2012 12:33 pm

Games are ultimatly just getting easier and will continue to cater to the "casual" crowd because they bring in the most money.
Eventually, like music, games will be generalized for the masses.
/Hippie rant

Thats how it was yes.
But now we are seeing a trend where games are getting more difficult and the game developers realize, people want a challenge.

I dont mind some of the handholding in skyrim.
But I want to feel that Im a man running around swinging an axe if i now do that, not a god using my finger of death.

It takes but a few hours of play in skyrim to ruin your experience, by fiddling with 2ndary skills, not to mention combat in general should be made more hard.

Dark Souls set the trend for what to come I think. Its a shame PC users dont get to play this.
But, the trend was there too as they did easter eggs, planting in redicilously overpowered weapons you could get if you did X and Y and then moved there and shot that.
Sure, hard to figure out. But with internet today, 1 minute of google search before you start to play, lists just the easter eggs you need that spoils even some of Dark Souls possible dangerous element.
Still, that game IS hard.

Gamers in general now adays actually want games to be pretty hard. We want to be killed easy if we make mistakes.
We dont want to run around killing things left and right. Its not fun.

In Skyrim you CAN get an extreme feeling of vulnerability.
And you get that by playing on expert or master and staying away from smithing and enchanting. The rest you can take.
Do this and you will get the true experience of this game.
Both smithing and enchanting should be removed from the game, they are utter game destroyers and who ever developed them at Bethesda should be sacked for lack of understanding what games in its essence is all about.
Hard words, but true.
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Blaine
 
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Post » Mon May 07, 2012 7:11 pm

Bethesda, whatever you do, don't listen to that ^guy!

There are plenty of games that already suit you, why would you complain that one, just one, game is of a slower more considered nature? Must ALL games cater to your specific crowded lifestyle? Is there no room at all for another type of game?

*edit*
Just re-read it, looks like I over reacted to something I imagined I read :D

Fast travel, bleah I can leave it or use it I'm not forced to either way. But I'd be happy to see the other stuff go, the markers etc. I like to find stuff by finding it, not by following walkthrough arrows :D

the last point is my point exactly.

I like to travel around and get sidetracked, but it's good to be able to go really far afield and fast travel home to sell stuff, drop off loot/ingredients, change weapons, stack books at home etc etc and then picking up the exploring at roughly the same spot without having to walk all the way back into town and out again.

if you don't want to fast travel AT ALL... don't fast travel. why remove the option for everybody else? (and why be a tw@ about it)
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hannah sillery
 
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Post » Mon May 07, 2012 10:17 am

Morrowind is indeed a good game and have many thing done better than in Skyrim. But Skyrim also fixes many things horribly wrong in Morrowind. And things you like might not be same as what everybody else likes, I hate the world in Morrowind it was just red ashlands and swamps and both are filled with people who for some reason always have F**k you attitude, after i got bloodmoon i almost never went back to the mainland when i was still playing it. I also like that skyrim has some hand-holding, it was annoying in morrowind when i accidentally picked up wrong item and everybody wanted to kill me, quest marks arent that bad either, i never found one tomb what was part of mehrunes dagons quest, instead i found 5 other tombs in near the place where my journal said it was. I probably dont even need to mention about the combat what was done worse than in daggerfall.
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Adam
 
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Post » Mon May 07, 2012 7:03 am

Bethesda, whatever you do, don't listen to that ^guy!

I loved Morrowind, but sorry, I'm not a teenager with 3 afternoons off smoking pot anymore.
I'm an advlt, I have a career, I have a girlfriend and I have mates, I also have interests away from the PC. I'm lucky if I get and hour or 2 of game time in the evening. when I play a PC game I don't want to be forced into an incredibly slow paced style of play, running back and forth, despretaly trying to remember/find the quest giver, just because some elitist whiney mongtard without a decent social life has too much time on his hands and can't restrain himself from clicking fast travel.

you may think everybody else is dumb, but you're incredibly immature. and of course Nostalgia is clouding your judgement.

Move on to First Person Shooters, if you don't have time to appreciate a good song , a good movie , a good book, a good game -> your fault.
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jessica robson
 
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Post » Mon May 07, 2012 3:55 pm

Morrowind is superior to Skyrim in almost every aspect - though Daggerfall was superior to Morrowind in a few areas as well. This is just a different type of game, for a different type of person.. and a different type of system. can't help but feel a little bitter at TES franchise for turning their backs on the group that made them, to make more money...

There are so many things to say about why this is ;

leveling messed up the enemy's, taking the fear out of everything for over powered characters and making it stupidly difficult for role playing characters.

taking out levitation and jumping reduced the world to a kind of 2D first person fighter game.

fast travel made the game shallow and easy.

lack of transportation magic and good spells wrecked the mage class.

half the objects like candles and lanterns are 'painted' into the landscape and even the things you can pickup you can't place where you want any more.

the enchanting system is really destroyed by disenchant limitations with leveling and overpowered weapons increases.


there was so much potential to this game, i thought it would be amazing, thought it would be difficult to make a good character fighting and role playing though different lands and i would end up after weeks of playing becoming a god like character riding dragons and commanding legions of the undead... but so far its just been another run of the mill first person slasher with as many limitations as a game from the 90s.
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rebecca moody
 
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Post » Mon May 07, 2012 4:40 pm

Can yu tell me if the sun moves in steps like in skyrim or is fluid ? I know there are no shadows in morrowind but just curius ... na as well in Oblivion?
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Meghan Terry
 
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Post » Mon May 07, 2012 7:29 am

Just got the TES bug after buying Skyrim so I blew the dust off a very old copy of Morrowind, added the MGO mod pack and I'm blown away. Some things have lept out at me in the first couple of hours mucking about in Seda Neen -

(1) In MW I feel very "unsafe"....the atmosphere and sounds seem very oppressive and everything feels very alien...stepping outside a town just feels so risky...
(2) No handholding - nothing to say "STEAL" when you mouse over an item
(3) Feels very hardcoe...I really do feel like a complete child struggling to kill mudcrabs
(4)

So far so amazing...gonna play them both in parallel but I would def. say that Skyrim is missing "something" that sets MW apart.

Just for the bolded part you lose any credibility.

You are comparing vanilla Skyrim to a (most likely heavily) modded Morrowind.

Play morrowind vanilla.

@ 2, and 3:

This is nearly 10 years since Morrowind was released. Video gaming has changed. People dont want to get destroyed by a mudcrab (aka a low level monster). Thats not to say Skyrim does it right. But you shouldn't be struggling to kill simple monsters until you are on farther in quests.

EDIT:

Move on to First Person Shooters, if you don't have time to appreciate a good song , a good movie , a good book, a good game -> your fault.

Having time to appreciate a good game means spending a dozen hours running everywhere? Guess i cant appreciate one either. You are actually saying its his fault for having a life and wanting a video game he can play and enjoy without struggling in. 9/10 RPG fans do not like FPS so that advice is terrible and you're just trolling.
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Daramis McGee
 
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Post » Mon May 07, 2012 9:05 am

I wonder why people say that mods are the reason why morrowind was so succesful. I played that game like hell but didn't use many mods, i think balmora expansion was my only one. Same with oblivion.
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Leah
 
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